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author | Marisa-Chan | 2013-10-30 07:57:39 +0000 |
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committer | Marisa-Chan | 2013-10-30 07:57:39 +0000 |
commit | a8feff10b883d686b37a709c483129602187c155 (patch) | |
tree | 416d3a1bcfcab1ea661c729f94dd42407f9e40f1 | |
parent | b0f74feb41dfd732480a49dd233b59f33a43be88 (diff) | |
download | scummvm-rg350-a8feff10b883d686b37a709c483129602187c155.tar.gz scummvm-rg350-a8feff10b883d686b37a709c483129602187c155.tar.bz2 scummvm-rg350-a8feff10b883d686b37a709c483129602187c155.zip |
ZVISION: Add universe scope of puzzles to reference table.
-rw-r--r-- | engines/zvision/script_manager.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/zvision/script_manager.cpp b/engines/zvision/script_manager.cpp index 111865302a..fe8ec897b9 100644 --- a/engines/zvision/script_manager.cpp +++ b/engines/zvision/script_manager.cpp @@ -446,6 +446,8 @@ void ScriptManager::do_changeLocation() { cleanScriptScope(room); cleanScriptScope(world); + addPuzzlesToReferenceTable(universe); + // Parse into puzzles and controls Common::String fileName = Common::String::format("%c%c%c%c.scr", _nextLocation.world, _nextLocation.room, _nextLocation.node, _nextLocation.view); parseScrFile(fileName, nodeview); |