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author | Filippos Karapetis | 2007-06-07 23:39:31 +0000 |
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committer | Filippos Karapetis | 2007-06-07 23:39:31 +0000 |
commit | a9b81750cfcc7036353a71258d3507c43b2bc871 (patch) | |
tree | ffa3e1f4d40bbd865d11ac91d91a93b39964e63c | |
parent | 90d840de4578dde36afcec8a4408b8b61747b6ef (diff) | |
download | scummvm-rg350-a9b81750cfcc7036353a71258d3507c43b2bc871.tar.gz scummvm-rg350-a9b81750cfcc7036353a71258d3507c43b2bc871.tar.bz2 scummvm-rg350-a9b81750cfcc7036353a71258d3507c43b2bc871.zip |
Also include this file for the last commit
svn-id: r27180
-rw-r--r-- | engines/saga/itedata.h | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/engines/saga/itedata.h b/engines/saga/itedata.h index dc36e0e89b..d9bd59adc4 100644 --- a/engines/saga/itedata.h +++ b/engines/saga/itedata.h @@ -31,12 +31,14 @@ namespace Saga { enum ActorFlags { - kProtagonist = 0x01, // Actor is protagonist - kFollower = 0x02, // Actor is follower - kCycle = 0x04, // Actor stand has a cycle - kFaster = 0x08, // Actor is fast - kFastest = 0x10, // Actor is faster - kExtended = 0x20 // Actor uses extended sprites + kProtagonist = 0x01, // (1<<0) Actor is protagonist + kFollower = 0x02, // (1<<1) Actor is follower + kCycle = 0x04, // (1<<2) Actor stand has a cycle + kFaster = 0x08, // (1<<3) Actor is fast + kFastest = 0x10, // (1<<4) Actor is faster + kExtended = 0x20, // (1<<5) Actor uses extended sprites + kUsable = 0x40, // (1<<6) Actor can be used + kNoScale = 0x80 // (1<<7) Actor is not scaled }; // TODO: This doesn't quite correspond to the original Actor struct, so I'm not |