diff options
author | Paul Gilbert | 2013-12-15 10:22:40 -0500 |
---|---|---|
committer | Paul Gilbert | 2013-12-15 10:22:40 -0500 |
commit | aaa88e7f8aad55fc84f94ca9643df9d9a6e76813 (patch) | |
tree | d79cba5106570f8f85a68506951a3a53f91d8e5a | |
parent | 7cd0da64f5eede4296655164f4db7e74230e7441 (diff) | |
download | scummvm-rg350-aaa88e7f8aad55fc84f94ca9643df9d9a6e76813.tar.gz scummvm-rg350-aaa88e7f8aad55fc84f94ca9643df9d9a6e76813.tar.bz2 scummvm-rg350-aaa88e7f8aad55fc84f94ca9643df9d9a6e76813.zip |
TSAGE: Implemented R2R card game options dialog
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.cpp | 96 | ||||
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.h | 16 | ||||
-rw-r--r-- | engines/tsage/staticres.cpp | 8 | ||||
-rw-r--r-- | engines/tsage/staticres.h | 7 |
4 files changed, 123 insertions, 4 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index f5a4cde867..cb2938c3b4 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -4490,6 +4490,7 @@ void Scene1337::remove() { } R2_GLOBALS._uiElements._active = true; + R2_GLOBALS._uiElements._visible = true; SceneExt::remove(); } @@ -5418,9 +5419,10 @@ void Scene1337::dealCards() { // Deal cards _item1.setAction(&_action3); } -void Scene1337::subCD193() { + +void Scene1337::showOptionsDialog() { // Display menu with "Auto Play", "New Game", "Quit" and "Continue" - warning("STUBBED: subCD193()"); + OptionsDialog::show(); } void Scene1337::handleClick(int arg1, Common::Point pt) { @@ -5674,7 +5676,7 @@ void Scene1337::handleClick(int arg1, Common::Point pt) { return; if (_helpIcon._bounds.contains(pt)) { - subCD193(); + showOptionsDialog(); return; } @@ -6764,6 +6766,94 @@ void Scene1337::subD1975(int arg1, int arg2) { warning("STUBBED lvl2 Scene1337::subD1975()"); } +void Scene1337::OptionsDialog::show() { + OptionsDialog *dlg = new OptionsDialog(); + dlg->draw(); + + // Show the dialog + GfxButton *btn = dlg->execute(NULL); + + // Figure out the new selected character + if (btn == &dlg->_quitGame) + R2_GLOBALS._sceneManager.changeScene(125); + else if (btn == &dlg->_restartGame) + R2_GLOBALS._sceneManager.changeScene(1330); + + // Remove the dialog + dlg->remove(); + delete dlg; +} + +Scene1337::OptionsDialog::OptionsDialog() { + // Set the elements text + Scene1337 *scene = (Scene1337 *)R2_GLOBALS._sceneManager._scene; + _autoplay.setText(scene->_autoplay ? AUTO_PLAY_ON : AUTO_PLAY_OFF); + _restartGame.setText(START_NEW_CARD_GAME); + _quitGame.setText(QUIT_CARD_GAME); + _continueGame.setText(CONTINUE_CARD_GAME); + + // Set position of the elements + _autoplay._bounds.moveTo(5, 2); + _restartGame._bounds.moveTo(5, _autoplay._bounds.bottom + 2); + _quitGame._bounds.moveTo(5, _restartGame._bounds.bottom + 2); + _continueGame._bounds.moveTo(5, _quitGame._bounds.bottom + 2); + + // Add the items to the dialog + addElements(&_autoplay, &_restartGame, &_quitGame, &_continueGame, NULL); + + // Set the dialog size and position + frame(); + _bounds.collapse(-6, -6); + setCenter(160, 100); +} + +GfxButton *Scene1337::OptionsDialog::execute(GfxButton *defaultButton) { + _gfxManager.activate(); + + // Event loop + GfxButton *selectedButton = NULL; + + bool breakFlag = false; + while (!g_vm->shouldQuit() && !breakFlag) { + Event event; + while (g_globals->_events.getEvent(event) && !breakFlag) { + // Adjust mouse positions to be relative within the dialog + event.mousePos.x -= _gfxManager._bounds.left; + event.mousePos.y -= _gfxManager._bounds.top; + + for (GfxElementList::iterator i = _elements.begin(); i != _elements.end(); ++i) { + if ((*i)->process(event)) + selectedButton = static_cast<GfxButton *>(*i); + } + + if (selectedButton == &_autoplay) { + // Toggle Autoplay + selectedButton = NULL; + Scene1337 *scene = (Scene1337 *)R2_GLOBALS._sceneManager._scene; + scene->_autoplay = !scene->_autoplay; + + _autoplay.setText(scene->_autoplay ? AUTO_PLAY_ON : AUTO_PLAY_OFF); + _autoplay.draw(); + } else if (selectedButton) { + breakFlag = true; + break; + } else if (!event.handled) { + if ((event.eventType == EVENT_KEYPRESS) && (event.kbd.keycode == Common::KEYCODE_ESCAPE)) { + selectedButton = NULL; + breakFlag = true; + break; + } + } + } + + g_system->delayMillis(10); + GLOBALS._screenSurface.updateScreen(); + } + + _gfxManager.deactivate(); + return selectedButton; +} + /*-------------------------------------------------------------------------- * Scene 1500 - Cutscene: Ship landing * diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h index f85a4bbc32..6820409f05 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.h +++ b/engines/tsage/ringworld2/ringworld2_scenes1.h @@ -183,6 +183,20 @@ public: }; class Scene1337 : public SceneExt { + class OptionsDialog: public GfxDialog { + private: + GfxButton _autoplay; + GfxButton _restartGame; + GfxButton _quitGame; + GfxButton _continueGame; + + OptionsDialog(); + virtual ~OptionsDialog() {} + virtual GfxButton *OptionsDialog::execute(GfxButton *defaultButton); + public: + static void show(); + }; + class Card: public SceneHotspot { public: SceneObject _card; @@ -364,7 +378,7 @@ public: void suggestInstructions(); void shuffleCards(); void dealCards(); - void subCD193(); + void showOptionsDialog(); void handleClick(int arg1, Common::Point pt); void handlePlayer0(); void handlePlayer1(); diff --git a/engines/tsage/staticres.cpp b/engines/tsage/staticres.cpp index 2749f2ac90..3c850cf8dc 100644 --- a/engines/tsage/staticres.cpp +++ b/engines/tsage/staticres.cpp @@ -213,6 +213,14 @@ char const *const ACCESS_CODE_REQUIRED = "access code required"; char const *const INVALID_ACCESS_CODE = "invalid access code"; char const *const FOREIGN_OBJECT_EXTRACTED = "foreign object extracted"; +// Scene 1330/7 Options dialog messages +char const *const AUTO_PLAY_ON = "Auto-Play is On"; +char const *const AUTO_PLAY_OFF = "Auto-Play is Off"; +char const *const START_NEW_CARD_GAME = "Start a new game"; +char const *const QUIT_CARD_GAME = "Quit Outpost Alpha"; +char const *const CONTINUE_CARD_GAME = "Continue Outpost Alpha"; + +// char const *const HELP_MSG = "\x1\rRETURN TO\r RINGWORLD\x14"; char const *const CHAR_TITLE = "\x01Select Character:"; char const *const CHAR_QUINN_MSG = " Quinn "; diff --git a/engines/tsage/staticres.h b/engines/tsage/staticres.h index 587463a918..c18f31fdfc 100644 --- a/engines/tsage/staticres.h +++ b/engines/tsage/staticres.h @@ -165,6 +165,13 @@ extern char const *const ACCESS_CODE_REQUIRED; extern char const *const INVALID_ACCESS_CODE; extern char const *const FOREIGN_OBJECT_EXTRACTED; +// Scene 1330/7 Options dialog messages +extern char const *const AUTO_PLAY_ON; +extern char const *const AUTO_PLAY_OFF; +extern char const *const START_NEW_CARD_GAME; +extern char const *const QUIT_CARD_GAME; +extern char const *const CONTINUE_CARD_GAME; + // Dialog messages extern char const *const HELP_MSG; extern char const *const CHAR_TITLE; |