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author | Johannes Schickel | 2006-07-27 20:39:52 +0000 |
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committer | Johannes Schickel | 2006-07-27 20:39:52 +0000 |
commit | a69ac7717d66e00d373465235dce6cf834c78591 (patch) | |
tree | a2278fe60bf6485272b3ef0f03933b87bb60c83c | |
parent | ee5621137fa3a0f668738159450b03fea68a93e3 (diff) | |
download | scummvm-rg350-a69ac7717d66e00d373465235dce6cf834c78591.tar.gz scummvm-rg350-a69ac7717d66e00d373465235dce6cf834c78591.tar.bz2 scummvm-rg350-a69ac7717d66e00d373465235dce6cf834c78591.zip |
Oops it should never be renamed to c1_* but to o1_* changing this now.
svn-id: r23613
-rw-r--r-- | engines/kyra/kyra.cpp | 2 | ||||
-rw-r--r-- | engines/kyra/kyra.h | 316 | ||||
-rw-r--r-- | engines/kyra/script_v1.cpp | 640 | ||||
-rw-r--r-- | engines/kyra/staticres.cpp | 314 |
4 files changed, 636 insertions, 636 deletions
diff --git a/engines/kyra/kyra.cpp b/engines/kyra/kyra.cpp index 6ad8c4f4f8..3bf13b4e63 100644 --- a/engines/kyra/kyra.cpp +++ b/engines/kyra/kyra.cpp @@ -1116,7 +1116,7 @@ void KyraEngine::runNpcScript(int func) { int KyraEngine::runOpcode(ScriptState *script, uint8 opcode) { debugC(9, kDebugLevelMain | kDebugLevelScript, "KyraEngine::runOpcode(%p, %d)", (void *)script, opcode); assert(opcode < _opcodeTableSize); - if (_opcodeTable[opcode] == &KyraEngine::c1_dummy) + if (_opcodeTable[opcode] == &KyraEngine::o1_dummy) warning("calling unimplemented opcode(0x%.02X)", opcode); int val = (this->*_opcodeTable[opcode])(script); assert(script); diff --git a/engines/kyra/kyra.h b/engines/kyra/kyra.h index 70182400eb..f1eb7818d0 100644 --- a/engines/kyra/kyra.h +++ b/engines/kyra/kyra.h @@ -70,7 +70,7 @@ enum { // TODO: this is just the start of makeing the debug output of the kyra engine a bit more useable // in the future we maybe merge some flags and/or create new ones enum kDebugLevels { - kDebugLevelScriptFuncs = 1 << 0, // prints debug output of c1_* functions + kDebugLevelScriptFuncs = 1 << 0, // prints debug output of o1_* functions kDebugLevelScript = 1 << 1, // prints debug output of "ScriptHelper" functions kDebugLevelSprites = 1 << 2, // prints debug output of "Sprites" functions kDebugLevelScreen = 1 << 3, // prints debug output of "Screen" functions @@ -332,163 +332,163 @@ public: virtual int runOpcode(ScriptState *script, uint8 opcode); protected: - int c1_magicInMouseItem(ScriptState *script); - int c1_characterSays(ScriptState *script); - int c1_pauseTicks(ScriptState *script); - int c1_drawSceneAnimShape(ScriptState *script); - int c1_queryGameFlag(ScriptState *script); - int c1_setGameFlag(ScriptState *script); - int c1_resetGameFlag(ScriptState *script); - int c1_runNPCScript(ScriptState *script); - int c1_setSpecialExitList(ScriptState *script); - int c1_blockInWalkableRegion(ScriptState *script); - int c1_blockOutWalkableRegion(ScriptState *script); - int c1_walkPlayerToPoint(ScriptState *script); - int c1_dropItemInScene(ScriptState *script); - int c1_drawAnimShapeIntoScene(ScriptState *script); - int c1_createMouseItem(ScriptState *script); - int c1_savePageToDisk(ScriptState *script); - int c1_sceneAnimOn(ScriptState *script); - int c1_sceneAnimOff(ScriptState *script); - int c1_getElapsedSeconds(ScriptState *script); - int c1_mouseIsPointer(ScriptState *script); - int c1_destroyMouseItem(ScriptState *script); - int c1_runSceneAnimUntilDone(ScriptState *script); - int c1_fadeSpecialPalette(ScriptState *script); - int c1_playAdlibSound(ScriptState *script); - int c1_playAdlibScore(ScriptState *script); - int c1_phaseInSameScene(ScriptState *script); - int c1_setScenePhasingFlag(ScriptState *script); - int c1_resetScenePhasingFlag(ScriptState *script); - int c1_queryScenePhasingFlag(ScriptState *script); - int c1_sceneToDirection(ScriptState *script); - int c1_setBirthstoneGem(ScriptState *script); - int c1_placeItemInGenericMapScene(ScriptState *script); - int c1_setBrandonStatusBit(ScriptState *script); - int c1_pauseSeconds(ScriptState *script); - int c1_getCharactersLocation(ScriptState *script); - int c1_runNPCSubscript(ScriptState *script); - int c1_magicOutMouseItem(ScriptState *script); - int c1_internalAnimOn(ScriptState *script); - int c1_forceBrandonToNormal(ScriptState *script); - int c1_poisonDeathNow(ScriptState *script); - int c1_setScaleMode(ScriptState *script); - int c1_openWSAFile(ScriptState *script); - int c1_closeWSAFile(ScriptState *script); - int c1_runWSAFromBeginningToEnd(ScriptState *script); - int c1_displayWSAFrame(ScriptState *script); - int c1_enterNewScene(ScriptState *script); - int c1_setSpecialEnterXAndY(ScriptState *script); - int c1_runWSAFrames(ScriptState *script); - int c1_popBrandonIntoScene(ScriptState *script); - int c1_restoreAllObjectBackgrounds(ScriptState *script); - int c1_setCustomPaletteRange(ScriptState *script); - int c1_loadPageFromDisk(ScriptState *script); - int c1_customPrintTalkString(ScriptState *script); - int c1_restoreCustomPrintBackground(ScriptState *script); - int c1_hideMouse(ScriptState *script); - int c1_showMouse(ScriptState *script); - int c1_getCharacterX(ScriptState *script); - int c1_getCharacterY(ScriptState *script); - int c1_changeCharactersFacing(ScriptState *script); - int c1_copyWSARegion(ScriptState *script); - int c1_printText(ScriptState *script); - int c1_random(ScriptState *script); - int c1_loadSoundFile(ScriptState *script); - int c1_displayWSAFrameOnHidPage(ScriptState *script); - int c1_displayWSASequentialFrames(ScriptState *script); - int c1_drawCharacterStanding(ScriptState *script); - int c1_internalAnimOff(ScriptState *script); - int c1_changeCharactersXAndY(ScriptState *script); - int c1_clearSceneAnimatorBeacon(ScriptState *script); - int c1_querySceneAnimatorBeacon(ScriptState *script); - int c1_refreshSceneAnimator(ScriptState *script); - int c1_placeItemInOffScene(ScriptState *script); - int c1_wipeDownMouseItem(ScriptState *script); - int c1_placeCharacterInOtherScene(ScriptState *script); - int c1_getKey(ScriptState *script); - int c1_specificItemInInventory(ScriptState *script); - int c1_popMobileNPCIntoScene(ScriptState *script); - int c1_mobileCharacterInScene(ScriptState *script); - int c1_hideMobileCharacter(ScriptState *script); - int c1_unhideMobileCharacter(ScriptState *script); - int c1_setCharactersLocation(ScriptState *script); - int c1_walkCharacterToPoint(ScriptState *script); - int c1_specialEventDisplayBrynnsNote(ScriptState *script); - int c1_specialEventRemoveBrynnsNote(ScriptState *script); - int c1_setLogicPage(ScriptState *script); - int c1_fatPrint(ScriptState *script); - int c1_preserveAllObjectBackgrounds(ScriptState *script); - int c1_updateSceneAnimations(ScriptState *script); - int c1_sceneAnimationActive(ScriptState *script); - int c1_setCharactersMovementDelay(ScriptState *script); - int c1_getCharactersFacing(ScriptState *script); - int c1_bkgdScrollSceneAndMasksRight(ScriptState *script); - int c1_dispelMagicAnimation(ScriptState *script); - int c1_findBrightestFireberry(ScriptState *script); - int c1_setFireberryGlowPalette(ScriptState *script); - int c1_setDeathHandlerFlag(ScriptState *script); - int c1_drinkPotionAnimation(ScriptState *script); - int c1_makeAmuletAppear(ScriptState *script); - int c1_drawItemShapeIntoScene(ScriptState *script); - int c1_setCharactersCurrentFrame(ScriptState *script); - int c1_waitForConfirmationMouseClick(ScriptState *script); - int c1_pageFlip(ScriptState *script); - int c1_setSceneFile(ScriptState *script); - int c1_getItemInMarbleVase(ScriptState *script); - int c1_setItemInMarbleVase(ScriptState *script); - int c1_addItemToInventory(ScriptState *script); - int c1_intPrint(ScriptState *script); - int c1_shakeScreen(ScriptState *script); - int c1_createAmuletJewel(ScriptState *script); - int c1_setSceneAnimCurrXY(ScriptState *script); - int c1_poisonBrandonAndRemaps(ScriptState *script); - int c1_fillFlaskWithWater(ScriptState *script); - int c1_getCharactersMovementDelay(ScriptState *script); - int c1_getBirthstoneGem(ScriptState *script); - int c1_queryBrandonStatusBit(ScriptState *script); - int c1_playFluteAnimation(ScriptState *script); - int c1_playWinterScrollSequence(ScriptState *script); - int c1_getIdolGem(ScriptState *script); - int c1_setIdolGem(ScriptState *script); - int c1_totalItemsInScene(ScriptState *script); - int c1_restoreBrandonsMovementDelay(ScriptState *script); - int c1_setMousePos(ScriptState *script); - int c1_getMouseState(ScriptState *script); - int c1_setEntranceMouseCursorTrack(ScriptState *script); - int c1_itemAppearsOnGround(ScriptState *script); - int c1_setNoDrawShapesFlag(ScriptState *script); - int c1_fadeEntirePalette(ScriptState *script); - int c1_itemOnGroundHere(ScriptState *script); - int c1_queryCauldronState(ScriptState *script); - int c1_setCauldronState(ScriptState *script); - int c1_queryCrystalState(ScriptState *script); - int c1_setCrystalState(ScriptState *script); - int c1_setPaletteRange(ScriptState *script); - int c1_shrinkBrandonDown(ScriptState *script); - int c1_growBrandonUp(ScriptState *script); - int c1_setBrandonScaleXAndY(ScriptState *script); - int c1_resetScaleMode(ScriptState *script); - int c1_getScaleDepthTableValue(ScriptState *script); - int c1_setScaleDepthTableValue(ScriptState *script); - int c1_message(ScriptState *script); - int c1_checkClickOnNPC(ScriptState *script); - int c1_getFoyerItem(ScriptState *script); - int c1_setFoyerItem(ScriptState *script); - int c1_setNoItemDropRegion(ScriptState *script); - int c1_walkMalcolmOn(ScriptState *script); - int c1_passiveProtection(ScriptState *script); - int c1_setPlayingLoop(ScriptState *script); - int c1_brandonToStoneSequence(ScriptState *script); - int c1_brandonHealingSequence(ScriptState *script); - int c1_protectCommandLine(ScriptState *script); - int c1_pauseMusicSeconds(ScriptState *script); - int c1_resetMaskRegion(ScriptState *script); - int c1_setPaletteChangeFlag(ScriptState *script); - int c1_fillRect(ScriptState *script); - int c1_dummy(ScriptState *script); - int c1_vocUnload(ScriptState *script); - int c1_vocLoad(ScriptState *script); + int o1_magicInMouseItem(ScriptState *script); + int o1_characterSays(ScriptState *script); + int o1_pauseTicks(ScriptState *script); + int o1_drawSceneAnimShape(ScriptState *script); + int o1_queryGameFlag(ScriptState *script); + int o1_setGameFlag(ScriptState *script); + int o1_resetGameFlag(ScriptState *script); + int o1_runNPCScript(ScriptState *script); + int o1_setSpecialExitList(ScriptState *script); + int o1_blockInWalkableRegion(ScriptState *script); + int o1_blockOutWalkableRegion(ScriptState *script); + int o1_walkPlayerToPoint(ScriptState *script); + int o1_dropItemInScene(ScriptState *script); + int o1_drawAnimShapeIntoScene(ScriptState *script); + int o1_createMouseItem(ScriptState *script); + int o1_savePageToDisk(ScriptState *script); + int o1_sceneAnimOn(ScriptState *script); + int o1_sceneAnimOff(ScriptState *script); + int o1_getElapsedSeconds(ScriptState *script); + int o1_mouseIsPointer(ScriptState *script); + int o1_destroyMouseItem(ScriptState *script); + int o1_runSceneAnimUntilDone(ScriptState *script); + int o1_fadeSpecialPalette(ScriptState *script); + int o1_playAdlibSound(ScriptState *script); + int o1_playAdlibScore(ScriptState *script); + int o1_phaseInSameScene(ScriptState *script); + int o1_setScenePhasingFlag(ScriptState *script); + int o1_resetScenePhasingFlag(ScriptState *script); + int o1_queryScenePhasingFlag(ScriptState *script); + int o1_sceneToDirection(ScriptState *script); + int o1_setBirthstoneGem(ScriptState *script); + int o1_placeItemInGenericMapScene(ScriptState *script); + int o1_setBrandonStatusBit(ScriptState *script); + int o1_pauseSeconds(ScriptState *script); + int o1_getCharactersLocation(ScriptState *script); + int o1_runNPCSubscript(ScriptState *script); + int o1_magicOutMouseItem(ScriptState *script); + int o1_internalAnimOn(ScriptState *script); + int o1_forceBrandonToNormal(ScriptState *script); + int o1_poisonDeathNow(ScriptState *script); + int o1_setScaleMode(ScriptState *script); + int o1_openWSAFile(ScriptState *script); + int o1_closeWSAFile(ScriptState *script); + int o1_runWSAFromBeginningToEnd(ScriptState *script); + int o1_displayWSAFrame(ScriptState *script); + int o1_enterNewScene(ScriptState *script); + int o1_setSpecialEnterXAndY(ScriptState *script); + int o1_runWSAFrames(ScriptState *script); + int o1_popBrandonIntoScene(ScriptState *script); + int o1_restoreAllObjectBackgrounds(ScriptState *script); + int o1_setCustomPaletteRange(ScriptState *script); + int o1_loadPageFromDisk(ScriptState *script); + int o1_customPrintTalkString(ScriptState *script); + int o1_restoreCustomPrintBackground(ScriptState *script); + int o1_hideMouse(ScriptState *script); + int o1_showMouse(ScriptState *script); + int o1_getCharacterX(ScriptState *script); + int o1_getCharacterY(ScriptState *script); + int o1_changeCharactersFacing(ScriptState *script); + int o1_copyWSARegion(ScriptState *script); + int o1_printText(ScriptState *script); + int o1_random(ScriptState *script); + int o1_loadSoundFile(ScriptState *script); + int o1_displayWSAFrameOnHidPage(ScriptState *script); + int o1_displayWSASequentialFrames(ScriptState *script); + int o1_drawCharacterStanding(ScriptState *script); + int o1_internalAnimOff(ScriptState *script); + int o1_changeCharactersXAndY(ScriptState *script); + int o1_clearSceneAnimatorBeacon(ScriptState *script); + int o1_querySceneAnimatorBeacon(ScriptState *script); + int o1_refreshSceneAnimator(ScriptState *script); + int o1_placeItemInOffScene(ScriptState *script); + int o1_wipeDownMouseItem(ScriptState *script); + int o1_placeCharacterInOtherScene(ScriptState *script); + int o1_getKey(ScriptState *script); + int o1_specificItemInInventory(ScriptState *script); + int o1_popMobileNPCIntoScene(ScriptState *script); + int o1_mobileCharacterInScene(ScriptState *script); + int o1_hideMobileCharacter(ScriptState *script); + int o1_unhideMobileCharacter(ScriptState *script); + int o1_setCharactersLocation(ScriptState *script); + int o1_walkCharacterToPoint(ScriptState *script); + int o1_specialEventDisplayBrynnsNote(ScriptState *script); + int o1_specialEventRemoveBrynnsNote(ScriptState *script); + int o1_setLogicPage(ScriptState *script); + int o1_fatPrint(ScriptState *script); + int o1_preserveAllObjectBackgrounds(ScriptState *script); + int o1_updateSceneAnimations(ScriptState *script); + int o1_sceneAnimationActive(ScriptState *script); + int o1_setCharactersMovementDelay(ScriptState *script); + int o1_getCharactersFacing(ScriptState *script); + int o1_bkgdScrollSceneAndMasksRight(ScriptState *script); + int o1_dispelMagicAnimation(ScriptState *script); + int o1_findBrightestFireberry(ScriptState *script); + int o1_setFireberryGlowPalette(ScriptState *script); + int o1_setDeathHandlerFlag(ScriptState *script); + int o1_drinkPotionAnimation(ScriptState *script); + int o1_makeAmuletAppear(ScriptState *script); + int o1_drawItemShapeIntoScene(ScriptState *script); + int o1_setCharactersCurrentFrame(ScriptState *script); + int o1_waitForConfirmationMouseClick(ScriptState *script); + int o1_pageFlip(ScriptState *script); + int o1_setSceneFile(ScriptState *script); + int o1_getItemInMarbleVase(ScriptState *script); + int o1_setItemInMarbleVase(ScriptState *script); + int o1_addItemToInventory(ScriptState *script); + int o1_intPrint(ScriptState *script); + int o1_shakeScreen(ScriptState *script); + int o1_createAmuletJewel(ScriptState *script); + int o1_setSceneAnimCurrXY(ScriptState *script); + int o1_poisonBrandonAndRemaps(ScriptState *script); + int o1_fillFlaskWithWater(ScriptState *script); + int o1_getCharactersMovementDelay(ScriptState *script); + int o1_getBirthstoneGem(ScriptState *script); + int o1_queryBrandonStatusBit(ScriptState *script); + int o1_playFluteAnimation(ScriptState *script); + int o1_playWinterScrollSequence(ScriptState *script); + int o1_getIdolGem(ScriptState *script); + int o1_setIdolGem(ScriptState *script); + int o1_totalItemsInScene(ScriptState *script); + int o1_restoreBrandonsMovementDelay(ScriptState *script); + int o1_setMousePos(ScriptState *script); + int o1_getMouseState(ScriptState *script); + int o1_setEntranceMouseCursorTrack(ScriptState *script); + int o1_itemAppearsOnGround(ScriptState *script); + int o1_setNoDrawShapesFlag(ScriptState *script); + int o1_fadeEntirePalette(ScriptState *script); + int o1_itemOnGroundHere(ScriptState *script); + int o1_queryCauldronState(ScriptState *script); + int o1_setCauldronState(ScriptState *script); + int o1_queryCrystalState(ScriptState *script); + int o1_setCrystalState(ScriptState *script); + int o1_setPaletteRange(ScriptState *script); + int o1_shrinkBrandonDown(ScriptState *script); + int o1_growBrandonUp(ScriptState *script); + int o1_setBrandonScaleXAndY(ScriptState *script); + int o1_resetScaleMode(ScriptState *script); + int o1_getScaleDepthTableValue(ScriptState *script); + int o1_setScaleDepthTableValue(ScriptState *script); + int o1_message(ScriptState *script); + int o1_checkClickOnNPC(ScriptState *script); + int o1_getFoyerItem(ScriptState *script); + int o1_setFoyerItem(ScriptState *script); + int o1_setNoItemDropRegion(ScriptState *script); + int o1_walkMalcolmOn(ScriptState *script); + int o1_passiveProtection(ScriptState *script); + int o1_setPlayingLoop(ScriptState *script); + int o1_brandonToStoneSequence(ScriptState *script); + int o1_brandonHealingSequence(ScriptState *script); + int o1_protectCommandLine(ScriptState *script); + int o1_pauseMusicSeconds(ScriptState *script); + int o1_resetMaskRegion(ScriptState *script); + int o1_setPaletteChangeFlag(ScriptState *script); + int o1_fillRect(ScriptState *script); + int o1_dummy(ScriptState *script); + int o1_vocUnload(ScriptState *script); + int o1_vocLoad(ScriptState *script); protected: diff --git a/engines/kyra/script_v1.cpp b/engines/kyra/script_v1.cpp index 55b74dc8cb..125414d557 100644 --- a/engines/kyra/script_v1.cpp +++ b/engines/kyra/script_v1.cpp @@ -35,16 +35,16 @@ namespace Kyra { #define stackPos(x) script->stack[script->sp+x] #define stackPosString(x) (char*)&script->dataPtr->text[READ_BE_UINT16(&((uint16 *)script->dataPtr->text)[stackPos(x)])] -int KyraEngine::c1_magicInMouseItem(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_magicInMouseItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_magicInMouseItem(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_magicInMouseItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); magicInMouseItem(stackPos(0), stackPos(1), -1); return 0; } -int KyraEngine::c1_characterSays(ScriptState *script) { +int KyraEngine::o1_characterSays(ScriptState *script) { _skipFlag = false; if (_features & GF_TALKIE) { - debugC(3, kDebugLevelScriptFuncs, "c1_characterSays(%p) (%d, '%s', %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3)); + debugC(3, kDebugLevelScriptFuncs, "o1_characterSays(%p) (%d, '%s', %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3)); if (speechEnabled()) { snd_voiceWaitForFinish(); snd_playVoiceFile(stackPos(0)); @@ -52,17 +52,17 @@ int KyraEngine::c1_characterSays(ScriptState *script) { if (textEnabled()) characterSays(stackPosString(1), stackPos(2), stackPos(3)); } else { - debugC(3, kDebugLevelScriptFuncs, "c1_characterSays(%p) ('%s', %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2)); + debugC(3, kDebugLevelScriptFuncs, "o1_characterSays(%p) ('%s', %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2)); characterSays(stackPosString(0), stackPos(1), stackPos(2)); } return 0; } -int KyraEngine::c1_pauseTicks(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_pauseTicks(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_pauseTicks(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_pauseTicks(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); if (stackPos(1)) { - warning("STUB: special c1_pauseTicks"); + warning("STUB: special o1_pauseTicks"); // delete this after correct implementing delayWithTicks(stackPos(0)); } else { @@ -71,34 +71,34 @@ int KyraEngine::c1_pauseTicks(ScriptState *script) { return 0; } -int KyraEngine::c1_drawSceneAnimShape(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_drawSceneAnimShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); +int KyraEngine::o1_drawSceneAnimShape(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_drawSceneAnimShape(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _screen->drawShape(stackPos(4), _sprites->_sceneShapes[stackPos(0)], stackPos(1), stackPos(2), 0, (stackPos(3) != 0) ? 1 : 0); return 0; } -int KyraEngine::c1_queryGameFlag(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_queryGameFlag(%p) (0x%X)", (const void *)script, stackPos(0)); +int KyraEngine::o1_queryGameFlag(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_queryGameFlag(%p) (0x%X)", (const void *)script, stackPos(0)); return queryGameFlag(stackPos(0)); } -int KyraEngine::c1_setGameFlag(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setGameFlag(%p) (0x%X)", (const void *)script, stackPos(0)); +int KyraEngine::o1_setGameFlag(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setGameFlag(%p) (0x%X)", (const void *)script, stackPos(0)); return setGameFlag(stackPos(0)); } -int KyraEngine::c1_resetGameFlag(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_resetGameFlag(%p) (0x%X)", (const void *)script, stackPos(0)); +int KyraEngine::o1_resetGameFlag(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_resetGameFlag(%p) (0x%X)", (const void *)script, stackPos(0)); return resetGameFlag(stackPos(0)); } -int KyraEngine::c1_runNPCScript(ScriptState *script) { - warning("STUB: c1_runNPCScript"); +int KyraEngine::o1_runNPCScript(ScriptState *script) { + warning("STUB: o1_runNPCScript"); return 0; } -int KyraEngine::c1_setSpecialExitList(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setSpecialExitList(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9)); +int KyraEngine::o1_setSpecialExitList(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setSpecialExitList(%p) (%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9)); for (int i = 0; i < 10; ++i) { _exitList[i] = stackPos(i); @@ -108,20 +108,20 @@ int KyraEngine::c1_setSpecialExitList(ScriptState *script) { return 0; } -int KyraEngine::c1_blockInWalkableRegion(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_blockInWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); +int KyraEngine::o1_blockInWalkableRegion(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_blockInWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); _screen->blockInRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1); return 0; } -int KyraEngine::c1_blockOutWalkableRegion(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_blockOutWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); +int KyraEngine::o1_blockOutWalkableRegion(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_blockOutWalkableRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); _screen->blockOutRegion(stackPos(0), stackPos(1), stackPos(2)-stackPos(0)+1, stackPos(3)-stackPos(1)+1); return 0; } -int