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author | Max Horn | 2010-11-07 17:15:46 +0000 |
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committer | Max Horn | 2010-11-07 17:15:46 +0000 |
commit | aa54388de09cbbb295fa08605af8bcab1ceadc3e (patch) | |
tree | f1132e3ed1b3ed4432c05bf68083bab2e74e8d28 | |
parent | c5598664cef2091036c60eb55dec0168f507cbc4 (diff) | |
download | scummvm-rg350-aa54388de09cbbb295fa08605af8bcab1ceadc3e.tar.gz scummvm-rg350-aa54388de09cbbb295fa08605af8bcab1ceadc3e.tar.bz2 scummvm-rg350-aa54388de09cbbb295fa08605af8bcab1ceadc3e.zip |
ENGINES: Do not include engines/savestate.h from engines/game.h
svn-id: r54119
-rw-r--r-- | engines/game.h | 1 | ||||
-rw-r--r-- | engines/groovie/saveload.h | 1 |
2 files changed, 1 insertions, 1 deletions
diff --git a/engines/game.h b/engines/game.h index b125421ff6..3e5d7f262c 100644 --- a/engines/game.h +++ b/engines/game.h @@ -28,7 +28,6 @@ #include "common/array.h" #include "common/hash-str.h" -#include "engines/savestate.h" // TODO: Push this #include out to .cpp files needing it /** * A simple structure used to map gameids (like "monkey", "sword1", ...) to diff --git a/engines/groovie/saveload.h b/engines/groovie/saveload.h index b2b81cb6db..24a0ddfbf8 100644 --- a/engines/groovie/saveload.h +++ b/engines/groovie/saveload.h @@ -28,6 +28,7 @@ #include "common/savefile.h" #include "engines/game.h" +#include "engines/savestate.h" namespace Groovie { |