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author | Travis Howell | 2008-12-15 05:08:25 +0000 |
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committer | Travis Howell | 2008-12-15 05:08:25 +0000 |
commit | a59890ed649650588d2aaed198db4ce015476ba2 (patch) | |
tree | 9aec0ddabab4822131586f25d9204b294fec42b2 | |
parent | 1c9db8eebc9901aabbd07df714e236d3a09836f3 (diff) | |
download | scummvm-rg350-a59890ed649650588d2aaed198db4ce015476ba2.tar.gz scummvm-rg350-a59890ed649650588d2aaed198db4ce015476ba2.tar.bz2 scummvm-rg350-a59890ed649650588d2aaed198db4ce015476ba2.zip |
Disable video play back in 16bit color HE games for now.
svn-id: r35375
-rw-r--r-- | engines/scumm/vars.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/scumm/vars.cpp b/engines/scumm/vars.cpp index aade7899aa..203629def7 100644 --- a/engines/scumm/vars.cpp +++ b/engines/scumm/vars.cpp @@ -685,9 +685,9 @@ void ScummEngine_v99he::resetScummVars() { VAR(VAR_NUM_PALETTES) = _numPalettes; VAR(VAR_NUM_UNK) = _numUnk; - if (_game.heversion >= 100) { - // Enable Bink video - VAR(140) = 1; + if (_game.heversion >= 100 && (_game.features & GF_16BIT_COLOR)) { + // Disable Bink and Smacker video in 16bit color games + VAR(140) = 0; } } #endif |