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authorJamieson Christian2003-05-20 16:43:53 +0000
committerJamieson Christian2003-05-20 16:43:53 +0000
commita768deb83fe38ce879e46339431a8a49d9cf8c73 (patch)
treecc949e63dd3f4b4b11e5d1e2f01ea39695aac872
parentdab0e4308e137e1a82856a9b25575b720d4bd2bb (diff)
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Simon music fixes
svn-id: r7744
-rw-r--r--simon/items.cpp31
-rw-r--r--simon/simon.cpp20
-rw-r--r--sound/midiparser.cpp2
3 files changed, 42 insertions, 11 deletions
diff --git a/simon/items.cpp b/simon/items.cpp
index 98c83b43c9..f9ae8f5a82 100644
--- a/simon/items.cpp
+++ b/simon/items.cpp
@@ -1434,12 +1434,37 @@ void SimonState::o_unk_132_helper_2(FillOrCopyStruct *fcs, int x) {
void SimonState::o_unk_127() {
int a = getVarOrWord();
int b = getVarOrWord();
+
if (_game & GF_SIMON2) {
uint c = getVarOrByte();
if (_debugMode)
warning("o_unk_127(%d,%d,%d) not implemented properly", a, b, c);
+ if (_last_music_played != a) {
+ if (b == 999) {
+// _next_music_to_play = a;
+ playMusic (a);
+ _last_music_played = a;
+ // midi_play (0);
+ }
+ }
+
+ if (b == _vc72_var1 || b == 999)
+ return;
+
+ if (_vc72_var1 == -1 || _vc72_var1 == 999) {
+ _vc70_var2 = c;
+ _vc70_var1 = -1;
+ _vc72_var3 = -1;
+ midi_play (b);
+ _vc72_var1 = b;
+ } else {
+ midi_play (b);
+// _vc72_var3 = b;
+// _vc72_var2 = c;
+ }
+/*
if (_last_music_played == a) {
if (b == _vc72_var1 || b == 999)
return;
@@ -1459,12 +1484,16 @@ void SimonState::o_unk_127() {
midi.jump (b, c);
}
} else if (b == 999) {
- _next_music_to_play = a;
+ // _next_music_to_play = a;
+ playMusic (a);
+ midi_play (b);
}
+*/
} else {
if (a != _last_music_played) {
_last_music_played = a;
playMusic(a);
+ midi_play (b);
}
}
}
diff --git a/simon/simon.cpp b/simon/simon.cpp
index 204fbbd474..a8d5b95422 100644
--- a/simon/simon.cpp
+++ b/simon/simon.cpp
@@ -4952,7 +4952,7 @@ void SimonState::go() {
addTimeEvent(0, 1);
openGameFile();
- _last_music_played = (uint) - 1;
+ _last_music_played = -1;
_vga_base_delay = 1;
_start_mainscript = false;
@@ -5277,24 +5277,25 @@ bool SimonState::load_game(uint slot) {
return true;
}
-void SimonState::midi_play(uint a) {
- if (a == 999)
- return;
+void SimonState::midi_play (uint track) {
+ if (track == 999)
+ return;
- if (_vc72_var1 == 999) {
- //FIXME Original game started music at this point
- }
+ if (_vc72_var1 == 999) {
+// _midi_var11 = 0;
+ midi.jump (track, 0);
+// _midi_var12 = 1;
+ }
}
-void SimonState::playMusic(uint music) {
+void SimonState::playMusic (uint music) {
if (midi._midi_sfx_toggle)
return;
if (_game & GF_SIMON2) { // Simon 2 music
midi.stop();
_game_file->seek(_game_offsets_ptr[gss->MUSIC_INDEX_BASE + music - 1], SEEK_SET);
- //FIXME The original game only loaded music file at this point
if (_game & GF_WIN) {
midi.playMultipleSMF (_game_file);
} else {
@@ -5334,6 +5335,7 @@ void SimonState::playMusic(uint music) {
midi.playSMF (f, music);
delete f;
}
+ midi.jump (0, 0);
}
}
}
diff --git a/sound/midiparser.cpp b/sound/midiparser.cpp
index 7551481cdd..0432a10ec8 100644
--- a/sound/midiparser.cpp
+++ b/sound/midiparser.cpp
@@ -90,7 +90,7 @@ void MidiParser::onTimer() {
// Process the next info.
_last_event_tick += info.delta;
if (info.event < 0x80) {
- printf ("ERROR! Bad command or running status %02X", info.event);
+ printf ("ERROR! Bad command or running status %02X\n", info.event);
_play_pos = 0;
return;
}