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author | Benjamin Haisch | 2008-08-26 07:51:31 +0000 |
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committer | Willem Jan Palenstijn | 2011-11-20 22:43:06 +0100 |
commit | a94503765df942411d8ec6cf87fb26ead1e904db (patch) | |
tree | 63bd9c7a2dd0c1eb1d7a3d41f461a7e620745747 | |
parent | 6a83d7d85136158329e3df2a705f09d189ee9e05 (diff) | |
download | scummvm-rg350-a94503765df942411d8ec6cf87fb26ead1e904db.tar.gz scummvm-rg350-a94503765df942411d8ec6cf87fb26ead1e904db.tar.bz2 scummvm-rg350-a94503765df942411d8ec6cf87fb26ead1e904db.zip |
TOLTECS: - Fixed setDeltaPalette (sprites at night now look correct)
- Renamed TalkTextItem.rects/rectCount to lines/lineCount
- Workaround for font glitch in updateTalkText (text sets invalid font number)
-rw-r--r-- | engines/toltecs/palette.cpp | 35 | ||||
-rw-r--r-- | engines/toltecs/screen.cpp | 43 | ||||
-rw-r--r-- | engines/toltecs/screen.h | 4 |
3 files changed, 36 insertions, 46 deletions
diff --git a/engines/toltecs/palette.cpp b/engines/toltecs/palette.cpp index 2fb2f8744a..4d0f13f404 100644 --- a/engines/toltecs/palette.cpp +++ b/engines/toltecs/palette.cpp @@ -81,31 +81,18 @@ void Palette::setDeltaPalette(byte *palette, byte mask, char deltaValue, int16 c count++; - mask &= 7; - _vm->_system->grabPalette(colors, 0, 256); - - if (deltaValue < 0) { - deltaValue = -deltaValue; - while (count--) { - rgb = *palPtr++; - if (mask & 1) colors[index * 4 + 0] = CLIP<int>(rgb + deltaValue, 0, 63) << 2; - rgb = *palPtr++; - if (mask & 2) colors[index * 4 + 1] = CLIP<int>(rgb + deltaValue, 0, 63) << 2; - rgb = *palPtr++; - if (mask & 4) colors[index * 4 + 2] = CLIP<int>(rgb + deltaValue, 0, 63) << 2; - index++; - } - } else { - while (count--) { - rgb = *palPtr++; - if (mask & 1) colors[index * 4 + 0] = CLIP<int>(rgb - deltaValue, deltaValue, 255) << 2; - rgb = *palPtr++; - if (mask & 2) colors[index * 4 + 1] = CLIP<int>(rgb - deltaValue, deltaValue, 255) << 2; - rgb = *palPtr++; - if (mask & 4) colors[index * 4 + 2] = CLIP<int>(rgb - deltaValue, deltaValue, 255) << 2; - index++; - } + + deltaValue *= -1; + + while (count--) { + rgb = *palPtr++; + if (mask & 1) colors[index * 4 + 0] = CLIP<int>(rgb + deltaValue, 0, 63) << 2; + rgb = *palPtr++; + if (mask & 2) colors[index * 4 + 1] = CLIP<int>(rgb + deltaValue, 0, 63) << 2; + rgb = *palPtr++; + if (mask & 4) colors[index * 4 + 2] = CLIP<int>(rgb + deltaValue, 0, 63) << 2; + index++; } debug(0, "startIndex = %d; colorCount = %d", startIndex, colorCount); diff --git a/engines/toltecs/screen.cpp b/engines/toltecs/screen.cpp index c74b4c5dcd..a80c22add1 100644 --- a/engines/toltecs/screen.cpp +++ b/engines/toltecs/screen.cpp @@ -708,6 +708,9 @@ void Screen::updateTalkText(int16 slotIndex, int16 slotOffset) { textData += 2; } else if (*textData < 0x0A) { item->fontNum = textData[0]; + // FIXME: Some texts request a font which isn't registered so we change it to a font that is + if (_fontResIndexArray[item->fontNum] == 0) + item->fontNum = 0; textData += 1; } else break; @@ -720,7 +723,7 @@ void Screen::updateTalkText(int16 slotIndex, int16 slotOffset) { length = 0; item->duration = 0; - item->rectCount = 0; + item->lineCount = 0; Font font(_vm->_res->load(_fontResIndexArray[item->fontNum])); int16 wordLength, wordWidth; @@ -762,7 +765,7 @@ void Screen::updateTalkText(int16 slotIndex, int16 