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authorMax Horn2002-12-27 15:41:43 +0000
committerMax Horn2002-12-27 15:41:43 +0000
commitad06190dd95365f1e6154791541d8f314f820407 (patch)
treea760a7f1f5775935c60e50c3efc8db72678e6e5f
parent7e254e6410d580251a6b984f829495405a2300f5 (diff)
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removing some annoying warnings
svn-id: r6203
-rw-r--r--scumm/charset.cpp1
-rw-r--r--scumm/script_v8.cpp3
2 files changed, 0 insertions, 4 deletions
diff --git a/scumm/charset.cpp b/scumm/charset.cpp
index 8cef34e422..f22ac86ec7 100644
--- a/scumm/charset.cpp
+++ b/scumm/charset.cpp
@@ -398,7 +398,6 @@ CharsetRendererNut::CharsetRendererNut(Scumm *vm)
for (int i = 0; i < 4; i++) {
char fontname[256];
sprintf(fontname, "font%d.nut", i);
- warning("Loading charset %s\n", fontname);
_fr[i] = new NutRenderer(_vm);
if (!(_fr[i]->loadFont(fontname, _vm->getGameDataPath()))) {
delete _fr[i];
diff --git a/scumm/script_v8.cpp b/scumm/script_v8.cpp
index f520e9b8c2..410fa733a3 100644
--- a/scumm/script_v8.cpp
+++ b/scumm/script_v8.cpp
@@ -908,9 +908,7 @@ void Scumm_v8::o8_resourceRoutines()
break;
case 0x3E: // SO_HEAP_LOAD_OBJECT Load object to heap
{
- // FIXME
int room = getObjectRoom(resid);
- warning("o8_resourceRoutines: SO_HEAP_LOAD_OBJECT %d/%d", resid, room);
loadFlObject(resid, room);
}
break;
@@ -1473,7 +1471,6 @@ void Scumm_v8::o6_kernelGetFunctions()
break;
case 0xE0: // readRegistryValue
{
- printf("readRegistryValue(%d)\n", args[1]);
int array = args[1];
// FIXME - hack: for some reasons the wrong variable ID arrives here, compared to the
// scripts. Probably a wrong push/pop somewhere. For now override to correct value.