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author | Travis Howell | 2005-05-11 14:34:19 +0000 |
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committer | Travis Howell | 2005-05-11 14:34:19 +0000 |
commit | a6b445b531caa236c075c9b448325ae219200ae1 (patch) | |
tree | 94ed90b7f239e4ba6dff45a86d0532972e1a57f0 | |
parent | 68ea884d50b1e16b3bccef1aabbd9dd6b97581b4 (diff) | |
download | scummvm-rg350-a6b445b531caa236c075c9b448325ae219200ae1.tar.gz scummvm-rg350-a6b445b531caa236c075c9b448325ae219200ae1.tar.bz2 scummvm-rg350-a6b445b531caa236c075c9b448325ae219200ae1.zip |
Broke HE70 saved games too, due to activity.
svn-id: r18052
-rw-r--r-- | NEWS | 2 | ||||
-rw-r--r-- | scumm/saveload.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
@@ -27,7 +27,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see: volume using hotkeys. - Added support for NES version of Maniac Mansion - Added thumbnail support for savegames. - - Broke compatibility with HE savegame (HE v71 and upwards only) + - Broke compatibility with HE savegame (HE v70 and upwards only) Sword2: - Made the resource manager expire resources more intelligently. diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index af9cfaf26c..17bea59e37 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -122,7 +122,7 @@ bool ScummEngine::loadState(int slot, bool compat) { } // We (deliberately) broke HE savegame compatibility at some point. - if (hdr.ver < VER(50) && _heversion >= 71) { + if (hdr.ver < VER(50) && _heversion >= 70) { warning("Unsupported version of '%s'", filename); delete in; return false; |