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authorMax Horn2007-06-09 18:09:12 +0000
committerMax Horn2007-06-09 18:09:12 +0000
commita7e0fbe1a86d3ce7e2c387090ce1c373430dd289 (patch)
tree065d9e9ee762e9127aa83a78340c5afd9da81e95
parent7e6efd8eac713b000caedb8625d72f6ecfc225d1 (diff)
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Fix for bug #1734064 (FOA: Speech volume can not be set) -- we played speech as SFX, not speech, in many SCUMM games
svn-id: r27253
-rw-r--r--engines/scumm/sound.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp
index 4a468d151c..e5720a013f 100644
--- a/engines/scumm/sound.cpp
+++ b/engines/scumm/sound.cpp
@@ -643,7 +643,7 @@ void Sound::startTalkSound(uint32 offset, uint32 b, int mode, Audio::SoundHandle
_vm->_imuseDigital->startVoice(kTalkSoundID, input);
#endif
} else {
- _mixer->playInputStream(Audio::Mixer::kSFXSoundType, handle, input, id);
+ _mixer->playInputStream(Audio::Mixer::kSpeechSoundType, handle, input, id);
}
}
}