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authorEugene Sandulenko2016-09-13 10:12:23 +0200
committerEugene Sandulenko2016-09-13 10:12:23 +0200
commitaeba8ef917b406cb1155ed567588838d621c9f67 (patch)
treef68d5ceea19452d18badf5190745629a48ff9733
parent6234b93813a0c2f1a04d7cc294ad9c194d4e229f (diff)
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FULLPIPE: Clarified ball variable names in scene29
-rw-r--r--engines/fullpipe/scenes.h4
-rw-r--r--engines/fullpipe/scenes/scene29.cpp54
2 files changed, 29 insertions, 29 deletions
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index ad5a2aa515..43bdb38191 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -597,10 +597,10 @@ public:
StaticANIObject *scene29_shooter1;
StaticANIObject *scene29_shooter2;
StaticANIObject *scene29_ass;
- Common::Array<StaticANIObject *> scene29_balls;
+ Common::Array<StaticANIObject *> scene29_greenBalls;
Common::Array<StaticANIObject *> scene29_redBalls;
Common::Array<StaticANIObject *> scene29_flyingRedBalls;
- Common::Array<StaticANIObject *> scene29_greenBalls;
+ Common::Array<StaticANIObject *> scene29_flyingGreenBalls;
bool scene29_manIsRiding;
bool scene29_arcadeIsOn;
bool scene29_reachedFarRight;
diff --git a/engines/fullpipe/scenes/scene29.cpp b/engines/fullpipe/scenes/scene29.cpp
index f977d97008..aa1db836eb 100644
--- a/engines/fullpipe/scenes/scene29.cpp
+++ b/engines/fullpipe/scenes/scene29.cpp
@@ -48,18 +48,18 @@ void scene29_initScene(Scene *sc) {
g_vars->scene29_shooter2 = sc->getStaticANIObject1ById(ANI_SHOOTER2, -1);
g_vars->scene29_ass = sc->getStaticANIObject1ById(ANI_ASS, -1);
- g_vars->scene29_balls.clear();
g_vars->scene29_greenBalls.clear();
+ g_vars->scene29_flyingGreenBalls.clear();
StaticANIObject *ani = sc->getStaticANIObject1ById(ANI_SHELL_GREEN, -1);
- g_vars->scene29_balls.push_back(ani);
+ g_vars->scene29_greenBalls.push_back(ani);
for (int i = 0; i < 2; i++) {
StaticANIObject *newani = new StaticANIObject(ani);
sc->addStaticANIObject(newani, 1);
- g_vars->scene29_balls.push_back(newani);
+ g_vars->scene29_greenBalls.push_back(newani);
}
g_vars->scene29_redBalls.clear();
@@ -118,11 +118,11 @@ void sceneHandler29_winArcade() {
StaticANIObject *ani;
- while (g_vars->scene29_greenBalls.size()) {
- ani = g_vars->scene29_greenBalls.front();
- g_vars->scene29_greenBalls.remove_at(0);
+ while (g_vars->scene29_flyingGreenBalls.size()) {
+ ani = g_vars->scene29_flyingGreenBalls.front();
+ g_vars->scene29_flyingGreenBalls.remove_at(0);
- g_vars->scene29_balls.push_back(ani);
+ g_vars->scene29_greenBalls.push_back(ani);
ani->hide();
}
@@ -131,7 +131,7 @@ void sceneHandler29_winArcade() {
ani = g_vars->scene29_flyingRedBalls.front();
g_vars->scene29_flyingRedBalls.remove_at(0);
- g_vars->scene29_balls.push_back(ani);
+ g_vars->scene29_greenBalls.push_back(ani);
ani->hide();
}
@@ -146,25 +146,25 @@ void sceneHandler29_winArcade() {
}
void sceneHandler29_shootGreen() {
- if (g_vars->scene29_balls.size()) {
+ if (g_vars->scene29_greenBalls.size()) {
int x = g_vars->scene29_shooter1->_ox - 113;
int y = g_vars->scene29_shooter1->_oy - 48;
