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author | Travis Howell | 2006-01-24 23:14:52 +0000 |
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committer | Travis Howell | 2006-01-24 23:14:52 +0000 |
commit | a9e164e757fde583858f82abfdbdfe8ba729dac5 (patch) | |
tree | c40208553e5731f25776c8e4242ad63558482d0b | |
parent | a031c852b9bc388fcfcfaeb90761351009c2d1a3 (diff) | |
download | scummvm-rg350-a9e164e757fde583858f82abfdbdfe8ba729dac5.tar.gz scummvm-rg350-a9e164e757fde583858f82abfdbdfe8ba729dac5.tar.bz2 scummvm-rg350-a9e164e757fde583858f82abfdbdfe8ba729dac5.zip |
Fix HE games.
svn-id: r20160
-rw-r--r-- | scumm/scumm.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index bb220853af..704266e45f 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -2885,7 +2885,7 @@ static bool generateDetectName(const ScummGameSettings *g, int method, char *det strcat(detectName, ".la0"); break; case 4: - if (g->heversion > 0) + if (g->heversion == 0) return false; strcpy(detectName, g->gameid); strcat(detectName, ".he0"); |