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| author | Eugene Sandulenko | 2016-09-21 05:53:57 +0200 | 
|---|---|---|
| committer | Eugene Sandulenko | 2016-09-21 08:11:55 +0200 | 
| commit | a5d9834780e236016fe3953232e950b97dbd238c (patch) | |
| tree | 5b6c997a643dda3ef37db4438d90d6ca3fb73a27 | |
| parent | 76fcf4f025801a426246d515efe65953158e01f1 (diff) | |
| download | scummvm-rg350-a5d9834780e236016fe3953232e950b97dbd238c.tar.gz scummvm-rg350-a5d9834780e236016fe3953232e950b97dbd238c.tar.bz2 scummvm-rg350-a5d9834780e236016fe3953232e950b97dbd238c.zip | |
FULLPIPE: Optimize savegame loading
| -rw-r--r-- | engines/fullpipe/stateloader.cpp | 4 | 
1 files changed, 1 insertions, 3 deletions
| diff --git a/engines/fullpipe/stateloader.cpp b/engines/fullpipe/stateloader.cpp index 4df97636d1..c383442098 100644 --- a/engines/fullpipe/stateloader.cpp +++ b/engines/fullpipe/stateloader.cpp @@ -186,10 +186,8 @@ bool readSavegameHeader(Common::InSaveFile *in, FullpipeSavegameHeader &header)  	uint oldPos = in->pos();  	// SEEK_END doesn't work with zipped savegames, so simulate it -	while (!in->eos()) -		in->readByte(); +	in->seek(in->size() - 4, SEEK_SET); -	in->seek(-4, SEEK_CUR);  	uint headerOffset = in->readUint32LE();  	// Sanity check | 
