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author | Torbjörn Andersson | 2006-03-09 18:42:05 +0000 |
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committer | Torbjörn Andersson | 2006-03-09 18:42:05 +0000 |
commit | a5e0c392ba3cef688b0525dbdd233c95e1657674 (patch) | |
tree | 0eab42d9b13f3315282c8e6cd3887c43b97c76b9 | |
parent | c571026a20b70b09d706dbefda22ce575c74c7e8 (diff) | |
download | scummvm-rg350-a5e0c392ba3cef688b0525dbdd233c95e1657674.tar.gz scummvm-rg350-a5e0c392ba3cef688b0525dbdd233c95e1657674.tar.bz2 scummvm-rg350-a5e0c392ba3cef688b0525dbdd233c95e1657674.zip |
As LordHoto pointed out to me, updateCallback41() was slightly different after
all: it adjusts the frequency even when state.unk16 is zero. Fixed that, and
added some comments to hopefully explain the differences between the cleaned up
code and the original disassembly.
svn-id: r21184
-rw-r--r-- | engines/kyra/sound_adlib.cpp | 23 |
1 files changed, 18 insertions, 5 deletions
diff --git a/engines/kyra/sound_adlib.cpp b/engines/kyra/sound_adlib.cpp index fbf1ad5588..d10a5abfeb 100644 --- a/engines/kyra/sound_adlib.cpp +++ b/engines/kyra/sound_adlib.cpp @@ -156,7 +156,7 @@ private: uint16 getRandomNr(); void update1(uint8 unk1, OutputState &state); - void updateAndOutput1(uint8 unk1, OutputState &state); + void updateAndOutput1(uint8 rawNote, OutputState &state, bool flag = false); void updateAndOutput2(uint8 unk1, uint8 *dataptr, OutputState &state); void updateAndOutput3(OutputState &state); @@ -717,7 +717,7 @@ void AdlibDriver::update1(uint8 unk1, OutputState &state) { state.unk5 = unk1; } -void AdlibDriver::updateAndOutput1(uint8 rawNote, OutputState &state) { +void AdlibDriver::updateAndOutput1(uint8 rawNote, OutputState &state, bool flag) { debugC(9, kDebugLevelSound, "updateAndOutput1(%d, %d)", rawNote, &state - _outputTables); state.rawNote = rawNote; @@ -736,12 +736,25 @@ void AdlibDriver::updateAndOutput1(uint8 rawNote, OutputState &state) { octave--; } + // The calculation of frequency looks quite different from the original + // disassembly at a first glance, but when you consider that the + // largest possible value would be 0x0246 + 0xFF + 0x47 (and that's if + // baseFreq turns out to be unsigned after all), freq is still a 10-bit + // value, just as it should be to fit in the Ax and Bx registers. + // + // If it were larger than that, it could have overflowed into the + // octave bits, and that could possibly have been used in some sound. + // But as it is now, I can't see any way it would happen. + uint16 freq = _unkTable[note] + state.baseFreq; - if (state.unk16) { + // When called from callback 41, the behaviour is slightly different: + // We adjust the frequency, even when state.unk16 is 0. + + if (state.unk16 || flag) { const uint8 *table; - if (state.unk16 > 0) { + if (state.unk16 >= 0) { table = _unkTables[(state.rawNote & 0x0F) + 2]; freq += table[state.unk16]; } else { @@ -1279,7 +1292,7 @@ int AdlibDriver::updateCallback40(uint8 *&dataptr, OutputState &state, uint8 val int AdlibDriver::updateCallback41(uint8 *&dataptr, OutputState &state, uint8 value) { state.unk16 = value; - updateAndOutput1(state.rawNote, state); + updateAndOutput1(state.rawNote, state, true); return 0; } |