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author | sluicebox | 2019-09-21 16:27:58 -0700 |
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committer | sluicebox | 2019-09-21 16:27:58 -0700 |
commit | a76c476b19236a6e7c1a87c63117dddc07a7e010 (patch) | |
tree | eecdbe1e45177172b0c852f4855dad6d9df28d26 | |
parent | a9b4ec721cc865b1b06428f6c81769474b49f039 (diff) | |
download | scummvm-rg350-a76c476b19236a6e7c1a87c63117dddc07a7e010.tar.gz scummvm-rg350-a76c476b19236a6e7c1a87c63117dddc07a7e010.tar.bz2 scummvm-rg350-a76c476b19236a6e7c1a87c63117dddc07a7e010.zip |
HDB: Use fabs instead of abs for doubles
Fixes VS2015 build
-rw-r--r-- | engines/hdb/ai-cinematic.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/hdb/ai-cinematic.cpp b/engines/hdb/ai-cinematic.cpp index c592c77d29..0189e2e604 100644 --- a/engines/hdb/ai-cinematic.cpp +++ b/engines/hdb/ai-cinematic.cpp @@ -166,8 +166,8 @@ void AI::processCines() { _cameraX += _cine[i]->xv; _cameraY += _cine[i]->yv; debug(3, "C_MOVECAMERA: _cine[%d]->xv: %f, _cine[%d]->yv: %f", i, _cine[i]->xv, i, _cine[i]->yv); - debug(3, "C_MOVECAMERA: abs(_cameraX - _cine[i]->x): %f, abs(_cameraY - _cine[i]->y): %f", abs(_cameraX - _cine[i]->x), abs(_cameraY - _cine[i]->y)); - if (abs(_cameraX - _cine[i]->x) <= 1 && abs(_cameraY - _cine[i]->y) <= 1) { + debug(3, "C_MOVECAMERA: abs(_cameraX - _cine[i]->x): %f, abs(_cameraY - _cine[i]->y): %f", fabs(_cameraX - _cine[i]->x), fabs(_cameraY - _cine[i]->y)); + if (fabs(_cameraX - _cine[i]->x) <= 1 && fabs(_cameraY - _cine[i]->y) <= 1) { _cameraX = _cine[i]->x; _cameraY = _cine[i]->y; complete = true; |