- StaticANIObject *ani = g_vars->scene29_balls.front();
- g_vars->scene29_balls.remove_at(0);
+ StaticANIObject *ani = g_vars->scene29_greenBalls.front();
+ g_vars->scene29_greenBalls.remove_at(0);
ani->show1(x, y, MV_SHG_NORM, 0);
ani->_priority = 5;
- g_vars->scene29_greenBalls.push_back(ani);
+ g_vars->scene29_flyingGreenBalls.push_back(ani);
}
}
void sceneHandler29_shootRed() {
- if (g_vars->scene29_balls.size()) {
+ if (g_vars->scene29_greenBalls.size()) {
int x = g_vars->scene29_shooter1->_ox - 101;
int y = g_vars->scene29_shooter1->_oy - 14;
- StaticANIObject *ani = g_vars->scene29_balls.front();
- g_vars->scene29_balls.remove_at(0);
+ StaticANIObject *ani = g_vars->scene29_greenBalls.front();
+ g_vars->scene29_greenBalls.remove_at(0);
ani->show1(x, y, MV_SHR_NORM, 0);
ani->_priority = 5;
@@ -321,17 +321,17 @@ void sceneHandler29_assHitGreen() {
void sceneHandler29_ballHitCheck() {
int x, y;
- for (int i = (int)g_vars->scene29_greenBalls.size() - 1; i >= 0; i--) {
- StaticANIObject *ani = g_vars->scene29_greenBalls[i];
+ for (int i = (int)g_vars->scene29_flyingGreenBalls.size() - 1; i >= 0; i--) {
+ StaticANIObject *ani = g_vars->scene29_flyingGreenBalls[i];
x = ani->_ox - 30;
y = ani->_oy;
if (x >= 186) {
if (sceneHandler29_checkGreenBallHit(ani, x)) {
- g_vars->scene29_balls.push_back(ani);
+ g_vars->scene29_greenBalls.push_back(ani);
- g_vars->scene29_greenBalls.remove_at(i);
+ g_vars->scene29_flyingGreenBalls.remove_at(i);
sceneHandler29_manHit();
@@ -344,11 +344,11 @@ void sceneHandler29_ballHitCheck() {
ani->setOXY(x, y);
}
} else {
- g_vars->scene29_balls.push_back(ani);
+ g_vars->scene29_greenBalls.push_back(ani);
ani->hide();
- g_vars->scene29_greenBalls.remove_at(i);
+ g_vars->scene29_flyingGreenBalls.remove_at(i);
sceneHandler29_assHitGreen();
}
@@ -362,7 +362,7 @@ void sceneHandler29_ballHitCheck() {
if (x >= 147) {
if (sceneHandler29_checkRedBallHit(ani, x)) {
- g_vars->scene29_balls.push_back(ani);
+ g_vars->scene29_greenBalls.push_back(ani);
g_vars->scene29_flyingRedBalls.remove_at(i);
@@ -377,7 +377,7 @@ void sceneHandler29_ballHitCheck() {
ani->setOXY(x, y);
}
} else {
- g_vars->scene29_balls.push_back(ani);
+ g_vars->scene29_greenBalls.push_back(ani);
ani->hide();
@@ -675,7 +675,7 @@ int sceneHandler29(ExCommand *cmd) {
break;
case MSG_SC29_SHOWLASTRED:
- if (g_vars->scene29_redBalls.size()) { // original uses scene29_balls which looks like a copy/paste error
+ if (g_vars->scene29_redBalls.size()) { // original uses scene29_greenBalls which looks like a copy/paste error
g_vars->scene29_redBalls.back()->show1(-1, -1, -1, 0);
g_vars->scene29_redBalls.back()->startAnim(MV_SHR_HITASS, 0, -1);
}
@@ -691,9 +691,9 @@ int sceneHandler29(ExCommand *cmd) {
break;
case MSG_SC29_SHOWLASTGREEN:
- if (g_vars->scene29_balls.size()) {
- g_vars->scene29_balls.back()->show1(-1, -1, -1, 0);
- g_vars->scene29_balls.back()->startAnim(MV_SHG_HITASS, 0, -1);
+ if (g_vars->scene29_greenBalls.size()) {
+ g_vars->scene29_greenBalls.back()->show1(-1, -1, -1, 0);
+ g_vars->scene29_greenBalls.back()->startAnim(MV_SHG_HITASS, 0, -1);
}
break;