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author | sluicebox | 2019-09-23 23:11:48 -0700 |
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committer | sluicebox | 2019-09-23 23:19:47 -0700 |
commit | ac0bae828ab1bc7fbef097398048e44ad6ac87a3 (patch) | |
tree | dd3687be208892c0ec35d27389f8965ca50477d1 | |
parent | 8896608053c1abb48c14186c7f341ab40732634d (diff) | |
download | scummvm-rg350-ac0bae828ab1bc7fbef097398048e44ad6ac87a3.tar.gz scummvm-rg350-ac0bae828ab1bc7fbef097398048e44ad6ac87a3.tar.bz2 scummvm-rg350-ac0bae828ab1bc7fbef097398048e44ad6ac87a3.zip |
SCI32: Fix QFG4 door oiling when picking locks
Fixes door bugs in six castle rooms, bug #10832
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 234 |
1 files changed, 234 insertions, 0 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index 62706da2f5..bd21d5fc5d 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -13793,6 +13793,234 @@ static const uint16 qfg4GateOptionsPatch[] = { PATCH_END }; +// Six castle rooms contain a bug where oiling one door in the room effectively +// oils the rest when picking locks. sPickLock doesn't test which door is being +// opened, only their oil flags, and if any are set then it doesn't squeak. +// +// We fix this by adding code to test hero's position to determine which door is +// being opened and then test the correct flag. Ideally we should only need two +// versions of this patch: a two-door version and a three-door. Unfortunately, +// each two-door sPickLock is different. Script 634 adds an unnecessary room +// test, 643 and 644 transpose the left and right door flags, and script 661 +// tests a flag lower than 128 which changes a key instruction size. Room 631's +// sPickLock is in script 634 and it is the only room that uses it. +// +// Applies to: All versions +// Responsible method: sPickLock:changeState(1) in scripts 634, 640, 642, 643, 644, 661 +// Fixes bug: #10832 +static const uint16 qfg4Room631LockSqueakSignature[] = { + 0x89, 0x0b, // lsg 0b + 0x34, SIG_UINT16(0x0277), // ldi 0277 + 0x1a, // eq? [ is room 631? (always true) ] + 0x31, SIG_MAGICDWORD, 0x14, // bnt 14 [ right flag test ] + 0x78, // push1 + 0x38, SIG_UINT16(0x00d1), // pushi 00d1 [ flag 209 ] + 0x45, 0x04, SIG_UINT16(0x0002), // callb proc0_4 02 [ is left door oiled? ] + 0x31, 0x0a, // bnt 0a [ right flag test ] + 0x38, SIG_SELECTOR16(cue), // pushi cue + 0x76, // push0 + 0x54, SIG_UINT16(0x0004), // self 04 [ self cue: ] + SIG_ADDTOOFFSET(+21), + 0x38, SIG_SELECTOR16(cue), // pushi cue [ no squeak ] + SIG_ADDTOOFFSET(+7), + 0x39, SIG_SELECTOR8(play), // pushi play [ squeak ] + SIG_END, +}; + +static const uint16 qfg4Room631LockSqueakPatch[] = { + 0x38, PATCH_UINT16(0x00a0), // pushi 00a0 + 0x78, // push1 [ x ] + 0x76, // push0 + 0x81, 0x00, // lag 00 + 0x4a, PATCH_UINT16(0x0004), // send 04 [ hero x? ] + 0x1e, // gt? [ 160 > hero:x ] + 0x31, 0x0f, // bnt 0f [ right flag test ] + 0x78, // push1 + 0x38, PATCH_UINT16(0x00d1), // pushi 00d1 [ flag 209 ] + 0x45, 0x04, PATCH_UINT16(0x0002), // callb