KyraEngine::c1_walkPlayerToPoint(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_walkPlayerToPoint(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); +int KyraEngine::o1_walkPlayerToPoint(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_walkPlayerToPoint(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int normalTimers = stackPos(2); if (!normalTimers) { @@ -149,8 +149,8 @@ int KyraEngine::c1_walkPlayerToPoint(ScriptState *script) { return 0; } -int KyraEngine::c1_dropItemInScene(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_dropItemInScene(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); +int KyraEngine::o1_dropItemInScene(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_dropItemInScene(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); int item = stackPos(0); int xpos = stackPos(1); int ypos = stackPos(2); @@ -175,8 +175,8 @@ int KyraEngine::c1_dropItemInScene(ScriptState *script) { return 0; } -int KyraEngine::c1_drawAnimShapeIntoScene(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_drawAnimShapeIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); +int KyraEngine::o1_drawAnimShapeIntoScene(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_drawAnimShapeIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); _screen->hideMouse(); _animator->restoreAllObjectBackgrounds(); int shape = stackPos(0); @@ -193,51 +193,51 @@ int KyraEngine::c1_drawAnimShapeIntoScene(ScriptState *script) { return 0; } -int KyraEngine::c1_createMouseItem(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_createMouseItem(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_createMouseItem(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_createMouseItem(%p) (%d)", (const void *)script, stackPos(0)); createMouseItem(stackPos(0)); return 0; } -int KyraEngine::c1_savePageToDisk(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_savePageToDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1)); +int KyraEngine::o1_savePageToDisk(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_savePageToDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1)); _screen->savePageToDisk(stackPosString(0), stackPos(1)); return 0; } -int KyraEngine::c1_sceneAnimOn(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_sceneAnimOn(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_sceneAnimOn(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_sceneAnimOn(%p) (%d)", (const void *)script, stackPos(0)); _sprites->_anims[stackPos(0)].play = true; return 0; } -int KyraEngine::c1_sceneAnimOff(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_sceneAnimOff(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_sceneAnimOff(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_sceneAnimOff(%p) (%d)", (const void *)script, stackPos(0)); _sprites->_anims[stackPos(0)].play = false; return 0; } -int KyraEngine::c1_getElapsedSeconds(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_getElapsedSeconds(%p) ()", (const void *)script); +int KyraEngine::o1_getElapsedSeconds(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_getElapsedSeconds(%p) ()", (const void *)script); return _system->getMillis() / 1000; } -int KyraEngine::c1_mouseIsPointer(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_mouseIsPointer(%p) ()", (const void *)script); +int KyraEngine::o1_mouseIsPointer(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_mouseIsPointer(%p) ()", (const void *)script); if (_itemInHand == -1) { return 1; } return 0; } -int KyraEngine::c1_destroyMouseItem(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_destroyMouseItem(%p) ()", (const void *)script); +int KyraEngine::o1_destroyMouseItem(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_destroyMouseItem(%p) ()", (const void *)script); destroyMouseItem(); return 0; } -int KyraEngine::c1_runSceneAnimUntilDone(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_runSceneAnimUntilDone(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_runSceneAnimUntilDone(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_runSceneAnimUntilDone(%p) (%d)", (const void *)script, stackPos(0)); _screen->hideMouse(); _animator->restoreAllObjectBackgrounds(); _sprites->_anims[stackPos(0)].play = true; @@ -254,49 +254,49 @@ int KyraEngine::c1_runSceneAnimUntilDone(ScriptState *script) { return 0; } -int KyraEngine::c1_fadeSpecialPalette(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_fadeSpecialPalette(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); +int KyraEngine::o1_fadeSpecialPalette(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_fadeSpecialPalette(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); _screen->fadeSpecialPalette(stackPos(0), stackPos(1), stackPos(2), stackPos(3)); return 0; } -int KyraEngine::c1_playAdlibSound(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_playAdlibSound(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_playAdlibSound(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_playAdlibSound(%p) (%d)", (const void *)script, stackPos(0)); snd_playSoundEffect(stackPos(0)); return 0; } -int KyraEngine::c1_playAdlibScore(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_playAdlibScore(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_playAdlibScore(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_playAdlibScore(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); snd_playWanderScoreViaMap(stackPos(0), stackPos(1)); return 0; } -int KyraEngine::c1_phaseInSameScene(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_phaseInSameScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_phaseInSameScene(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_phaseInSameScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); transcendScenes(stackPos(0), stackPos(1)); return 0; } -int KyraEngine::c1_setScenePhasingFlag(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setScenePhasingFlag(%p) ()", (const void *)script); +int KyraEngine::o1_setScenePhasingFlag(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setScenePhasingFlag(%p) ()", (const void *)script); _scenePhasingFlag = 1; return 1; } -int KyraEngine::c1_resetScenePhasingFlag(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_resetScenePhasingFlag(%p) ()", (const void *)script); +int KyraEngine::o1_resetScenePhasingFlag(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_resetScenePhasingFlag(%p) ()", (const void *)script); _scenePhasingFlag = 0; return 0; } -int KyraEngine::c1_queryScenePhasingFlag(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_queryScenePhasingFlag(%p) ()", (const void *)script); +int KyraEngine::o1_queryScenePhasingFlag(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_queryScenePhasingFlag(%p) ()", (const void *)script); return _scenePhasingFlag; } -int KyraEngine::c1_sceneToDirection(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_sceneToDirection(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_sceneToDirection(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_sceneToDirection(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); assert(stackPos(0) < _roomTableSize); Room *curRoom = &_roomTable[stackPos(0)]; uint16 returnValue = 0xFFFF; @@ -325,8 +325,8 @@ int KyraEngine::c1_sceneToDirection(ScriptState *script) { return returnValue; } -int KyraEngine::c1_setBirthstoneGem(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setBirthstoneGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_setBirthstoneGem(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setBirthstoneGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); int index = stackPos(0); if (index < 4 && index >= 0) { _birthstoneGemTable[index] = stackPos(1); @@ -335,62 +335,62 @@ int KyraEngine::c1_setBirthstoneGem(ScriptState *script) { return 0; } -int KyraEngine::c1_placeItemInGenericMapScene(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_placeItemInGenericMapScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_placeItemInGenericMapScene(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_placeItemInGenericMapScene(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); placeItemInGenericMapScene(stackPos(0), stackPos(1)); return 0; } -int KyraEngine::c1_setBrandonStatusBit(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_setBrandonStatusBit(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0)); _brandonStatusBit |= stackPos(0); return 0; } -int KyraEngine::c1_pauseSeconds(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_pauseSeconds(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_pauseSeconds(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_pauseSeconds(%p) (%d)", (const void *)script, stackPos(0)); if (stackPos(0) > 0 && !_skipFlag) delay(stackPos(0)*1000, true); _skipFlag = false; return 0; } -int KyraEngine::c1_getCharactersLocation(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_getCharactersLocation(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_getCharactersLocation(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_getCharactersLocation(%p) (%d)", (const void *)script, stackPos(0)); return _characterList[stackPos(0)].sceneId; } -int KyraEngine::c1_runNPCSubscript(ScriptState *script) { - warning("STUB: c1_runNPCSubscript"); +int KyraEngine::o1_runNPCSubscript(ScriptState *script) { + warning("STUB: o1_runNPCSubscript"); return 0; } -int KyraEngine::c1_magicOutMouseItem(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_magicOutMouseItem(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_magicOutMouseItem(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_magicOutMouseItem(%p) (%d)", (const void *)script, stackPos(0)); magicOutMouseItem(stackPos(0), -1); return 0; } -int KyraEngine::c1_internalAnimOn(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_internalAnimOn(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_internalAnimOn(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_internalAnimOn(%p) (%d)", (const void *)script, stackPos(0)); _animator->sprites()[stackPos(0)].active = 1; return 0; } -int KyraEngine::c1_forceBrandonToNormal(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_forceBrandonToNormal(%p) ()", (const void *)script); +int KyraEngine::o1_forceBrandonToNormal(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_forceBrandonToNormal(%p) ()", (const void *)script); checkAmuletAnimFlags(); return 0; } -int KyraEngine::c1_poisonDeathNow(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_poisonDeathNow(%p) ()", (const void *)script); +int KyraEngine::o1_poisonDeathNow(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_poisonDeathNow(%p) ()", (const void *)script); seq_poisonDeathNow(1); return 0; } -int KyraEngine::c1_setScaleMode(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setScaleMode(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); +int KyraEngine::o1_setScaleMode(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setScaleMode(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int len = stackPos(0); int setValue1 = stackPos(1); int start2 = stackPos(2); @@ -410,8 +410,8 @@ int KyraEngine::c1_setScaleMode(ScriptState *script) { return _scaleMode; } -int KyraEngine::c1_openWSAFile(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_openWSAFile(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3)); +int KyraEngine::o1_openWSAFile(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_openWSAFile(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3)); char *filename = stackPosString(0); int wsaIndex = stackPos(1); @@ -422,8 +422,8 @@ int KyraEngine::c1_openWSAFile(ScriptState *script) { return 0; } -int KyraEngine::c1_closeWSAFile(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_closeWSAFile(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_closeWSAFile(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_closeWSAFile(%p) (%d)", (const void *)script, stackPos(0)); int wsaIndex = stackPos(0); if (_movieObjects[wsaIndex]) { @@ -433,8 +433,8 @@ int KyraEngine::c1_closeWSAFile(ScriptState *script) { return 0; } -int KyraEngine::c1_runWSAFromBeginningToEnd(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_runWSAFromBeginningToEnd(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); +int KyraEngine::o1_runWSAFromBeginningToEnd(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_runWSAFromBeginningToEnd(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _screen->hideMouse(); @@ -474,8 +474,8 @@ int KyraEngine::c1_runWSAFromBeginningToEnd(ScriptState *script) { return 0; } -int KyraEngine::c1_displayWSAFrame(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_displayWSAFrame(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); +int KyraEngine::o1_displayWSAFrame(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_displayWSAFrame(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); int frame = stackPos(0); int xpos = stackPos(1); int ypos = stackPos(2); @@ -501,14 +501,14 @@ int KyraEngine::c1_displayWSAFrame(ScriptState *script) { return 0; } -int KyraEngine::c1_enterNewScene(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_enterNewScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); +int KyraEngine::o1_enterNewScene(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_enterNewScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); enterNewScene(stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); return 0; } -int KyraEngine::c1_setSpecialEnterXAndY(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setSpecialEnterXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_setSpecialEnterXAndY(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setSpecialEnterXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); _brandonPosX = stackPos(0); _brandonPosY = stackPos(1); if (_brandonPosX + 1 == 0 && _brandonPosY + 1 == 0) @@ -516,8 +516,8 @@ int KyraEngine::c1_setSpecialEnterXAndY(ScriptState *script) { return 0; } -int KyraEngine::c1_runWSAFrames(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_runWSAFrames(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); +int KyraEngine::o1_runWSAFrames(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_runWSAFrames(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); int xpos = stackPos(0); int ypos = stackPos(1); int delayTime = stackPos(2); @@ -543,8 +543,8 @@ int KyraEngine::c1_runWSAFrames(ScriptState *script) { return 0; } -int KyraEngine::c1_popBrandonIntoScene(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_popBrandonIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); +int KyraEngine::o1_popBrandonIntoScene(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_popBrandonIntoScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int changeScaleMode = stackPos(3); int xpos = (int16)(stackPos(0) & 0xFFFC); int ypos = (int16)(stackPos(1) & 0xFFFE); @@ -593,30 +593,30 @@ int KyraEngine::c1_popBrandonIntoScene(ScriptState *script) { return 0; } -int KyraEngine::c1_restoreAllObjectBackgrounds(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_restoreAllObjectBackgrounds(%p) ()", (const void *)script); +int KyraEngine::o1_restoreAllObjectBackgrounds(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_restoreAllObjectBackgrounds(%p) ()", (const void *)script); _animator->restoreAllObjectBackgrounds(); return 0; } -int KyraEngine::c1_setCustomPaletteRange(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setCustomPaletteRange(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); +int KyraEngine::o1_setCustomPaletteRange(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setCustomPaletteRange(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); uint8 *screenPal = _screen->_currentPalette; memcpy(&screenPal[stackPos(1)*3], _specialPalettes[stackPos(0)], stackPos(2)*3); _screen->setScreenPalette(screenPal); return 0; } -int KyraEngine::c1_loadPageFromDisk(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_loadPageFromDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1)); +int KyraEngine::o1_loadPageFromDisk(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_loadPageFromDisk(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1)); _screen->loadPageFromDisk(stackPosString(0), stackPos(1)); _animator->_updateScreen = true; return 0; } -int KyraEngine::c1_customPrintTalkString(ScriptState *script) { +int KyraEngine::o1_customPrintTalkString(ScriptState *script) { if (_features & GF_TALKIE) { - debugC(3, kDebugLevelScriptFuncs, "c1_customPrintTalkString(%p) (%d, '%s', %d, %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF); + debugC(3, kDebugLevelScriptFuncs, "o1_customPrintTalkString(%p) (%d, '%s', %d, %d, %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF); if (speechEnabled()) { snd_voiceWaitForFinish(); @@ -626,7 +626,7 @@ int KyraEngine::c1_customPrintTalkString(ScriptState *script) { if (textEnabled()) _text->printTalkTextMessage(stackPosString(1), stackPos(2), stackPos(3), stackPos(4) & 0xFF, 0, 2); } else { - debugC(3, kDebugLevelScriptFuncs, "c1_customPrintTalkString(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF); + debugC(3, kDebugLevelScriptFuncs, "o1_customPrintTalkString(%p) ('%s', %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF); _skipFlag = false; _text->printTalkTextMessage(stackPosString(0), stackPos(1), stackPos(2), stackPos(3) & 0xFF, 0, 2); } @@ -634,36 +634,36 @@ int KyraEngine::c1_customPrintTalkString(ScriptState *script) { return 0; } -int KyraEngine::c1_restoreCustomPrintBackground(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_restoreCustomPrintBackground(%p) ()", (const void *)script); +int KyraEngine::o1_restoreCustomPrintBackground(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_restoreCustomPrintBackground(%p) ()", (const void *)script); _text->restoreTalkTextMessageBkgd(2, 0); return 0; } -int KyraEngine::c1_hideMouse(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_hideMouse(%p) ()", (const void *)script); +int KyraEngine::o1_hideMouse(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_hideMouse(%p) ()", (const void *)script); _screen->hideMouse(); return 0; } -int KyraEngine::c1_showMouse(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_showMouse(%p) ()", (const void *)script); +int KyraEngine::o1_showMouse(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_showMouse(%p) ()", (const void *)script); _screen->showMouse(); return 0; } -int KyraEngine::c1_getCharacterX(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_getCharacterX(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_getCharacterX(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_getCharacterX(%p) (%d)", (const void *)script, stackPos(0)); return _characterList[stackPos(0)].x1; } -int KyraEngine::c1_getCharacterY(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_getCharacterY(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_getCharacterY(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_getCharacterY(%p) (%d)", (const void *)script, stackPos(0)); return _characterList[stackPos(0)].y1; } -int KyraEngine::c1_changeCharactersFacing(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_changeCharactersFacing(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); +int KyraEngine::o1_changeCharactersFacing(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_changeCharactersFacing(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); int character = stackPos(0); int facing = stackPos(1); int newAnimFrame = stackPos(2); @@ -681,8 +681,8 @@ int KyraEngine::c1_changeCharactersFacing(ScriptState *script) { return 0; } -int KyraEngine::c1_copyWSARegion(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_copyWSARegion(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); +int KyraEngine::o1_copyWSARegion(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_copyWSARegion(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); int xpos = stackPos(0); int ypos = stackPos(1); int width = stackPos(2); @@ -694,26 +694,26 @@ int KyraEngine::c1_copyWSARegion(ScriptState *script) { return 0; } -int KyraEngine::c1_printText(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_printText(%p) ('%s', %d, %d, 0x%X, 0x%X)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); +int KyraEngine::o1_printText(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_printText(%p) ('%s', %d, %d, 0x%X, 0x%X)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _screen->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _screen->updateScreen(); return 0; } -int KyraEngine::c1_random(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_random(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_random(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_random(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); assert(stackPos(0) < stackPos(1)); return _rnd.getRandomNumberRng(stackPos(0), stackPos(1)); } -int KyraEngine::c1_loadSoundFile(ScriptState *script) { - warning("STUB: c1_loadSoundFile"); +int KyraEngine::o1_loadSoundFile(ScriptState *script) { + warning("STUB: o1_loadSoundFile"); return 0; } -int KyraEngine::c1_displayWSAFrameOnHidPage(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_displayWSAFrameOnHidPage(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); +int KyraEngine::o1_displayWSAFrameOnHidPage(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_displayWSAFrameOnHidPage(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); int frame = stackPos(0); int xpos = stackPos(1); int ypos = stackPos(2); @@ -741,8 +741,8 @@ int KyraEngine::c1_displayWSAFrameOnHidPage(ScriptState *script) { return 0; } -int KyraEngine::c1_displayWSASequentialFrames(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_displayWSASequentialFrames(%p) (%d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6)); +int KyraEngine::o1_displayWSASequentialFrames(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_displayWSASequentialFrames(%p) (%d, %d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6)); int startFrame = stackPos(0); int endFrame = stackPos(1); int xpos = stackPos(2); @@ -819,8 +819,8 @@ int KyraEngine::c1_displayWSASequentialFrames(ScriptState *script) { return 0; } -int KyraEngine::c1_drawCharacterStanding(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_drawCharacterStanding(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); +int KyraEngine::o1_drawCharacterStanding(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_drawCharacterStanding(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int character = stackPos(0); int animFrame = stackPos(1); int newFacing = stackPos(2); @@ -836,14 +836,14 @@ int KyraEngine::c1_drawCharacterStanding(ScriptState *script) { return 0; } -int KyraEngine::c1_internalAnimOff(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_internalAnimOff(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_internalAnimOff(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_internalAnimOff(%p) (%d)", (const void *)script, stackPos(0)); _animator->sprites()[stackPos(0)].active = 0; return 0; } -int KyraEngine::c1_changeCharactersXAndY(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_changeCharactersXAndY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); +int