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author | Kostas Nakos | 2007-05-05 09:31:48 +0000 |
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committer | Kostas Nakos | 2007-05-05 09:31:48 +0000 |
commit | ae24e0e99f6ae8e7ebc854a3debe691ad963bdf7 (patch) | |
tree | 58764914ff2925ea896189de3b7726704e35417d | |
parent | 643735e8a46e3a1d992cb0f98579b2598c348101 (diff) | |
download | scummvm-rg350-ae24e0e99f6ae8e7ebc854a3debe691ad963bdf7.tar.gz scummvm-rg350-ae24e0e99f6ae8e7ebc854a3debe691ad963bdf7.tar.bz2 scummvm-rg350-ae24e0e99f6ae8e7ebc854a3debe691ad963bdf7.zip |
some more verbose error reporting
svn-id: r26748
-rw-r--r-- | backends/platform/wince/wince-sdl.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp index 1d9d000dd8..eeb90fd704 100644 --- a/backends/platform/wince/wince-sdl.cpp +++ b/backends/platform/wince/wince-sdl.cpp @@ -1194,7 +1194,7 @@ void OSystem_WINCE3::loadGFXMode() { // Create the surface that contains the 8 bit game data _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _screenWidth, _screenHeight, 8, 0, 0, 0, 0); if (_screen == NULL) - error("_screen failed"); + error("_screen failed (%s)", SDL_GetError()); // Create the surface that contains the scaled graphics in 16 bit mode // Always use full screen mode to have a "clean screen" @@ -1219,7 +1219,7 @@ void OSystem_WINCE3::loadGFXMode() { _hwscreen = SDL_SetVideoMode(displayWidth, displayHeight, 16, flags); if (_hwscreen == NULL) { - warning("SDL_SetVideoMode says we can't switch to that mode"); + warning("SDL_SetVideoMode says we can't switch to that mode (%s)", SDL_GetError()); quit(); } @@ -1243,23 +1243,23 @@ void OSystem_WINCE3::loadGFXMode() { _tmpscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _screenWidth + 3, _screenHeight + 3, 16, _hwscreen->format->Rmask, _hwscreen->format->Gmask, _hwscreen->format->Bmask, _hwscreen->format->Amask); if (_tmpscreen == NULL) - error("_tmpscreen creation failed"); + error("_tmpscreen creation failed (%s)", SDL_GetError()); // Overlay if (CEDevice::hasDesktopResolution()) { _overlayscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _overlayWidth * _scaleFactorXm / _scaleFactorXd, _overlayHeight * _scaleFactorYm / _scaleFactorYd, 16, 0, 0, 0, 0); if (_overlayscreen == NULL) - error("_overlayscreen failed"); + error("_overlayscreen failed (%s)", SDL_GetError()); _tmpscreen2 = SDL_CreateRGBSurface(SDL_SWSURFACE, _overlayWidth * _scaleFactorXm / _scaleFactorXd + 3, _overlayHeight * _scaleFactorYm / _scaleFactorYd + 3, 16, 0, 0, 0, 0); if (_tmpscreen2 == NULL) - error("_tmpscreen2 failed"); + error("_tmpscreen2 failed (%s)", SDL_GetError()); } else { _overlayscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _overlayWidth, _overlayHeight, 16, 0, 0, 0, 0); if (_overlayscreen == NULL) - error("_overlayscreen failed"); + error("_overlayscreen failed (%s)", SDL_GetError()); _tmpscreen2 = SDL_CreateRGBSurface(SDL_SWSURFACE, _overlayWidth + 3, _overlayHeight + 3, 16, 0, 0, 0, 0); if (_tmpscreen2 == NULL) - error("_tmpscreen2 failed"); + error("_tmpscreen2 failed (%s)", SDL_GetError()); } // Toolbar @@ -1268,14 +1268,14 @@ void OSystem_WINCE3::loadGFXMode() { _toolbarLow = SDL_CreateRGBSurfaceFrom(toolbar_screen, 320, 40, 16, 320 * 2, _hwscreen->format->Rmask, _hwscreen->format->Gmask, _hwscreen->format->Bmask, _hwscreen->format->Amask); if (_toolbarLow == NULL) - error("_toolbarLow failed"); + error("_toolbarLow failed (%s)", SDL_GetError()); if (_screenHeight > 240) { uint16 *toolbar_screen = (uint16 *)calloc(640 * 80, sizeof(uint16)); _toolbarHigh = SDL_CreateRGBSurfaceFrom(toolbar_screen, 640, 80, 16, 640 * 2, _hwscreen->format->Rmask, _hwscreen->format->Gmask, _hwscreen->format->Bmask, _hwscreen->format->Amask); if (_toolbarHigh == NULL) - error("_toolbarHigh failed"); + error("_toolbarHigh failed (%s)", SDL_GetError()); } else _toolbarHigh = NULL; |