proc0_4 02 [ is left door oiled? ] + 0x31, 0x21, // bnt 21 [ squeak ] + 0x33, 0x15, // jmp 15 [ no squeak ] + PATCH_END +}; + +// rooms 640 and 642 have three doors +static const uint16 qfg4Room640LockSqueakSignature[] = { + 0x78, // push1 + 0x38, SIG_ADDTOOFFSET(+2), // pushi middle flag + 0x45, 0x04, SIG_UINT16(0x0002), // callb proc0_4 02 [ is middle door oiled? ] + SIG_MAGICDWORD, + 0x31, 0x0a, // bnt 0a [ left door flag test ] + 0x38, SIG_SELECTOR16(cue), // pushi cue + 0x76, // push0 + 0x54, SIG_UINT16(0x0004), // self 04 [ self cue: ] + 0x32, SIG_ADDTOOFFSET(+2), // jmp [ end of method ] + 0x78, // push1 + 0x38, SIG_ADDTOOFFSET(+2), // pushi left flag + 0x45, 0x04, SIG_UINT16(0x0002), // callb proc0_4 02 [ is left door oiled? ] + 0x31, 0x0a, // bnt 0a [ right door flag test ] + 0x38, SIG_SELECTOR16(cue), // pushi cue + 0x76, // push0 + 0x54, SIG_UINT16(0x0004), // self 04 [ self cue: ] + 0x32, SIG_ADDTOOFFSET(+2), // jmp [ end of method ] + 0x78, // push1 + 0x38, SIG_ADDTOOFFSET(+2), // pushi right flag + 0x45, 0x04, SIG_UINT16(0x0002), // callb proc0_4 02 [ is right door oiled? ] + 0x31, 0x0a, // bnt 0a [ squeak ] + 0x38, SIG_SELECTOR16(cue), // pushi cue + 0x76, // push0 + 0x54, SIG_UINT16(0x0004), // self 04 [ self cue: ] + SIG_ADDTOOFFSET(+3), + 0x39, SIG_SELECTOR8(play), // pushi play [ squeak ] + SIG_ADDTOOFFSET(+28), + 0x38, SIG_SELECTOR16(cue), // pushi cue [ no squeak ] + SIG_END, +}; + +static const uint16 qfg4Room640LockSqueakPatch[] = { + 0x39, 0x2e, // pushi 2e + 0x78, // push1 [ x ] + 0x76, // push0 + 0x81, 0x00, // lag 00 + 0x4a, PATCH_UINT16(0x0004), // send 04 [ hero x? ] + 0x1e, // gt? [ 46 > hero:x ] + 0x31, 0x0c, // bnt 0c [ middle door test ] + 0x78, // push1 + 0x38, PATCH_GETORIGINALUINT16(+22), // pushi left flag + 0x45, 0x04, PATCH_UINT16(0x0002), // callb proc0_4 02 [ is left door oiled? ] + 0x31, 0x26, // bnt 26 [ squeak ] + 0x33, 0x42, // jmp 42 [ no squeak ] + 0x60, // pprev [ hero:x ] + 0x34, PATCH_UINT16(0x00e6), // ldi 00e6 + 0x22, // lt? [ hero:x < 230 ] + 0x31, 0x0c, // bnt 0c [ right flag test ] + 0x78, // push1 + 0x38, PATCH_GETORIGINALUINT16(+2), // pushi middle flag + 0x45, 0x04, PATCH_UINT16(0x0002), // callb proc0_4 02 [ is middle door oiled? ] + 0x31, 0x13, // bnt 13 [ squeak ] + 0x33, 0x2f, // jmp 2f [ no squeak ] + 0x78, // push1 + 0x38, PATCH_GETORIGINALUINT16(+42), // pushi right flag + 0x45, 0x04, PATCH_UINT16(0x0002), // callb proc0_4 02 [ is right door oiled? ] + 0x31, 0x07, // bnt 07 [ squeak ] + 0x33, 0x23, // jmp 23 [ no squeak ] + PATCH_END +}; + +// room 643 has two doors but no room test as in script 634 +static const uint16 qfg4Room643LockSqueakSignature[] = { + 0x78, // push1 + 0x38, SIG_ADDTOOFFSET(+2), // pushi flag + 0x45, 0x04, SIG_UINT16(0x0002), // callb proc0_4 02 [ is door oiled? ] + SIG_MAGICDWORD, + 0x31, 0x0a, // bnt 0a [ other door flag test ] + 0x38, SIG_SELECTOR16(cue), // pushi cue + 0x76, // push0 + 0x54, SIG_UINT16(0x0004), // self 04 [ self cue: ] + 0x32, SIG_ADDTOOFFSET(+2), // jmp [ end of method ] + 0x78, // push1 + 0x38, SIG_ADDTOOFFSET(+2), // pushi flag + 0x45, 0x04, SIG_UINT16(0x0002), // callb proc0_4 02 [ is other door oiled? ] + 0x31, 0x0a, // bnt 0a [ squeak ] + 0x38, SIG_SELECTOR16(cue), // pushi cue + 0x76, // push0 + 0x54, SIG_UINT16(0x0004), // self 04 [ self cue: ] + SIG_ADDTOOFFSET(+3), + 0x39, SIG_SELECTOR8(play), // pushi play [ squeak ] + SIG_ADDTOOFFSET(+28), + 0x38, SIG_SELECTOR16(cue), // pushi cue [ no squeak ] + SIG_END, +}; + +static const uint16 qfg4Room643LockSqueakPatch[] = { + 0x38, PATCH_UINT16(0x00a0), // pushi 00a0 + 0x78, // push1 [ x ] + 0x76, // push0 + 0x81, 0x00, // lag 00 + 0x4a, PATCH_UINT16(0x0004), // send 04 [ hero x? ] + 0x1e, // gt? [ 160 > hero:x ] + 0x31, 0x0c, // bnt 0c [ right flag test ] + 0x78, // push1 + 0x38, PATCH_GETORIGINALUINT16(+22), // pushi left flag + 0x45, 0x04, PATCH_UINT16(0x0002), // callb proc0_4 02 [ is left door oiled? ] + 0x31, 0x11, // bnt 11 [ squeak ] + 0x33, 0x2d, // jmp 2d [ no squeak ] + 0x78, // push1 + 0x38, PATCH_GETORIGINALUINT16(+2), // pushi right flag + 0x45, 0x04, PATCH_UINT16(0x0002), // callb proc0_4 02 [ is right door oiled? ] + 0x31, 0x05, // bnt 05 [ squeak ] + 0x33, 0x21, // jmp 21 [ no squeak ] + PATCH_END +}; + +// room 644 is the same as 643 except the left and right door flags +// were transposed, so at least the 643 signature can be reused +static const uint16 qfg4Room644LockSqueakPatch[] = { + 0x38, PATCH_UINT16(0x00a0), // pushi 00a0 + 0x78, // push1 [ x ] + 0x76, // push0 + 0x81, 0x00, // lag 00 + 0x4a, PATCH_UINT16(0x0004), // send 04 [ hero x? ] + 0x1e, // gt? [ 160 > hero:x ] + 0x31, 0x0c, // bnt 0c [ right flag test ] + 0x78, // push1 + 0x38, PATCH_GETORIGINALUINT16(+2), // pushi left flag + 0x45, 0x04, PATCH_UINT16(0x0002), // callb proc0_4 02 [ is left door oiled? ] + 0x31, 0x11, // bnt 11 [ squeak ] + 0x33, 0x2d, // jmp 2d [ no squeak ] + 0x78, // push1 + 0x38, PATCH_GETORIGINALUINT16(+22), // pushi right flag + 0x45, 0x04, PATCH_UINT16(0x0002), // callb proc0_4 02 [ is right door oiled? ] + 0x31, 0x05, // bnt 05 [ squeak ] + 0x33, 0x21, // jmp 21 [ no squeak ] + PATCH_END +}; + +// room 661 is the same as 644 but has a different instruction size in the middle +static const uint16 qfg4Room661LockSqueakSignature[] = { + 0x78, // push1 + 0x38, SIG_UINT16(0x00e0), // pushi 00e0 [ left flag ] + 0x45, 0x04, SIG_UINT16(0x0002), // callb proc0_4 02 [ is left door oiled? ] + SIG_MAGICDWORD, + 0x31, 0x0a, // bnt 0a [ other door flag test ] + 0x38, SIG_SELECTOR16(cue), // pushi cue + 0x76, // push0 + 0x54, SIG_UINT16(0x0004), // self 04 [ self cue: ] + 0x32, SIG_ADDTOOFFSET(+2), // jmp [ end of method ] + 0x78, // push1 + 0x39, 0x76, // pushi 76 [ right flag ] + 0x45, 0x04, SIG_UINT16(0x0002), // callb proc0_4 02 [ is right door oiled? ] + 0x31, 0x0a, // bnt 0a [ squeak ] + 0x38, SIG_SELECTOR16(cue), // pushi cue + 0x76, // push0 + 0x54, SIG_UINT16(0x0004), // self 04 [ self cue: ] + SIG_ADDTOOFFSET(+3), + 0x39, SIG_SELECTOR8(play), // pushi play [ squeak ] + SIG_ADDTOOFFSET(+28), + 0x38, SIG_SELECTOR16(cue), // pushi cue [ no squeak ] + SIG_END, +}; + +static const uint16 qfg4Room661LockSqueakPatch[] = { + 0x38, PATCH_UINT16(0x00a0), // pushi 00a0 + 0x78, // push1 [ x ] + 0x76, // push0 + 0x81, 0x00, // lag 00 + 0x4a, PATCH_UINT16(0x0004), // send 04 [ hero x? ] + 0x1e, // gt? [ 160 > hero:x ] + 0x31, 0x0c, // bnt 0c [ right flag test ] + 0x78, // push1 + 0x38, PATCH_UINT16(0x00e0), // pushi 00e0 [ left flag ] + 0x45, 0x04, PATCH_UINT16(0x0002), // callb proc0_4 02 [ is left door oiled? ] + 0x31, 0x10, // bnt 10 [ squeak ] + 0x33, 0x2c, // jmp 2c [ no squeak ] + 0x78, // push1 + 0x39, 0x76, // pushi 76 [ right flag ] + 0x45, 0x04, PATCH_UINT16(0x0002), // callb proc0_4 02 [ is right door oiled? ] + 0x31, 0x05, // bnt 05 [ squeak ] + 0x33, 0x21, // jmp 21 [ no squeak ] + PATCH_END +}; + // script, description, signature patch static const SciScriptPatcherEntry qfg4Signatures[] = { { true, 0, "prevent autosave from deleting save games", 1, qfg4AutosaveSignature, qfg4AutosavePatch }, @@ -13858,11 +14086,17 @@ static const SciScriptPatcherEntry qfg4Signatures[] = { { true, 633, "Floppy: fix room 627 door squeak", 1, qfg4Room627SqueakFloppySignature, qfg4Room627SqueakFloppyPatch }, { true, 633, "CD: fix room 627 door squeak", 2, qfg4Room627SqueakCDSignature, qfg4Room627SqueakCDPatch }, { true, 633, "fix great hall keyhole message", 1, qfg4GreatHallKeyholeSignature, qfg4GreatHallKeyholePatch }, + { true, 634, "fix room 631 pick lock squeak", 1, qfg4Room631LockSqueakSignature,qfg4Room631LockSqueakPatch }, + { true, 640, "fix room 640 pick lock squeak", 1, qfg4Room640LockSqueakSignature,qfg4Room640LockSqueakPatch }, + { true, 642, "fix room 642 pick lock squeak", 1, qfg4Room640LockSqueakSignature,qfg4Room640LockSqueakPatch }, + { true, 643, "fix room 643 pick lock squeak", 1, qfg4Room643LockSqueakSignature,qfg4Room643LockSqueakPatch }, { true, 643, "fix iron safe's east door sending hero west", 1, qfg4SafeDoorEastSignature, qfg4SafeDoorEastPatch }, { true, 643, "fix iron safe's door oil flags", 1, qfg4SafeDoorOilSignature, qfg4SafeDoorOilPatch }, { true, 644, "fix castle door open message for rogue", 2, qfg4StuckDoorSignature, qfg4StuckDoorPatch }, { true, 644, "fix peer bats, lower door", 1, qfg4LowerPeerBatsSignature, qfg4LowerPeerBatsPatch }, + { true, 644, "fix room 644 pick lock squeak", 1, qfg4Room643LockSqueakSignature,qfg4Room644LockSqueakPatch }, { true, 645, "fix extraneous door sound in the castle", 1, qfg4DoubleDoorSoundSignature, qfg4DoubleDoorSoundPatch }, + { true, 661, "fix room 661 pick lock squeak", 1, qfg4Room661LockSqueakSignature,qfg4Room661LockSqueakPatch }, { false, 663, "CD: fix crest bookshelf", 1, qfg4CrestBookshelfCDSignature, qfg4CrestBookshelfCDPatch }, { false, 663, "Floppy: fix crest bookshelf", 1, qfg4CrestBookshelfFloppySignature, qfg4CrestBookshelfFloppyPatch }, { true, 663, "CD/Floppy: fix crest bookshelf motion", 1, qfg4CrestBookshelfMotionSignature, qfg4CrestBookshelfMotionPatch }, |