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authorMarcus Comstedt2003-04-03 16:01:03 +0000
committerMarcus Comstedt2003-04-03 16:01:03 +0000
commitac99b27327ce56de0b00eed05911d0b7c8e3ed33 (patch)
treeb7f89da44635587ce53b5586e394a337c09b8a38
parentb8043f7570732d3192ea670e203ea3c9e689f1bb (diff)
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Save game path setting is not meaningful on the Dreamcast.
svn-id: r6901
-rw-r--r--gui/options.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/gui/options.cpp b/gui/options.cpp
index 532e109ac7..0df9533f3d 100644
--- a/gui/options.cpp
+++ b/gui/options.cpp
@@ -123,6 +123,7 @@ GlobalOptionsDialog::GlobalOptionsDialog(NewGui *gui, GameDetector &detector)
_sfxVolumeLabel->setFlags(WIDGET_CLEARBG);
+#if !defined(__DC__)
//
// Save game path
//
@@ -141,6 +142,7 @@ GlobalOptionsDialog::GlobalOptionsDialog(NewGui *gui, GameDetector &detector)
getcwd(buf, sizeof(buf));
_savePath->setLabel(buf);
}
+#endif
//
// Add OK & Cancel buttons