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author | Max Horn | 2007-06-09 18:09:12 +0000 |
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committer | Max Horn | 2007-06-09 18:09:12 +0000 |
commit | a7e0fbe1a86d3ce7e2c387090ce1c373430dd289 (patch) | |
tree | 065d9e9ee762e9127aa83a78340c5afd9da81e95 | |
parent | 7e6efd8eac713b000caedb8625d72f6ecfc225d1 (diff) | |
download | scummvm-rg350-a7e0fbe1a86d3ce7e2c387090ce1c373430dd289.tar.gz scummvm-rg350-a7e0fbe1a86d3ce7e2c387090ce1c373430dd289.tar.bz2 scummvm-rg350-a7e0fbe1a86d3ce7e2c387090ce1c373430dd289.zip |
Fix for bug #1734064 (FOA: Speech volume can not be set) -- we played speech as SFX, not speech, in many SCUMM games
svn-id: r27253
-rw-r--r-- | engines/scumm/sound.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/sound.cpp b/engines/scumm/sound.cpp index 4a468d151c..e5720a013f 100644 --- a/engines/scumm/sound.cpp +++ b/engines/scumm/sound.cpp @@ -643,7 +643,7 @@ void Sound::startTalkSound(uint32 offset, uint32 b, int mode, Audio::SoundHandle _vm->_imuseDigital->startVoice(kTalkSoundID, input); #endif } else { - _mixer->playInputStream(Audio::Mixer::kSFXSoundType, handle, input, id); + _mixer->playInputStream(Audio::Mixer::kSpeechSoundType, handle, input, id); } } } |