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author | Filippos Karapetis | 2009-07-07 11:14:18 +0000 |
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committer | Filippos Karapetis | 2009-07-07 11:14:18 +0000 |
commit | a9aaf56b3e81d46776a6fba574ab9833a8f21be1 (patch) | |
tree | bbf78615a1e9418f98bd4cc48b86d6cd888b543d | |
parent | d55f7e72d0af649c472ccc8bb34a408ead3ae7f4 (diff) | |
download | scummvm-rg350-a9aaf56b3e81d46776a6fba574ab9833a8f21be1.tar.gz scummvm-rg350-a9aaf56b3e81d46776a6fba574ab9833a8f21be1.tar.bz2 scummvm-rg350-a9aaf56b3e81d46776a6fba574ab9833a8f21be1.zip |
Cleanup: added an enum for the auto-detected features, removed the selectors which are only used for auto-detection from the convenience selector map and placed feature auto-detection in a separate function. Also, now the automatically detected graphics resources are shown in the console.
svn-id: r42212
-rw-r--r-- | engines/sci/engine/kernel.cpp | 118 | ||||
-rw-r--r-- | engines/sci/engine/kernel.h | 38 | ||||
-rw-r--r-- | engines/sci/engine/ksound.cpp | 4 | ||||
-rw-r--r-- | engines/sci/engine/script.cpp | 4 | ||||
-rw-r--r-- | engines/sci/engine/vm.h | 4 | ||||
-rw-r--r-- | engines/sci/resource.cpp | 5 |
6 files changed, 95 insertions, 78 deletions
diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp index ddcaf53df9..dd2d0dc61a 100644 --- a/engines/sci/engine/kernel.cpp +++ b/engines/sci/engine/kernel.cpp @@ -370,67 +370,31 @@ static const char *argtype_description[] = { Kernel::Kernel(ResourceManager *resmgr) : _resmgr(resmgr) { memset(&_selectorMap, 0, sizeof(_selectorMap)); // FIXME: Remove this once/if we C++ify selector_map_t - detectOldScriptHeader(); // must be called before loadSelectorNames() + detectSciFeatures(); // must be called before loadSelectorNames() loadSelectorNames(); - mapSelectors(); // Map a few special selectors for later use + mapSelectors(); // Map a few special selectors for later use loadOpcodes(); loadKernelNames(); - mapFunctions(); // Map the kernel functions - - // SCI0 games using old graphics functions (before version 0.000.502) did not have a - // motionCue selector - _oldGfxFunctions = (_selectorMap.motionCue == -1 && _resmgr->_sciVersion == SCI_VERSION_0); - - // SCI1 games which use absolute lofs have the egoMoveSpeed selector - _hasLofsAbsolute = (_selectorMap.egoMoveSpeed != -1 && _resmgr->_sciVersion < SCI_VERSION_1_1); - - printAutoDetectedFeatures(); + mapFunctions(); // Map the kernel functions } Kernel::~Kernel() { } -void Kernel::printAutoDetectedFeatures() { - if (_oldScriptHeader) - printf("Kernel auto-detection: game found to have old headers for script blocks\n"); - else - printf("Kernel auto-detection: game found to have newer headers for script blocks\n"); - - if (_oldGfxFunctions) - printf("Kernel auto-detection: game found to be using old graphics functions\n"); - else - printf("Kernel auto-detection: game found to be using newer graphics functions\n"); - - if (_hasLofsAbsolute) - printf("Kernel auto-detection: game found to be using absolute parameters for lofs\n"); - else - printf("Kernel auto-detection: game found to be using relative parameters for lofs\n"); - - if (_selectorMap.setVol != -1) - printf("Kernel auto-detection: using SCI1 sound functions\n"); - else if (_selectorMap.nodePtr != -1) - printf("Kernel auto-detection: using SCI01 sound functions\n"); - else - printf("Kernel auto-detection: using SCI0 sound functions\n"); - - if (_resmgr->_sciVersion == SCI_VERSION_0 && _selectorMap.sightAngle != -1) - printf("Kernel auto-detection: found SCI0 game using a SCI1 kernel table\n"); -} - -void Kernel::detectOldScriptHeader() { - if (_resmgr->_sciVersion != SCI_VERSION_0) { - _oldScriptHeader = false; - return; - } - +void Kernel::detectSciFeatures() { Resource *r = _resmgr->findResource(ResourceId(kResourceTypeVocab, VOCAB_RESOURCE_SNAMES), 