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author | Torbjörn Andersson | 2015-06-29 07:33:08 +0200 |
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committer | Torbjörn Andersson | 2015-06-29 07:33:08 +0200 |
commit | ab4e4b0720b5ade5fe0f99c936978b69240c4e19 (patch) | |
tree | c75ac6686277002de2d3cfcf1d1a070ad8ed7f4c | |
parent | 1266fd95c536fdd81e60476e510a378e4899859d (diff) | |
download | scummvm-rg350-ab4e4b0720b5ade5fe0f99c936978b69240c4e19.tar.gz scummvm-rg350-ab4e4b0720b5ade5fe0f99c936978b69240c4e19.tar.bz2 scummvm-rg350-ab4e4b0720b5ade5fe0f99c936978b69240c4e19.zip |
SHERLOCK: Register different default font setting for Rose Tattoo
-rw-r--r-- | engines/sherlock/sherlock.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/sherlock.cpp b/engines/sherlock/sherlock.cpp index 72101fd4ef..a026670453 100644 --- a/engines/sherlock/sherlock.cpp +++ b/engines/sherlock/sherlock.cpp @@ -224,7 +224,7 @@ void SherlockEngine::loadConfig() { // Load sound settings syncSoundSettings(); - ConfMan.registerDefault("font", 1); + ConfMan.registerDefault("font", getGameID() == GType_SerratedScalpel ? 1 : 4); _screen->setFont(ConfMan.getInt("font")); if (getGameID() == GType_SerratedScalpel) |