slotOffset) { addTalkTextRect(font, x, y, length, width, item); - debug(0, "## item->rectCount = %d", item->rectCount); + debug(0, "## item->lineCount = %d", item->lineCount); int16 textDurationMultiplier = item->duration + 8; // TODO: Check sound/text flags @@ -776,14 +779,14 @@ void Screen::updateTalkText(int16 slotIndex, int16 slotOffset) { void Screen::addTalkTextRect(Font &font, int16 x, int16 &y, int16 length, int16 width, TalkTextItem *item) { if (width > 0) { - TextRect *textRect = &item->rects[item->rectCount]; + TextRect *textRect = &item->lines[item->lineCount]; width = width + 1 - font.getSpacing(); textRect->width = width; item->duration += length; textRect->length = length; textRect->y = y; textRect->x = CLIP<int16>(x - width / 2, 0, 640); - item->rectCount++; + item->lineCount++; } y += font.getHeight() - 1; @@ -803,10 +806,10 @@ void Screen::drawTalkTextItems() { if (item->duration < 0) item->duration = 0; - for (byte j = 0; j < item->rectCount; j++) { - drawString(item->rects[j].x, item->rects[j].y, item->color, _fontResIndexArray[item->fontNum], - text, item->rects[j].length, NULL, true); - text += item->rects[j].length; + for (byte j = 0; j < item->lineCount; j++) { + drawString(item->lines[j].x, item->lines[j].y, item->color, _fontResIndexArray[item->fontNum], + text, item->lines[j].length, NULL, true); + text += item->lines[j].length; } } @@ -982,12 +985,12 @@ void Screen::saveState(Common::WriteStream *out) { out->writeUint16LE(_talkTextItems[i].slotOffset); out->writeUint16LE(_talkTextItems[i].fontNum); out->writeByte(_talkTextItems[i].color); - out->writeByte(_talkTextItems[i].rectCount); - for (int j = 0; j < _talkTextItems[i].rectCount; j++) { - out->writeUint16LE(_talkTextItems[i].rects[j].x); - out->writeUint16LE(_talkTextItems[i].rects[j].y); - out->writeUint16LE(_talkTextItems[i].rects[j].width); - out->writeUint16LE(_talkTextItems[i].rects[j].length); + out->writeByte(_talkTextItems[i].lineCount); + for (int j = 0; j < _talkTextItems[i].lineCount; j++) { + out->writeUint16LE(_talkTextItems[i].lines[j].x); + out->writeUint16LE(_talkTextItems[i].lines[j].y); + out->writeUint16LE(_talkTextItems[i].lines[j].width); + out->writeUint16LE(_talkTextItems[i].lines[j].length); } } @@ -1033,12 +1036,12 @@ void Screen::loadState(Common::ReadStream *in) { _talkTextItems[i].slotOffset = in->readUint16LE(); _talkTextItems[i].fontNum = in->readUint16LE(); _talkTextItems[i].color = in->readByte(); - _talkTextItems[i].rectCount = in->readByte(); - for (int j = 0; j < _talkTextItems[i].rectCount; j++) { - _talkTextItems[i].rects[j].x = in->readUint16LE(); - _talkTextItems[i].rects[j].y = in->readUint16LE(); - _talkTextItems[i].rects[j].width = in->readUint16LE(); - _talkTextItems[i].rects[j].length = in->readUint16LE(); + _talkTextItems[i].lineCount = in->readByte(); + for (int j = 0; j < _talkTextItems[i].lineCount; j++) { + _talkTextItems[i].lines[j].x = in->readUint16LE(); + _talkTextItems[i].lines[j].y = in->readUint16LE(); + _talkTextItems[i].lines[j].width = in->readUint16LE(); + _talkTextItems[i].lines[j].length = in->readUint16LE(); } } diff --git a/engines/toltecs/screen.h b/engines/toltecs/screen.h index a30c863f33..ec90d52a2c 100644 --- a/engines/toltecs/screen.h +++ b/engines/toltecs/screen.h @@ -291,8 +291,8 @@ struct TalkTextItem { int16 slotOffset; int16 fontNum; byte color; - byte rectCount; - TextRect rects[15]; + byte lineCount; + TextRect lines[15]; }; class Screen { |