0); if (!r) // No such resource? error("Kernel: Could not retrieve selector names"); int count = READ_LE_UINT16(r->data) + 1; // Counter is slightly off + features = 0; - _oldScriptHeader = true; + // Initialize features based on SCI version + if (_resmgr->_sciVersion == SCI_VERSION_0) { + features |= kFeatureOldScriptHeader; + features |= kFeatureOldGfxFunctions; + } for (int i = 0; i < count; i++) { int offset = READ_LE_UINT16(r->data + 2 + i * 2); @@ -438,14 +402,58 @@ void Kernel::detectOldScriptHeader() { Common::String tmp((const char *)r->data + offset + 2, len); - // We determine if the game has old script headers by the existence of the - // "setTarget" selector. The "motionInited" selector can also be used for the - // same purpose - if (tmp == "setTarget") { - _oldScriptHeader = false; - break; - } + if (tmp == "setTarget") // "motionInited" can also be used + features &= ~kFeatureOldScriptHeader; + + if (tmp == "motionCue") + features &= ~kFeatureOldGfxFunctions; + + if (tmp == "egoMoveSpeed" && _resmgr->_sciVersion < SCI_VERSION_1_1) + features |= kFeatureLofsAbsolute; + + if (tmp == "sightAngle" && _resmgr->_sciVersion == SCI_VERSION_0) + features |= kFeatureSci0Sci1Table; + + if (tmp == "setVol") + features |= kFeatureSci1Sound; + + if (tmp == "nodePtr") + features |= kFeatureSci01Sound; } + + if (features & kFeatureSci1Sound) + features &= ~kFeatureSci01Sound; + + printf("Kernel auto-detected features:\n"); + + printf("Script block headers: "); + if (features & kFeatureOldScriptHeader) + printf("old\n"); + else + printf("new\n"); + + printf("Graphics functions: "); + if (features & kFeatureOldGfxFunctions) + printf("old\n"); + else + printf("new\n"); + + printf("lofs parameters: "); + if (features & kFeatureLofsAbsolute) + printf("absolute\n"); + else + printf("relative\n"); + + printf("Sound functions: "); + if (features & kFeatureSci1Sound) + printf("SCI1\n"); + else if (features & kFeatureSci01Sound) + printf("SCI01\n"); + else + printf("SCI0\n"); + + if (features & kFeatureSci0Sci1Table) + printf("Found SCI0 game using a SCI1 kernel table\n"); } void Kernel::loadSelectorNames() { @@ -466,7 +474,7 @@ void Kernel::loadSelectorNames() { // Early SCI versions used the LSB in the selector ID as a read/write // toggle. To compensate for that, we add every selector name twice. - if (_oldScriptHeader) + if (features & kFeatureOldScriptHeader) _selectorNames.push_back(tmp); } } @@ -806,7 +814,7 @@ void Kernel::setDefaultKernelNames() { // Check if we have a SCI01 game which uses a SCI1 kernel table (e.g. the KQ1 demo // and full version). We do this by checking if the sightAngle selector exists, as no // SCI0 game seems to have it - if (_selectorMap.sightAngle != -1 && isSci0) + if (features & kFeatureSci0Sci1Table) isSci0 = false; _kernelNames.resize(SCI_KNAMES_DEFAULT_ENTRIES_NR + (isSci0 ? 4 : 0)); diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h index e73914a7e7..4814bd0317 100644 --- a/engines/sci/engine/kernel.h +++ b/engines/sci/engine/kernel.h @@ -55,6 +55,15 @@ struct KernelFuncWithSignature { Common::String orig_name; /**< Original name, in case we couldn't map it */ }; +enum AutoDetectedFeatures { + kFeatureOldScriptHeader = 1 << 0, + kFeatureOldGfxFunctions = 1 << 1, + kFeatureLofsAbsolute = 1 << 2, + kFeatureSci01Sound = 1 << 3, + kFeatureSci1Sound = 1 << 4, + kFeatureSci0Sci1Table = 1 << 5 +}; + class Kernel { public: Kernel(ResourceManager *resmgr); @@ -91,7 +100,7 @@ public: * Also, old SCI versions assign 120 degrees to left & right, and 60 to up * and down. Later versions use an even 90 degree distribution. */ - bool hasOldScriptHeader() const { return _oldScriptHeader; } + bool hasOldScriptHeader() const { return (features & kFeatureOldScriptHeader); } /** * Applies to all versions before 0.000.502 @@ -100,14 +109,24 @@ public: * Also, they used 15 priority zones from 42 to 200 instead of 14 priority * zones from 42 to 190. */ - bool usesOldGfxFunctions() const { return _oldGfxFunctions; } + bool usesOldGfxFunctions() const { return (features & kFeatureOldGfxFunctions); } /** * Applies to all SCI1 versions after 1.000.200 * In late SCI1 versions, the argument of lofs[as] instructions * is absolute rather than relative. */ - bool hasLofsAbsolute() const { return _hasLofsAbsolute; } + bool hasLofsAbsolute() const { return (features & kFeatureLofsAbsolute); } + + /** + * Determines if the game is using SCI01 sound functions + */ + bool usesSci01SoundFunctions() const { return (features & kFeatureSci01Sound); } + + /** + * Determines if the game is using SCI1 sound functions + */ + bool usesSci1SoundFunctions() const { return (features & kFeatureSci1Sound); } // Script dissection/dumping functions void dissectScript(int scriptNumber, Vocabulary *vocab); @@ -145,14 +164,9 @@ private: void mapSelectors(); /** - * Prints auto-detected features from selectors - */ - void printAutoDetectedFeatures(); - - /** - * Detects if the game is using older script headers + * Detects SCI features based on the existence of certain selectors */ - void detectOldScriptHeader(); + void detectSciFeatures(); /** * Maps kernel functions @@ -166,9 +180,7 @@ private: bool loadOpcodes(); ResourceManager *_resmgr; - bool _oldScriptHeader; - bool _oldGfxFunctions; - bool _hasLofsAbsolute; + uint32 features; // Kernel-related lists /** diff --git a/engines/sci/engine/ksound.cpp b/engines/sci/engine/ksound.cpp index f1584bf975..ba70bf9f73 100644 --- a/engines/sci/engine/ksound.cpp +++ b/engines/sci/engine/ksound.cpp @@ -982,9 +982,9 @@ reg_t kDoSound_SCI1(EngineState *s, int funct_nr, int argc, reg_t *argv) { * Used for synthesized music playback */ reg_t kDoSound(EngineState *s, int funct_nr, int argc, reg_t *argv) { - if (s->_kernel->_selectorMap.setVol != -1) + if (s->_kernel->usesSci1SoundFunctions()) return kDoSound_SCI1(s, funct_nr, argc, argv); - else if (s->_kernel->_selectorMap.nodePtr != -1) + else if (s->_kernel->usesSci01SoundFunctions()) return kDoSound_SCI01(s, funct_nr, argc, argv); else return kDoSound_SCI0(s, funct_nr, argc, argv); diff --git a/engines/sci/engine/script.cpp b/engines/sci/engine/script.cpp index 991955cd67..b7529c33bd 100644 --- a/engines/sci/engine/script.cpp +++ b/engines/sci/engine/script.cpp @@ -199,10 +199,6 @@ void Kernel::mapSelectors() { FIND_SELECTOR(printLang); FIND_SELECTOR(subtitleLang); FIND_SELECTOR(parseLang); - FIND_SELECTOR(motionCue); - FIND_SELECTOR(sightAngle); - FIND_SELECTOR(setVol); - FIND_SELECTOR(egoMoveSpeed); } void Kernel::dumpScriptObject(char *data, int seeker, int objsize) { diff --git a/engines/sci/engine/vm.h b/engines/sci/engine/vm.h index 0536ec32ab..a3fabbe44b 100644 --- a/engines/sci/engine/vm.h +++ b/engines/sci/engine/vm.h @@ -203,10 +203,6 @@ struct selector_map_t { Selector printLang; /**< Used for i18n */ Selector subtitleLang; Selector parseLang; - Selector motionCue; // Used to detect newer graphics functions semantics - Selector sightAngle; // Used to detect some SCI0/SCI01 games which need a SCI1 table - Selector setVol; // Used to detect newer sound semantics - Selector egoMoveSpeed; // Used to detect SCI1 games which use absolute values in lofs }; // A reference to an object's variable. diff --git a/engines/sci/resource.cpp b/engines/sci/resource.cpp index a9de8ba112..fee0822f84 100644 --- a/engines/sci/resource.cpp +++ b/engines/sci/resource.cpp @@ -568,6 +568,11 @@ ResourceManager::ResourceManager(int version, int maxMemory) { debug("Resmgr: Couldn't determine SCI version"); break; } + + if (_isVGA) + debug("Resmgr: Detected VGA graphic resources"); + else + debug("Resmgr: Detected non-VGA/EGA graphic resources"); } ResourceManager::~ResourceManager() { |