KyraEngine::o1_changeCharactersXAndY(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_changeCharactersXAndY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); Character *ch = &_characterList[stackPos(0)]; int16 x = stackPos(1); int16 y = stackPos(2); @@ -858,26 +858,26 @@ int KyraEngine::c1_changeCharactersXAndY(ScriptState *script) { return 0; } -int KyraEngine::c1_clearSceneAnimatorBeacon(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_clearSceneAnimatorBeacon(%p) ()", (const void *)script); +int KyraEngine::o1_clearSceneAnimatorBeacon(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_clearSceneAnimatorBeacon(%p) ()", (const void *)script); _sprites->_sceneAnimatorBeaconFlag = 0; return 0; } -int KyraEngine::c1_querySceneAnimatorBeacon(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_querySceneAnimatorBeacon(%p) ()", (const void *)script); +int KyraEngine::o1_querySceneAnimatorBeacon(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_querySceneAnimatorBeacon(%p) ()", (const void *)script); return _sprites->_sceneAnimatorBeaconFlag; } -int KyraEngine::c1_refreshSceneAnimator(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_refreshSceneAnimator(%p) ()", (const void *)script); +int KyraEngine::o1_refreshSceneAnimator(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_refreshSceneAnimator(%p) ()", (const void *)script); _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); return 0; } -int KyraEngine::c1_placeItemInOffScene(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_placeItemInOffScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); +int KyraEngine::o1_placeItemInOffScene(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_placeItemInOffScene(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); int item = stackPos(0); int xpos = stackPos(1); int ypos = stackPos(2); @@ -895,8 +895,8 @@ int KyraEngine::c1_placeItemInOffScene(ScriptState *script) { return 0; } -int KyraEngine::c1_wipeDownMouseItem(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_wipeDownMouseItem(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); +int KyraEngine::o1_wipeDownMouseItem(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_wipeDownMouseItem(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); _screen->hideMouse(); wipeDownMouseItem(stackPos(1), stackPos(2)); destroyMouseItem(); @@ -904,8 +904,8 @@ int KyraEngine::c1_wipeDownMouseItem(ScriptState *script) { return 0; } -int KyraEngine::c1_placeCharacterInOtherScene(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_placeCharacterInOtherScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); +int KyraEngine::o1_placeCharacterInOtherScene(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_placeCharacterInOtherScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); int id = stackPos(0); int sceneId = stackPos(1); int xpos = (int16)(stackPos(2) & 0xFFFC); @@ -921,19 +921,19 @@ int KyraEngine::c1_placeCharacterInOtherScene(ScriptState *script) { return 0; } -int KyraEngine::c1_getKey(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_getKey(%p) ()", (const void *)script); +int KyraEngine::o1_getKey(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_getKey(%p) ()", (const void *)script); waitForEvent(); return 0; } -int KyraEngine::c1_specificItemInInventory(ScriptState *script) { - warning("STUB: c1_specificItemInInventory"); +int KyraEngine::o1_specificItemInInventory(ScriptState *script) { + warning("STUB: o1_specificItemInInventory"); return 0; } -int KyraEngine::c1_popMobileNPCIntoScene(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_popMobileNPCIntoScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), (int16)(stackPos(4) & 0xFFFC), (int8)(stackPos(5) & 0xFE)); +int KyraEngine::o1_popMobileNPCIntoScene(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_popMobileNPCIntoScene(%p) (%d, %d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), (int16)(stackPos(4) & 0xFFFC), (int8)(stackPos(5) & 0xFE)); int character = stackPos(0); int sceneId = stackPos(1); int animFrame = stackPos(2); @@ -953,23 +953,23 @@ int KyraEngine::c1_popMobileNPCIntoScene(ScriptState *script) { return 0; } -int KyraEngine::c1_mobileCharacterInScene(ScriptState *script) { - warning("STUB: c1_mobileCharacterInScene"); +int KyraEngine::o1_mobileCharacterInScene(ScriptState *script) { + warning("STUB: o1_mobileCharacterInScene"); return 0; } -int KyraEngine::c1_hideMobileCharacter(ScriptState *script) { - warning("STUB: c1_hideMobileCharacter"); +int KyraEngine::o1_hideMobileCharacter(ScriptState *script) { + warning("STUB: o1_hideMobileCharacter"); return 0; } -int KyraEngine::c1_unhideMobileCharacter(ScriptState *script) { - warning("STUB: c1_unhideMobileCharacter"); +int KyraEngine::o1_unhideMobileCharacter(ScriptState *script) { + warning("STUB: o1_unhideMobileCharacter"); return 0; } -int KyraEngine::c1_setCharactersLocation(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setCharactersLocation(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_setCharactersLocation(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setCharactersLocation(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); Character *ch = &_characterList[stackPos(0)]; AnimObject *animObj = &_animator->actors()[stackPos(0)]; int newScene = stackPos(1); @@ -985,8 +985,8 @@ int KyraEngine::c1_setCharactersLocation(ScriptState *script) { return 0; } -int KyraEngine::c1_walkCharacterToPoint(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_walkCharacterToPoint(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); +int KyraEngine::o1_walkCharacterToPoint(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_walkCharacterToPoint(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); int character = stackPos(0); int toX = stackPos(1); int toY = stackPos(2); @@ -1068,8 +1068,8 @@ int KyraEngine::c1_walkCharacterToPoint(ScriptState *script) { return 0; } -int KyraEngine::c1_specialEventDisplayBrynnsNote(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_specialEventDisplayBrynnsNote(%p) ()", (const void *)script); +int KyraEngine::o1_specialEventDisplayBrynnsNote(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_specialEventDisplayBrynnsNote(%p) ()", (const void *)script); _screen->hideMouse(); _screen->savePageToDisk("HIDPAGE.TMP", 2); _screen->savePageToDisk("SEENPAGE.TMP", 0); @@ -1091,8 +1091,8 @@ int KyraEngine::c1_specialEventDisplayBrynnsNote(ScriptState *script) { return 0; } -int KyraEngine::c1_specialEventRemoveBrynnsNote(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_specialEventRemoveBrynnsNote(%p) ()", (const void *)script); +int KyraEngine::o1_specialEventRemoveBrynnsNote(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_specialEventRemoveBrynnsNote(%p) ()", (const void *)script); _screen->hideMouse(); _screen->loadPageFromDisk("SEENPAGE.TMP", 0); _screen->loadPageFromDisk("HIDPAGE.TMP", 2); @@ -1102,26 +1102,26 @@ int KyraEngine::c1_specialEventRemoveBrynnsNote(ScriptState *script) { return 0; } -int KyraEngine::c1_setLogicPage(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setLogicPage(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_setLogicPage(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setLogicPage(%p) (%d)", (const void *)script, stackPos(0)); _screen->_curPage = stackPos(0); return stackPos(0); } -int KyraEngine::c1_fatPrint(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_fatPrint(%p) ('%s', %d, %d, %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); +int KyraEngine::o1_fatPrint(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_fatPrint(%p) ('%s', %d, %d, %d, %d, %d)", (const void *)script, stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); _text->printText(stackPosString(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); return 0; } -int KyraEngine::c1_preserveAllObjectBackgrounds(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_preserveAllObjectBackgrounds(%p) ()", (const void *)script); +int KyraEngine::o1_preserveAllObjectBackgrounds(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_preserveAllObjectBackgrounds(%p) ()", (const void *)script); _animator->preserveAllBackgrounds(); return 0; } -int KyraEngine::c1_updateSceneAnimations(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_updateSceneAnimations(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_updateSceneAnimations(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_updateSceneAnimations(%p) (%d)", (const void *)script, stackPos(0)); if (stackPos(0)) { _sprites->updateSceneAnims(); _animator->updateAllObjectShapes(); @@ -1129,24 +1129,24 @@ int KyraEngine::c1_updateSceneAnimations(ScriptState *script) { return 0; } -int KyraEngine::c1_sceneAnimationActive(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_sceneAnimationActive(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_sceneAnimationActive(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_sceneAnimationActive(%p) (%d)", (const void *)script, stackPos(0)); return _sprites->_anims[stackPos(0)].play; } -int KyraEngine::c1_setCharactersMovementDelay(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setCharactersMovementDelay(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_setCharactersMovementDelay(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setCharactersMovementDelay(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); setTimerDelay(stackPos(0)+5, stackPos(1)); return 0; } -int KyraEngine::c1_getCharactersFacing(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_getCharactersFacing(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_getCharactersFacing(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_getCharactersFacing(%p) (%d)", (const void *)script, stackPos(0)); return _characterList[stackPos(0)].facing; } -int KyraEngine::c1_bkgdScrollSceneAndMasksRight(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_bkgdScrollSceneAndMasksRight(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_bkgdScrollSceneAndMasksRight(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_bkgdScrollSceneAndMasksRight(%p) (%d)", (const void *)script, stackPos(0)); _screen->copyBackgroundBlock(stackPos(0), 2, 0); _screen->copyBackgroundBlock2(stackPos(0)); // update the whole screen @@ -1155,14 +1155,14 @@ int KyraEngine::c1_bkgdScrollSceneAndMasksRight(ScriptState *script) { return 0; } -int KyraEngine::c1_dispelMagicAnimation(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_dispelMagicAnimation(%p) ()", (const void *)script); +int KyraEngine::o1_dispelMagicAnimation(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_dispelMagicAnimation(%p) ()", (const void *)script); seq_dispelMagicAnimation(); return 0; } -int KyraEngine::c1_findBrightestFireberry(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_findBrightestFireberry(%p) ()", (const void *)script); +int KyraEngine::o1_findBrightestFireberry(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_findBrightestFireberry(%p) ()", (const void *)script); if (_currentCharacter->sceneId >= 187 && _currentCharacter->sceneId <= 198) { return 29; } @@ -1204,8 +1204,8 @@ int KyraEngine::c1_findBrightestFireberry(ScriptState *script) { return brightestFireberry; } -int KyraEngine::c1_setFireberryGlowPalette(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setFireberryGlowPalette(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_setFireberryGlowPalette(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setFireberryGlowPalette(%p) (%d)", (const void *)script, stackPos(0)); int