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authorKostas Nakos2007-05-05 09:31:48 +0000
committerKostas Nakos2007-05-05 09:31:48 +0000
commitae24e0e99f6ae8e7ebc854a3debe691ad963bdf7 (patch)
tree58764914ff2925ea896189de3b7726704e35417d
parent643735e8a46e3a1d992cb0f98579b2598c348101 (diff)
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some more verbose error reporting
svn-id: r26748
-rw-r--r--backends/platform/wince/wince-sdl.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp
index 1d9d000dd8..eeb90fd704 100644
--- a/backends/platform/wince/wince-sdl.cpp
+++ b/backends/platform/wince/wince-sdl.cpp
@@ -1194,7 +1194,7 @@ void OSystem_WINCE3::loadGFXMode() {
// Create the surface that contains the 8 bit game data
_screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _screenWidth, _screenHeight, 8, 0, 0, 0, 0);
if (_screen == NULL)
- error("_screen failed");
+ error("_screen failed (%s)", SDL_GetError());
// Create the surface that contains the scaled graphics in 16 bit mode
// Always use full screen mode to have a "clean screen"
@@ -1219,7 +1219,7 @@ void OSystem_WINCE3::loadGFXMode() {
_hwscreen = SDL_SetVideoMode(displayWidth, displayHeight, 16, flags);
if (_hwscreen == NULL) {
- warning("SDL_SetVideoMode says we can't switch to that mode");
+ warning("SDL_SetVideoMode says we can't switch to that mode (%s)", SDL_GetError());
quit();
}
@@ -1243,23 +1243,23 @@ void OSystem_WINCE3::loadGFXMode() {
_tmpscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _screenWidth + 3, _screenHeight + 3, 16, _hwscreen->format->Rmask, _hwscreen->format->Gmask, _hwscreen->format->Bmask, _hwscreen->format->Amask);
if (_tmpscreen == NULL)
- error("_tmpscreen creation failed");
+ error("_tmpscreen creation failed (%s)", SDL_GetError());
// Overlay
if (CEDevice::hasDesktopResolution()) {
_overlayscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _overlayWidth * _scaleFactorXm / _scaleFactorXd, _overlayHeight * _scaleFactorYm / _scaleFactorYd, 16, 0, 0, 0, 0);
if (_overlayscreen == NULL)
- error("_overlayscreen failed");
+ error("_overlayscreen failed (%s)", SDL_GetError());
_tmpscreen2 = SDL_CreateRGBSurface(SDL_SWSURFACE, _overlayWidth * _scaleFactorXm / _scaleFactorXd + 3, _overlayHeight * _scaleFactorYm / _scaleFactorYd + 3, 16, 0, 0, 0, 0);
if (_tmpscreen2 == NULL)
- error("_tmpscreen2 failed");
+ error("_tmpscreen2 failed (%s)", SDL_GetError());
} else {
_overlayscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _overlayWidth, _overlayHeight, 16, 0, 0, 0, 0);
if (_overlayscreen == NULL)
- error("_overlayscreen failed");
+ error("_overlayscreen failed (%s)", SDL_GetError());
_tmpscreen2 = SDL_CreateRGBSurface(SDL_SWSURFACE, _overlayWidth + 3, _overlayHeight + 3, 16, 0, 0, 0, 0);
if (_tmpscreen2 == NULL)
- error("_tmpscreen2 failed");
+ error("_tmpscreen2 failed (%s)", SDL_GetError());
}
// Toolbar
@@ -1268,14 +1268,14 @@ void OSystem_WINCE3::loadGFXMode() {
_toolbarLow = SDL_CreateRGBSurfaceFrom(toolbar_screen, 320, 40, 16, 320 * 2, _hwscreen->format->Rmask, _hwscreen->format->Gmask, _hwscreen->format->Bmask, _hwscreen->format->Amask);
if (_toolbarLow == NULL)
- error("_toolbarLow failed");
+ error("_toolbarLow failed (%s)", SDL_GetError());
if (_screenHeight > 240) {
uint16 *toolbar_screen = (uint16 *)calloc(640 * 80, sizeof(uint16));
_toolbarHigh = SDL_CreateRGBSurfaceFrom(toolbar_screen, 640, 80, 16, 640 * 2, _hwscreen->format->Rmask, _hwscreen->format->Gmask, _hwscreen->format->Bmask, _hwscreen->format->Amask);
if (_toolbarHigh == NULL)
- error("_toolbarHigh failed");
+ error("_toolbarHigh failed (%s)", SDL_GetError());
} else
_toolbarHigh = NULL;