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author | Paul Gilbert | 2009-07-16 02:27:26 +0000 |
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committer | Paul Gilbert | 2009-07-16 02:27:26 +0000 |
commit | aeb2aa6630b49a89992e4f317610b3275ee80ed6 (patch) | |
tree | 07e77f0d3da859ba1b48a5ce6d813443c66c0ad5 | |
parent | c9ebf96d65fb983141c7c544d8cafc346dd2310c (diff) | |
download | scummvm-rg350-aeb2aa6630b49a89992e4f317610b3275ee80ed6.tar.gz scummvm-rg350-aeb2aa6630b49a89992e4f317610b3275ee80ed6.tar.bz2 scummvm-rg350-aeb2aa6630b49a89992e4f317610b3275ee80ed6.zip |
Game script fix for bug #2525010 - in the GRA version, the luggage blocked Rincewind's exit from the Inn, leaving him in a non-walkable area
svn-id: r42521
-rw-r--r-- | engines/tinsel/pcode.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/engines/tinsel/pcode.cpp b/engines/tinsel/pcode.cpp index ac7bf9970f..581c999848 100644 --- a/engines/tinsel/pcode.cpp +++ b/engines/tinsel/pcode.cpp @@ -116,12 +116,21 @@ static uint32 hMasterScript; const byte fragment1[] = {(byte)OP_ZERO, (byte) OP_GSTORE | OPSIZE16, 206, 0}; const int fragment1_size = 4; +const byte fragment2[] = {OP_LIBCALL | OPSIZE8, 110}; +const int fragment2_size = 2; + const WorkaroundEntry workaroundList[] = { // Global 206 in DW1-SCN is whether Rincewind is trying to take the book back to the present. // In the GRA version, it was global 373, and was reset when he is returned to the past, but // was forgotten in the SCN version, so this ensures the flag is properly reset {TINSEL_V1, true, 427942095, 1, fragment1_size, fragment1}, + + // In DW1-GRA, Rincewind exiting the Inn is blocked by the luggage. Whilst you can then move + // into walkable areas, saving and restoring the game, it will error if you try to move. + // This fragment turns off NPC blocking for the Outside Inn room so that the luggage won't block + {TINSEL_V1, false, 444622076, 0, fragment2_size, fragment2}, + {TINSEL_V0, false, 0, 0, 0, NULL} }; |