palIndex = 0; switch (stackPos(0)) { case 0x1E: @@ -1242,20 +1242,20 @@ int KyraEngine::c1_setFireberryGlowPalette(ScriptState *script) { return 0; } -int KyraEngine::c1_setDeathHandlerFlag(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setDeathHandlerFlag(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_setDeathHandlerFlag(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setDeathHandlerFlag(%p) (%d)", (const void *)script, stackPos(0)); _deathHandler = stackPos(0); return 0; } -int KyraEngine::c1_drinkPotionAnimation(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_drinkPotionAnimation(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); +int KyraEngine::o1_drinkPotionAnimation(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_drinkPotionAnimation(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); seq_playDrinkPotionAnim(stackPos(0), stackPos(1), stackPos(2)); return 0; } -int KyraEngine::c1_makeAmuletAppear(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_makeAmuletAppear(%p) ()", (const void *)script); +int KyraEngine::o1_makeAmuletAppear(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_makeAmuletAppear(%p) ()", (const void *)script); WSAMovieV1 amulet(this); amulet.open("AMULET.WSA", 1, 0); amulet.setX(224); @@ -1299,8 +1299,8 @@ int KyraEngine::c1_makeAmuletAppear(ScriptState *script) { return 0; } -int KyraEngine::c1_drawItemShapeIntoScene(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_drawItemShapeIntoScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); +int KyraEngine::o1_drawItemShapeIntoScene(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_drawItemShapeIntoScene(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); int item = stackPos(0); int x = stackPos(1); int y = stackPos(2); @@ -1323,14 +1323,14 @@ int KyraEngine::c1_drawItemShapeIntoScene(ScriptState *script) { return 0; } -int KyraEngine::c1_setCharactersCurrentFrame(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setCharactersCurrentFrame(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_setCharactersCurrentFrame(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setCharactersCurrentFrame(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); _characterList[stackPos(0)].currentAnimFrame = stackPos(1); return 0; } -int KyraEngine::c1_waitForConfirmationMouseClick(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_waitForConfirmationMouseClick(%p) ()", (const void *)script); +int KyraEngine::o1_waitForConfirmationMouseClick(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_waitForConfirmationMouseClick(%p) ()", (const void *)script); // if (mouseEnabled) { while (!_mousePressFlag) { updateMousePointer(); @@ -1353,40 +1353,40 @@ int KyraEngine::c1_waitForConfirmationMouseClick(ScriptState *script) { return 0; } -int KyraEngine::c1_pageFlip(ScriptState *script) { - warning("STUB: c1_pageFlip"); +int KyraEngine::o1_pageFlip(ScriptState *script) { + warning("STUB: o1_pageFlip"); return 0; } -int KyraEngine::c1_setSceneFile(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setSceneFile(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_setSceneFile(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setSceneFile(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); setSceneFile(stackPos(0), stackPos(1)); return 0; } -int KyraEngine::c1_getItemInMarbleVase(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_getItemInMarbleVase(%p) ()", (const void *)script); +int KyraEngine::o1_getItemInMarbleVase(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_getItemInMarbleVase(%p) ()", (const void *)script); return _marbleVaseItem; } -int KyraEngine::c1_setItemInMarbleVase(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setItemInMarbleVase(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_setItemInMarbleVase(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setItemInMarbleVase(%p) (%d)", (const void *)script, stackPos(0)); _marbleVaseItem = stackPos(0); return 0; } -int KyraEngine::c1_addItemToInventory(ScriptState *script) { - warning("STUB: c1_addItemToInventory"); +int KyraEngine::o1_addItemToInventory(ScriptState *script) { + warning("STUB: o1_addItemToInventory"); return 0; } -int KyraEngine::c1_intPrint(ScriptState *script) { - warning("STUB: c1_intPrint"); +int KyraEngine::o1_intPrint(ScriptState *script) { + warning("STUB: o1_intPrint"); return 0; } -int KyraEngine::c1_shakeScreen(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_shakeScreen(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_shakeScreen(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_shakeScreen(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); int waitTicks = stackPos(1); int times = stackPos(0); @@ -1398,60 +1398,60 @@ int KyraEngine::c1_shakeScreen(ScriptState *script) { return 0; } -int KyraEngine::c1_createAmuletJewel(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_createAmuletJewel(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_createAmuletJewel(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_createAmuletJewel(%p) (%d)", (const void *)script, stackPos(0)); seq_createAmuletJewel(stackPos(0), 0, 0, 0); return 0; } -int KyraEngine::c1_setSceneAnimCurrXY(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setSceneAnimCurrXY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); +int KyraEngine::o1_setSceneAnimCurrXY(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setSceneAnimCurrXY(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); _sprites->_anims[stackPos(0)].x = stackPos(1); _sprites->_anims[stackPos(0)].y = stackPos(2); return 0; } -int KyraEngine::c1_poisonBrandonAndRemaps(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_poisonBrandonAndRemaps(%p) ()", (const void *)script); +int KyraEngine::o1_poisonBrandonAndRemaps(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_poisonBrandonAndRemaps(%p) ()", (const void *)script); setBrandonPoisonFlags(1); return 0; } -int KyraEngine::c1_fillFlaskWithWater(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_fillFlaskWithWater(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_fillFlaskWithWater(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_fillFlaskWithWater(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); seq_fillFlaskWithWater(stackPos(0), stackPos(1)); return 0; } -int KyraEngine::c1_getCharactersMovementDelay(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_getCharactersMovementDelay(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_getCharactersMovementDelay(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_getCharactersMovementDelay(%p) (%d)", (const void *)script, stackPos(0)); return getTimerDelay(stackPos(0)+5); } -int KyraEngine::c1_getBirthstoneGem(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_getBirthstoneGem(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_getBirthstoneGem(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_getBirthstoneGem(%p) (%d)", (const void *)script, stackPos(0)); if (stackPos(0) < 4) { return _birthstoneGemTable[stackPos(0)]; } return 0; } -int KyraEngine::c1_queryBrandonStatusBit(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_queryBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_queryBrandonStatusBit(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_queryBrandonStatusBit(%p) (%d)", (const void *)script, stackPos(0)); if (_brandonStatusBit & stackPos(0)) { return 1; } return 0; } -int KyraEngine::c1_playFluteAnimation(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_playFluteAnimation(%p) ()", (const void *)script); +int KyraEngine::o1_playFluteAnimation(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_playFluteAnimation(%p) ()", (const void *)script); seq_playFluteAnimation(); return 0; } -int KyraEngine::c1_playWinterScrollSequence(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_playWinterScrollSequence(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_playWinterScrollSequence(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_playWinterScrollSequence(%p) (%d)", (const void *)script, stackPos(0)); if (!stackPos(0)) { seq_winterScroll2(); } else { @@ -1460,43 +1460,43 @@ int KyraEngine::c1_playWinterScrollSequence(ScriptState *script) { return 0; } -int KyraEngine::c1_getIdolGem(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_getIdolGem(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_getIdolGem(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_getIdolGem(%p) (%d)", (const void *)script, stackPos(0)); return _idolGemsTable[stackPos(0)];; } -int KyraEngine::c1_setIdolGem(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setIdolGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_setIdolGem(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setIdolGem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); _idolGemsTable[stackPos(0)] = stackPos(1); return 0; } -int KyraEngine::c1_totalItemsInScene(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_totalItemsInScene(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_totalItemsInScene(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_totalItemsInScene(%p) (%d)", (const void *)script, stackPos(0)); return countItemsInScene(stackPos(0)); } -int KyraEngine::c1_restoreBrandonsMovementDelay(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_restoreBrandonsMovementDelay(%p) ()", (const void *)script); +int KyraEngine::o1_restoreBrandonsMovementDelay(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_restoreBrandonsMovementDelay(%p) ()", (const void *)script); setWalkspeed(_configWalkspeed); return 0; } -int KyraEngine::c1_setMousePos(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_setMousePos(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setMousePos(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); _system->warpMouse(stackPos(0), stackPos(1)); _mouseX = stackPos(0); _mouseY = stackPos(1); return 0; } -int KyraEngine::c1_getMouseState(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_getMouseState(%p) ()", (const void *)script); +int KyraEngine::o1_getMouseState(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_getMouseState(%p) ()", (const void *)script); return _mouseState; } -int KyraEngine::c1_setEntranceMouseCursorTrack(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setEntranceMouseCursorTrack(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); +int KyraEngine::o1_setEntranceMouseCursorTrack(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setEntranceMouseCursorTrack(%p) (%d, %d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4)); _entranceMouseCursorTracks[0] = stackPos(0); _entranceMouseCursorTracks[1] = stackPos(1); _entranceMouseCursorTracks[2] = stackPos(0) + stackPos(2) - 1; @@ -1505,20 +1505,20 @@ int KyraEngine::c1_setEntranceMouseCursorTrack(ScriptState *script) { return 0; } -int KyraEngine::c1_itemAppearsOnGround(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_itemAppearsOnGround(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); +int KyraEngine::o1_itemAppearsOnGround(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_itemAppearsOnGround(%p) (%d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2)); processItemDrop(_currentCharacter->sceneId, stackPos(0), stackPos(1), stackPos(2), 2, 0); return 0; } -int KyraEngine::c1_setNoDrawShapesFlag(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setNoDrawShapesFlag(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_setNoDrawShapesFlag(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setNoDrawShapesFlag(%p) (%d)", (const