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author | Torbjörn Andersson | 2003-06-12 06:53:05 +0000 |
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committer | Torbjörn Andersson | 2003-06-12 06:53:05 +0000 |
commit | a8b61e464f6184f0d4e2b964a77fab1d461ef164 (patch) | |
tree | 95067bdaad923f245068565a9658eeb461d91a4a | |
parent | f504809b87ea5a3e879513051385049964af86a1 (diff) | |
download | scummvm-rg350-a8b61e464f6184f0d4e2b964a77fab1d461ef164.tar.gz scummvm-rg350-a8b61e464f6184f0d4e2b964a77fab1d461ef164.tar.bz2 scummvm-rg350-a8b61e464f6184f0d4e2b964a77fab1d461ef164.zip |
The compressed box matrix would sometimes refer to the box after the last
one. This was probably harmless, but the fix seems to be trivial. I hope.
svn-id: r8441
-rw-r--r-- | scumm/boxes.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/boxes.cpp b/scumm/boxes.cpp index ffd85d9301..3b550fce6b 100644 --- a/scumm/boxes.cpp +++ b/scumm/boxes.cpp @@ -850,7 +850,7 @@ void Scumm::createBoxMatrix() { byte itinerary = itineraryMatrix[64 * i + j]; if (itinerary != Actor::kInvalidBox) { addToMatrix(j); - while (j < num && itinerary == itineraryMatrix[64 * i + (j + 1)]) + while (j < num - 1 && itinerary == itineraryMatrix[64 * i + (j + 1)]) j++; addToMatrix(j); addToMatrix(itinerary); |