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authorPaul Gilbert2015-07-30 20:34:31 -0400
committerPaul Gilbert2015-07-30 20:34:31 -0400
commitad72d862b228d30a098f07a82c0984f42590a185 (patch)
treec4855ace48b5ef20c05bd20271c4236e9afe5ee7
parentd8d475b271d25cb3086de1ca9c162999da7899ac (diff)
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SHERLOCK: Bump up savegame version
-rw-r--r--engines/sherlock/saveload.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sherlock/saveload.h b/engines/sherlock/saveload.h
index b4e9b3e3f3..7f636792ac 100644
--- a/engines/sherlock/saveload.h
+++ b/engines/sherlock/saveload.h
@@ -36,8 +36,8 @@ namespace Sherlock {
#define ONSCREEN_FILES_COUNT 5
enum {
- CURRENT_SAVEGAME_VERSION = 2,
- MINIMUM_SAVEGAME_VERSION = 2
+ CURRENT_SAVEGAME_VERSION = 3,
+ MINIMUM_SAVEGAME_VERSION = 3
};
enum SaveMode { SAVEMODE_NONE = 0, SAVEMODE_LOAD = 1, SAVEMODE_SAVE = 2 };