void *)script, stackPos(0)); _animator->_noDrawShapesFlag = stackPos(0); return 0; } -int KyraEngine::c1_fadeEntirePalette(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_fadeEntirePalette(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_fadeEntirePalette(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_fadeEntirePalette(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); int cmd = stackPos(0); uint8 *fadePal = 0; if (cmd == 0) { @@ -1530,7 +1530,7 @@ int KyraEngine::c1_fadeEntirePalette(ScriptState *script) { memset(fadePal, 0, sizeof(uint8)*768); } else if (cmd == 1) { //fadePal = _screen->getPalette(3); - warning("unimplemented c1_fadeEntirePalette function"); + warning("unimplemented o1_fadeEntirePalette function"); return 0; } else if (cmd == 2) { // HACK @@ -1543,8 +1543,8 @@ int KyraEngine::c1_fadeEntirePalette(ScriptState *script) { return 0; } -int KyraEngine::c1_itemOnGroundHere(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_itemOnGroundHere(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_itemOnGroundHere(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_itemOnGroundHere(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); assert(stackPos(0) < _roomTableSize); Room *curRoom = &_roomTable[stackPos(0)]; for (int i = 0; i < 12; ++i) { @@ -1554,19 +1554,19 @@ int KyraEngine::c1_itemOnGroundHere(ScriptState *script) { return 0; } -int KyraEngine::c1_queryCauldronState(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_queryCauldronState(%p) ()", (const void *)script); +int KyraEngine::o1_queryCauldronState(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_queryCauldronState(%p) ()", (const void *)script); return _cauldronState; } -int KyraEngine::c1_setCauldronState(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setCauldronState(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_setCauldronState(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setCauldronState(%p) (%d)", (const void *)script, stackPos(0)); _cauldronState = stackPos(0); return _cauldronState; } -int KyraEngine::c1_queryCrystalState(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_queryCrystalState(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_queryCrystalState(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_queryCrystalState(%p) (%d)", (const void *)script, stackPos(0)); if (!stackPos(0)) { return _crystalState[0]; } else if (stackPos(0) == 1) { @@ -1575,8 +1575,8 @@ int KyraEngine::c1_queryCrystalState(ScriptState *script) { return -1; } -int KyraEngine::c1_setCrystalState(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setCrystalState(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_setCrystalState(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setCrystalState(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); if (!stackPos(0)) { _crystalState[0] = stackPos(1); } else if (stackPos(0) == 1) { @@ -1585,13 +1585,13 @@ int KyraEngine::c1_setCrystalState(ScriptState *script) { return stackPos(1); } -int KyraEngine::c1_setPaletteRange(ScriptState *script) { - warning("STUB: c1_setPaletteRange"); +int KyraEngine::o1_setPaletteRange(ScriptState *script) { + warning("STUB: o1_setPaletteRange"); return 0; } -int KyraEngine::c1_shrinkBrandonDown(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_shrinkBrandonDown(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_shrinkBrandonDown(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_shrinkBrandonDown(%p) (%d)", (const void *)script, stackPos(0)); int delayTime = stackPos(0); checkAmuletAnimFlags(); int scaleValue = _scaleTable[_currentCharacter->y1]; @@ -1615,8 +1615,8 @@ int KyraEngine::c1_shrinkBrandonDown(ScriptState *script) { return 0; } -int KyraEngine::c1_growBrandonUp(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_growBrandonUp(%p) ()", (const void *)script); +int KyraEngine::o1_growBrandonUp(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_growBrandonUp(%p) ()", (const void *)script); int scaleValue = _scaleTable[_currentCharacter->y1]; int scale = 0; if (_scaleMode) { @@ -1636,123 +1636,123 @@ int KyraEngine::c1_growBrandonUp(ScriptState *script) { return 0; } -int KyraEngine::c1_setBrandonScaleXAndY(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setBrandonScaleXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_setBrandonScaleXAndY(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setBrandonScaleXAndY(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); _animator->_brandonScaleX = stackPos(0); _animator->_brandonScaleY = stackPos(1); return 0; } -int KyraEngine::c1_resetScaleMode(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_resetScaleMode(%p) ()", (const void *)script); +int KyraEngine::o1_resetScaleMode(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_resetScaleMode(%p) ()", (const void *)script); _scaleMode = 0; return 0; } -int KyraEngine::c1_getScaleDepthTableValue(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_getScaleDepthTableValue(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_getScaleDepthTableValue(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_getScaleDepthTableValue(%p) (%d)", (const void *)script, stackPos(0)); assert(stackPos(0) < ARRAYSIZE(_scaleTable)); return _scaleTable[stackPos(0)]; } -int KyraEngine::c1_setScaleDepthTableValue(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setScaleDepthTableValue(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_setScaleDepthTableValue(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setScaleDepthTableValue(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); assert(stackPos(0) < ARRAYSIZE(_scaleTable)); _scaleTable[stackPos(0)] = stackPos(1); return stackPos(1); } -int KyraEngine::c1_message(ScriptState *script) { +int KyraEngine::o1_message(ScriptState *script) { if (_features & GF_TALKIE) { - debugC(3, kDebugLevelScriptFuncs, "c1_message(%p) (%d, '%s', %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2)); + debugC(3, kDebugLevelScriptFuncs, "o1_message(%p) (%d, '%s', %d)", (const void *)script, stackPos(0), stackPosString(1), stackPos(2)); drawSentenceCommand(stackPosString(1), stackPos(2)); } else { - debugC(3, kDebugLevelScriptFuncs, "c1_message(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1)); + debugC(3, kDebugLevelScriptFuncs, "o1_message(%p) ('%s', %d)", (const void *)script, stackPosString(0), stackPos(1)); drawSentenceCommand(stackPosString(0), stackPos(1)); } return 0; } -int KyraEngine::c1_checkClickOnNPC(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_checkClickOnNPC(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_checkClickOnNPC(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_checkClickOnNPC(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); return checkForNPCScriptRun(stackPos(0), stackPos(1)); } -int KyraEngine::c1_getFoyerItem(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_getFoyerItem(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_getFoyerItem(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_getFoyerItem(%p) (%d)", (const void *)script, stackPos(0)); assert(stackPos(0) < ARRAYSIZE(_foyerItemTable)); return _foyerItemTable[stackPos(0)]; } -int KyraEngine::c1_setFoyerItem(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setFoyerItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); +int KyraEngine::o1_setFoyerItem(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setFoyerItem(%p) (%d, %d)", (const void *)script, stackPos(0), stackPos(1)); assert(stackPos(0) < ARRAYSIZE(_foyerItemTable)); _foyerItemTable[stackPos(0)] = stackPos(1); return stackPos(1); } -int KyraEngine::c1_setNoItemDropRegion(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setNoItemDropRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); +int KyraEngine::o1_setNoItemDropRegion(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setNoItemDropRegion(%p) (%d, %d, %d, %d)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3)); addToNoDropRects(stackPos(0), stackPos(1), stackPos(2), stackPos(3)); return 0; } -int KyraEngine::c1_walkMalcolmOn(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_walkMalcolmOn(%p) ()", (const void *)script); +int KyraEngine::o1_walkMalcolmOn(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_walkMalcolmOn(%p) ()", (const void *)script); if (!_malcolmFlag) _malcolmFlag = 1; return 0; } -int KyraEngine::c1_passiveProtection(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_passiveProtection(%p) ()", (const void *)script); +int KyraEngine::o1_passiveProtection(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_passiveProtection(%p) ()", (const void *)script); return 1; } -int KyraEngine::c1_setPlayingLoop(ScriptState *script) { - warning("STUB: c1_setPlayingLoop"); +int KyraEngine::o1_setPlayingLoop(ScriptState *script) { + warning("STUB: o1_setPlayingLoop"); return 0; } -int KyraEngine::c1_brandonToStoneSequence(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_brandonToStoneSequence(%p) ()", (const void *)script); +int KyraEngine::o1_brandonToStoneSequence(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_brandonToStoneSequence(%p) ()", (const void *)script); seq_brandonToStone(); return 0; } -int KyraEngine::c1_brandonHealingSequence(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_brandonHealingSequence(%p) ()", (const void *)script); +int KyraEngine::o1_brandonHealingSequence(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_brandonHealingSequence(%p) ()", (const void *)script); seq_brandonHealing(); return 0; } -int KyraEngine::c1_protectCommandLine(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_protectCommandLine(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_protectCommandLine(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_protectCommandLine(%p) (%d)", (const void *)script, stackPos(0)); return stackPos(0); } -int KyraEngine::c1_pauseMusicSeconds(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_pauseMusicSeconds(%p) ()", (const void *)script); +int KyraEngine::o1_pauseMusicSeconds(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_pauseMusicSeconds(%p) ()", (const void *)script); // if music disabled // return - c1_pauseSeconds(script); + o1_pauseSeconds(script); return 0; } -int KyraEngine::c1_resetMaskRegion(ScriptState *script) { - warning("STUB: c1_resetMaskRegion"); +int KyraEngine::o1_resetMaskRegion(ScriptState *script) { + warning("STUB: o1_resetMaskRegion"); return 0; } -int KyraEngine::c1_setPaletteChangeFlag(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_setPaletteChangeFlag(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_setPaletteChangeFlag(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_setPaletteChangeFlag(%p) (%d)", (const void *)script, stackPos(0)); _paletteChanged = stackPos(0); return _paletteChanged; } -int KyraEngine::c1_fillRect(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_fillRect(%p) (%d, %d, %d, %d, %d, 0x%X)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); +int KyraEngine::o1_fillRect(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_fillRect(%p) (%d, %d, %d, %d, %d, 0x%X)", (const void *)script, stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); int videoPageBackup = _screen->_curPage; _screen->_curPage = stackPos(0); _screen->fillRect(stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5)); @@ -1760,20 +1760,20 @@ int KyraEngine::c1_fillRect(ScriptState *script) { return 0; } -int KyraEngine::c1_vocUnload(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_vocUnload(%p) ()", (const void *)script); +int