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authorFlorian Kagerer2010-08-02 18:53:23 +0000
committerFlorian Kagerer2010-08-02 18:53:23 +0000
commitadd6d6772ad6c2160bce854fc13694feb16e0d06 (patch)
tree115d2225aa09a5245577cc362d8c588cf7284525
parentd2019b9b8d2095c6a9ddd3114d282edfd6e9fcb4 (diff)
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KYRA/TOWNS AUDIO: try to fix last regression
svn-id: r51648
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_pc98_driver.h5
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp67
-rw-r--r--sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h68
3 files changed, 72 insertions, 68 deletions
diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h
index f7d09df09d..a0dd870549 100644
--- a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h
+++ b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.h
@@ -28,6 +28,11 @@
#include "sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h"
+class TownsPC98_MusicChannel;
+class TownsPC98_MusicChannelSSG;
+class TownsPC98_SfxChannel;
+class TownsPC98_MusicChannelPCM;
+
class TownsPC98_AudioDriver : public TownsPC98_FmSynth {
friend class TownsPC98_MusicChannel;
friend class TownsPC98_MusicChannelSSG;
diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
index 5436c8e0c7..7fb4519844 100644
--- a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
+++ b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp
@@ -26,73 +26,6 @@
#include "sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h"
#include "common/endian.h"
-class TownsPC98_FmSynthOperator {
-public:
- TownsPC98_FmSynthOperator(const uint32 timerbase, const uint8 *rateTable,
- const uint8 *shiftTable, const uint8 *attackDecayTable, const uint32 *frqTable,
- const uint32 *sineTable, const int32 *tlevelOut, const int32 *detuneTable);
- ~TownsPC98_FmSynthOperator() {}
-
- void keyOn();
- void keyOff();
- void frequency(int freq);
- void updatePhaseIncrement();
- void recalculateRates();
- void generateOutput(int32 phasebuf, int32 *feedbuf, int32 &out);
-
- void feedbackLevel(int32 level) {_feedbackLevel = level ? level + 6 : 0; }
- void detune(int value) { _detn = &_detnTbl[value << 5]; }
- void multiple(uint32 value) { _multiple = value ? (value << 1) : 1; }
- void attackRate(uint32 value) { _specifiedAttackRate = value; }
- bool scaleRate(uint8 value);
- void decayRate(uint32 value) { _specifiedDecayRate = value; recalculateRates(); }
- void sustainRate(uint32 value) { _specifiedSustainRate = value; recalculateRates(); }
- void sustainLevel(uint32 value) { _sustainLevel = (value == 0x0f) ? 0x3e0 : value << 5; }
- void releaseRate(uint32 value) { _specifiedReleaseRate = value; recalculateRates(); }
- void totalLevel(uint32 value) { _totalLevel = value << 3; }
- void ampModulation(bool enable) { _ampMod = enable; }
- void reset();
-
-protected:
- EnvelopeState _state;
- bool _playing;
- uint32 _feedbackLevel;
- uint32 _multiple;
- uint32 _totalLevel;
- uint8 _keyScale1;
- uint8 _keyScale2;
- uint32 _specifiedAttackRate;
- uint32 _specifiedDecayRate;
- uint32 _specifiedSustainRate;
- uint32 _specifiedReleaseRate;
- uint32 _tickCount;
- uint32 _sustainLevel;
-
- bool _ampMod;
- uint32 _frequency;
- uint8 _kcode;
- uint32 _phase;
- uint32 _phaseIncrement;
- const int32 *_detn;
-
- const uint8 *_rateTbl;
- const uint8 *_rshiftTbl;
- const uint8 *_adTbl;
- const uint32 *_fTbl;
- const uint32 *_sinTbl;
- const int32 *_tLvlTbl;
- const int32 *_detnTbl;
-
- const uint32 _tickLength;
- uint32 _timer;
- int32 _currentLevel;
-
- struct EvpState {
- uint8 rate;
- uint8 shift;
- } fs_a, fs_d, fs_s, fs_r;
-};
-
TownsPC98_FmSynthOperator::TownsPC98_FmSynthOperator(const uint32 timerbase, const uint8 *rateTable,
const uint8 *shiftTable, const uint8 *attackDecayTable, const uint32 *frqTable,
const uint32 *sineTable, const int32 *tlevelOut, const int32 *detuneTable) :
diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
index 1f9d610d9d..7ef9880f83 100644
--- a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
+++ b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.h
@@ -30,7 +30,6 @@
#include "sound/mixer.h"
#include "common/list.h"
-class TownsPC98_FmSynthOperator;
class TownsPC98_FmSynthSquareSineSource;
class TownsPC98_FmSynthPercussionSource;
@@ -42,6 +41,73 @@ enum EnvelopeState {
kEnvReleasing
};
+class TownsPC98_FmSynthOperator {
+public:
+ TownsPC98_FmSynthOperator(const uint32 timerbase, const uint8 *rateTable,
+ const uint8 *shiftTable, const uint8 *attackDecayTable, const uint32 *frqTable,
+ const uint32 *sineTable, const int32 *tlevelOut, const int32 *detuneTable);
+ ~TownsPC98_FmSynthOperator() {}
+
+ void keyOn();
+ void keyOff();
+ void frequency(int freq);
+ void updatePhaseIncrement();
+ void recalculateRates();
+ void generateOutput(int32 phasebuf, int32 *feedbuf, int32 &out);
+
+ void feedbackLevel(int32 level) {_feedbackLevel = level ? level + 6 : 0; }
+ void detune(int value) { _detn = &_detnTbl[value << 5]; }
+ void multiple(uint32 value) { _multiple = value ? (value << 1) : 1; }
+ void attackRate(uint32 value) { _specifiedAttackRate = value; }
+ bool scaleRate(uint8 value);
+ void decayRate(uint32 value) { _specifiedDecayRate = value; recalculateRates(); }
+ void sustainRate(uint32 value) { _specifiedSustainRate = value; recalculateRates(); }
+ void sustainLevel(uint32 value) { _sustainLevel = (value == 0x0f) ? 0x3e0 : value << 5; }
+ void releaseRate(uint32 value) { _specifiedReleaseRate = value; recalculateRates(); }
+ void totalLevel(uint32 value) { _totalLevel = value << 3; }
+ void ampModulation(bool enable) { _ampMod = enable; }
+ void reset();
+
+protected:
+ EnvelopeState _state;
+ bool _playing;
+ uint32 _feedbackLevel;
+ uint32 _multiple;
+ uint32 _totalLevel;
+ uint8 _keyScale1;
+ uint8 _keyScale2;
+ uint32 _specifiedAttackRate;
+ uint32 _specifiedDecayRate;
+ uint32 _specifiedSustainRate;
+ uint32 _specifiedReleaseRate;
+ uint32 _tickCount;
+ uint32 _sustainLevel;
+
+ bool _ampMod;
+ uint32 _frequency;
+ uint8 _kcode;
+ uint32 _phase;
+ uint32 _phaseIncrement;
+ const int32 *_detn;
+
+ const uint8 *_rateTbl;
+ const uint8 *_rshiftTbl;
+ const uint8 *_adTbl;
+ const uint32 *_fTbl;
+ const uint32 *_sinTbl;
+ const int32 *_tLvlTbl;
+ const int32 *_detnTbl;
+
+ const uint32 _tickLength;
+ uint32 _timer;
+ int32 _currentLevel;
+
+ struct EvpState {
+ uint8 rate;
+ uint8 shift;
+ } fs_a, fs_d, fs_s, fs_r;
+};
+
class TownsPC98_FmSynth : public Audio::AudioStream {
public:
enum EmuType {