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author | Sven Hesse | 2008-05-27 00:03:29 +0000 |
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committer | Sven Hesse | 2008-05-27 00:03:29 +0000 |
commit | a6649af56eb51092682a320d39fde199b77f7fc5 (patch) | |
tree | 0ef8c14a4630825a5fd1601a5753fcdea3ed30ff | |
parent | a0a8e0e69061dd2823b3aac2f4d8a9994cdf3cba (diff) | |
download | scummvm-rg350-a6649af56eb51092682a320d39fde199b77f7fc5.tar.gz scummvm-rg350-a6649af56eb51092682a320d39fde199b77f7fc5.tar.bz2 scummvm-rg350-a6649af56eb51092682a320d39fde199b77f7fc5.zip |
Fixed an endian-related issue, making Woodruff controlable on big-endian machines.
It still breaks when switching screens and object videos are mispositioned, though.
svn-id: r32310
-rw-r--r-- | engines/gob/map_v4.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/gob/map_v4.cpp b/engines/gob/map_v4.cpp index 721f040341..a3c3222213 100644 --- a/engines/gob/map_v4.cpp +++ b/engines/gob/map_v4.cpp @@ -113,7 +113,7 @@ void Map_v4::loadMapObjects(const char *avjFile) { } if (_widthByte == 4) - _mapWidth = (int16) READ_VARO_UINT16(68); + _mapWidth = VAR(17); _passWidth = _mapWidth; |