KyraEngine::o1_vocUnload(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_vocUnload(%p) ()", (const void *)script); // this should unload all voc files (not needed) return 0; } -int KyraEngine::c1_vocLoad(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_vocLoad(%p) (%d)", (const void *)script, stackPos(0)); +int KyraEngine::o1_vocLoad(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_vocLoad(%p) (%d)", (const void *)script, stackPos(0)); // this should load the specified voc file (not needed) return 0; } -int KyraEngine::c1_dummy(ScriptState *script) { - debugC(3, kDebugLevelScriptFuncs, "c1_dummy(%p) ()", (const void *)script); +int KyraEngine::o1_dummy(ScriptState *script) { + debugC(3, kDebugLevelScriptFuncs, "o1_dummy(%p) ()", (const void *)script); return 0; } diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp index 04254301e6..f4924181e1 100644 --- a/engines/kyra/staticres.cpp +++ b/engines/kyra/staticres.cpp @@ -815,201 +815,201 @@ const int Screen::_screenDimTableCountK3 = ARRAYSIZE(_screenDimTableK3); void KyraEngine::setupOpcodeTable() { static OpcodeProc opcodeTable[] = { // 0x00 - Opcode(c1_magicInMouseItem), - Opcode(c1_characterSays), - Opcode(c1_pauseTicks), - Opcode(c1_drawSceneAnimShape), + Opcode(o1_magicInMouseItem), + Opcode(o1_characterSays), + Opcode(o1_pauseTicks), + Opcode(o1_drawSceneAnimShape), // 0x04 - Opcode(c1_queryGameFlag), - Opcode(c1_setGameFlag), - Opcode(c1_resetGameFlag), - Opcode(c1_runNPCScript), + Opcode(o1_queryGameFlag), + Opcode(o1_setGameFlag), + Opcode(o1_resetGameFlag), + Opcode(o1_runNPCScript), // 0x08 - Opcode(c1_setSpecialExitList), - Opcode(c1_blockInWalkableRegion), - Opcode(c1_blockOutWalkableRegion), - Opcode(c1_walkPlayerToPoint), + Opcode(o1_setSpecialExitList), + Opcode(o1_blockInWalkableRegion), + Opcode(o1_blockOutWalkableRegion), + Opcode(o1_walkPlayerToPoint), // 0x0c - Opcode(c1_dropItemInScene), - Opcode(c1_drawAnimShapeIntoScene), - Opcode(c1_createMouseItem), - Opcode(c1_savePageToDisk), + Opcode(o1_dropItemInScene), + Opcode(o1_drawAnimShapeIntoScene), + Opcode(o1_createMouseItem), + Opcode(o1_savePageToDisk), // 0x10 - Opcode(c1_sceneAnimOn), - Opcode(c1_sceneAnimOff), - Opcode(c1_getElapsedSeconds), - Opcode(c1_mouseIsPointer), + Opcode(o1_sceneAnimOn), + Opcode(o1_sceneAnimOff), + Opcode(o1_getElapsedSeconds), + Opcode(o1_mouseIsPointer), // 0x14 - Opcode(c1_destroyMouseItem), - Opcode(c1_runSceneAnimUntilDone), - Opcode(c1_fadeSpecialPalette), - Opcode(c1_playAdlibSound), + Opcode(o1_destroyMouseItem), + Opcode(o1_runSceneAnimUntilDone), + Opcode(o1_fadeSpecialPalette), + Opcode(o1_playAdlibSound), // 0x18 - Opcode(c1_playAdlibScore), - Opcode(c1_phaseInSameScene), - Opcode(c1_setScenePhasingFlag), - Opcode(c1_resetScenePhasingFlag), + Opcode(o1_playAdlibScore), + Opcode(o1_phaseInSameScene), + Opcode(o1_setScenePhasingFlag), + Opcode(o1_resetScenePhasingFlag), // 0x1c - Opcode(c1_queryScenePhasingFlag), - Opcode(c1_sceneToDirection), - Opcode(c1_setBirthstoneGem), - Opcode(c1_placeItemInGenericMapScene), + Opcode(o1_queryScenePhasingFlag), + Opcode(o1_sceneToDirection), + Opcode(o1_setBirthstoneGem), + Opcode(o1_placeItemInGenericMapScene), // 0x20 - Opcode(c1_setBrandonStatusBit), - Opcode(c1_pauseSeconds), - Opcode(c1_getCharactersLocation), - Opcode(c1_runNPCSubscript), + Opcode(o1_setBrandonStatusBit), + Opcode(o1_pauseSeconds), + Opcode(o1_getCharactersLocation), + Opcode(o1_runNPCSubscript), // 0x24 - Opcode(c1_magicOutMouseItem), - Opcode(c1_internalAnimOn), - Opcode(c1_forceBrandonToNormal), - Opcode(c1_poisonDeathNow), + Opcode(o1_magicOutMouseItem), + Opcode(o1_internalAnimOn), + Opcode(o1_forceBrandonToNormal), + Opcode(o1_poisonDeathNow), // 0x28 - Opcode(c1_setScaleMode), - Opcode(c1_openWSAFile), - Opcode(c1_closeWSAFile), - Opcode(c1_runWSAFromBeginningToEnd), + Opcode(o1_setScaleMode), + Opcode(o1_openWSAFile), + Opcode(o1_closeWSAFile), + Opcode(o1_runWSAFromBeginningToEnd), // 0x2c - Opcode(c1_displayWSAFrame), - Opcode(c1_enterNewScene), - Opcode(c1_setSpecialEnterXAndY), - Opcode(c1_runWSAFrames), + Opcode(o1_displayWSAFrame), + Opcode(o1_enterNewScene), + Opcode(o1_setSpecialEnterXAndY), + Opcode(o1_runWSAFrames), // 0x30 - Opcode(c1_popBrandonIntoScene), - Opcode(c1_restoreAllObjectBackgrounds), - Opcode(c1_setCustomPaletteRange), - Opcode(c1_loadPageFromDisk), + Opcode(o1_popBrandonIntoScene), + Opcode(o1_restoreAllObjectBackgrounds), + Opcode(o1_setCustomPaletteRange), + Opcode(o1_loadPageFromDisk), // 0x34 - Opcode(c1_customPrintTalkString), - Opcode(c1_restoreCustomPrintBackground), - Opcode(c1_hideMouse), - Opcode(c1_showMouse), + Opcode(o1_customPrintTalkString), + Opcode(o1_restoreCustomPrintBackground), + Opcode(o1_hideMouse), + Opcode(o1_showMouse), // 0x38 - Opcode(c1_getCharacterX), - Opcode(c1_getCharacterY), - Opcode(c1_changeCharactersFacing), - Opcode(c1_copyWSARegion), + Opcode(o1_getCharacterX), + Opcode(o1_getCharacterY), + Opcode(o1_changeCharactersFacing), + Opcode(o1_copyWSARegion), // 0x3c - Opcode(c1_printText), - Opcode(c1_random), - Opcode(c1_loadSoundFile), - Opcode(c1_displayWSAFrameOnHidPage), + Opcode(o1_printText), + Opcode(o1_random), + Opcode(o1_loadSoundFile), + Opcode(o1_displayWSAFrameOnHidPage), // 0x40 - Opcode(c1_displayWSASequentialFrames), - Opcode(c1_drawCharacterStanding), - Opcode(c1_internalAnimOff), - Opcode(c1_changeCharactersXAndY), + Opcode(o1_displayWSASequentialFrames), + Opcode(o1_drawCharacterStanding), + Opcode(o1_internalAnimOff), + Opcode(o1_changeCharactersXAndY), // 0x44 - Opcode(c1_clearSceneAnimatorBeacon), - Opcode(c1_querySceneAnimatorBeacon), - Opcode(c1_refreshSceneAnimator), - Opcode(c1_placeItemInOffScene), + Opcode(o1_clearSceneAnimatorBeacon), + Opcode(o1_querySceneAnimatorBeacon), + Opcode(o1_refreshSceneAnimator), + Opcode(o1_placeItemInOffScene), // 0x48 - Opcode(c1_wipeDownMouseItem), - Opcode(c1_placeCharacterInOtherScene), - Opcode(c1_getKey), - Opcode(c1_specificItemInInventory), + Opcode(o1_wipeDownMouseItem), + Opcode(o1_placeCharacterInOtherScene), + Opcode(o1_getKey), + Opcode(o1_specificItemInInventory), // 0x4c - Opcode(c1_popMobileNPCIntoScene), - Opcode(c1_mobileCharacterInScene), - Opcode(c1_hideMobileCharacter), - Opcode(c1_unhideMobileCharacter), + Opcode(o1_popMobileNPCIntoScene), + Opcode(o1_mobileCharacterInScene), + Opcode(o1_hideMobileCharacter), + Opcode(o1_unhideMobileCharacter), // 0x50 - Opcode(c1_setCharactersLocation), - Opcode(c1_walkCharacterToPoint), - Opcode(c1_specialEventDisplayBrynnsNote), - Opcode(c1_specialEventRemoveBrynnsNote), + Opcode(o1_setCharactersLocation), + Opcode(o1_walkCharacterToPoint), + Opcode(o1_specialEventDisplayBrynnsNote), + Opcode(o1_specialEventRemoveBrynnsNote), // 0x54 - Opcode(c1_setLogicPage), - Opcode(c1_fatPrint), - Opcode(c1_preserveAllObjectBackgrounds), - Opcode(c1_updateSceneAnimations), + Opcode(o1_setLogicPage), + Opcode(o1_fatPrint), + Opcode(o1_preserveAllObjectBackgrounds), + Opcode(o1_updateSceneAnimations), // 0x58 - Opcode(c1_sceneAnimationActive), - Opcode(c1_setCharactersMovementDelay), - Opcode(c1_getCharactersFacing), - Opcode(c1_bkgdScrollSceneAndMasksRight), + Opcode(o1_sceneAnimationActive), + Opcode(o1_setCharactersMovementDelay), + Opcode(o1_getCharactersFacing), + Opcode(o1_bkgdScrollSceneAndMasksRight), // 0x5c - Opcode(c1_dispelMagicAnimation), - Opcode(c1_findBrightestFireberry), - Opcode(c1_setFireberryGlowPalette), - Opcode(c1_setDeathHandlerFlag), + Opcode(o1_dispelMagicAnimation), + Opcode(o1_findBrightestFireberry), + Opcode(o1_setFireberryGlowPalette), + Opcode(o1_setDeathHandlerFlag), // 0x60 - Opcode(c1_drinkPotionAnimation), - Opcode(c1_makeAmuletAppear), - Opcode(c1_drawItemShapeIntoScene), - Opcode(c1_setCharactersCurrentFrame), + Opcode(o1_drinkPotionAnimation), + Opcode(o1_makeAmuletAppear), + Opcode(o1_drawItemShapeIntoScene), + Opcode(o1_setCharactersCurrentFrame), // 0x64 - Opcode(c1_waitForConfirmationMouseClick), - Opcode(c1_pageFlip), - Opcode(c1_setSceneFile), - Opcode(c1_getItemInMarbleVase), + Opcode(o1_waitForConfirmationMouseClick), + Opcode(o1_pageFlip), + Opcode(o1_setSceneFile), + Opcode(o1_getItemInMarbleVase), // 0x68 - Opcode(c1_setItemInMarbleVase), - Opcode(c1_addItemToInventory), - Opcode(c1_intPrint), - Opcode(c1_shakeScreen), + Opcode(o1_setItemInMarbleVase), + Opcode(o1_addItemToInventory), + Opcode(o1_intPrint), + Opcode(o1_shakeScreen), // 0x6c - Opcode(c1_createAmuletJewel), - Opcode(c1_setSceneAnimCurrXY), - Opcode(c1_poisonBrandonAndRemaps), - Opcode(c1_fillFlaskWithWater), + Opcode(o1_createAmuletJewel), + Opcode(o1_setSceneAnimCurrXY), + Opcode(o1_poisonBrandonAndRemaps), + Opcode(o1_fillFlaskWithWater), // 0x70 - Opcode(c1_getCharactersMovementDelay), - Opcode(c1_getBirthstoneGem), - Opcode(c1_queryBrandonStatusBit), - Opcode(c1_playFluteAnimation), + Opcode(o1_getCharactersMovementDelay), + Opcode(o1_getBirthstoneGem), + Opcode(o1_queryBrandonStatusBit), + Opcode(o1_playFluteAnimation), // 0x74 - Opcode(c1_playWinterScrollSequence), - Opcode(c1_getIdolGem), - Opcode(c1_setIdolGem), - Opcode(c1_totalItemsInScene), + Opcode(o1_playWinterScrollSequence), + Opcode(o1_getIdolGem), + Opcode(o1_setIdolGem), + Opcode(o1_totalItemsInScene), // 0x78 - Opcode(c1_restoreBrandonsMovementDelay), - Opcode(c1_setMousePos), - Opcode(c1_getMouseState), - Opcode(c1_setEntranceMouseCursorTrack), + Opcode(o1_restoreBrandonsMovementDelay), + Opcode(o1_setMousePos), + Opcode(o1_getMouseState), + Opcode(o1_setEntranceMouseCursorTrack), // 0x7c - Opcode(c1_itemAppearsOnGround), - Opcode(c1_setNoDrawShapesFlag), - Opcode(c1_fadeEntirePalette), - Opcode(c1_itemOnGroundHere), + Opcode(o1_itemAppearsOnGround), + Opcode(o1_setNoDrawShapesFlag), + Opcode(o1_fadeEntirePalette), + Opcode(o1_itemOnGroundHere), // 0x80 - Opcode(c1_queryCauldronState), - Opcode(c1_setCauldronState), - Opcode(c1_queryCrystalState), - Opcode(c1_setCrystalState), + Opcode(o1_queryCauldronState), + Opcode(o1_setCauldronState), + Opcode(o1_queryCrystalState), + Opcode(o1_setCrystalState), // 0x84 - Opcode(c1_setPaletteRange), - Opcode(c1_shrinkBrandonDown), - Opcode(c1_growBrandonUp), - Opcode(c1_setBrandonScaleXAndY), + Opcode(o1_setPaletteRange), + Opcode(o1_shrinkBrandonDown), + Opcode(o1_growBrandonUp), + Opcode(o1_setBrandonScaleXAndY), // 0x88 - Opcode(c1_resetScaleMode), - Opcode(c1_getScaleDepthTableValue), - Opcode(c1_setScaleDepthTableValue), - Opcode(c1_message), + Opcode(o1_resetScaleMode), + Opcode(o1_getScaleDepthTableValue), + Opcode(o1_setScaleDepthTableValue), + Opcode(o1_message), // 0x8c - Opcode(c1_checkClickOnNPC), - Opcode(c1_getFoyerItem), - Opcode(c1_setFoyerItem), - Opcode(c1_setNoItemDropRegion), + Opcode(o1_checkClickOnNPC), + Opcode(o1_getFoyerItem), + Opcode(o1_setFoyerItem), + Opcode(o1_setNoItemDropRegion), // 0x90 - Opcode(c1_walkMalcolmOn), - Opcode(c1_passiveProtection), - Opcode(c1_setPlayingLoop), - Opcode(c1_brandonToStoneSequence), + Opcode(o1_walkMalcolmOn), + Opcode(o1_passiveProtection), + Opcode(o1_setPlayingLoop), + Opcode(o1_brandonToStoneSequence), // 0x94 - Opcode(c1_brandonHealingSequence), - Opcode(c1_protectCommandLine), - Opcode(c1_pauseMusicSeconds), - Opcode(c1_resetMaskRegion), + Opcode(o1_brandonHealingSequence), + Opcode(o1_protectCommandLine), + Opcode(o1_pauseMusicSeconds), + Opcode(o1_resetMaskRegion), // 0x98 - Opcode(c1_setPaletteChangeFlag), - Opcode(c1_fillRect), - Opcode(c1_vocUnload), - Opcode(c1_vocLoad), - Opcode(c1_dummy) + Opcode(o1_setPaletteChangeFlag), + Opcode(o1_fillRect), + Opcode(o1_vocUnload), + Opcode(o1_vocLoad), + Opcode(o1_dummy) }; _opcodeTable = opcodeTable; |