diff options
author | Max Horn | 2003-11-02 19:11:03 +0000 |
---|---|---|
committer | Max Horn | 2003-11-02 19:11:03 +0000 |
commit | af19319a246100cf1164538589389258f8409d43 (patch) | |
tree | 72d78a570e17d5253264f1c2066bd59f75822835 | |
parent | ac4b9ccdb8f0d0491c80ec026d8ed510f729cabf (diff) | |
download | scummvm-rg350-af19319a246100cf1164538589389258f8409d43.tar.gz scummvm-rg350-af19319a246100cf1164538589389258f8409d43.tar.bz2 scummvm-rg350-af19319a246100cf1164538589389258f8409d43.zip |
added initial TabWidget stub (if you want to try it, I added some testing code to launcher.cpp which you just have to un-#if). This is not yet finished, obviously, but enough to 'get the idea', I hope
svn-id: r11062
-rw-r--r-- | gui/TabWidget.cpp | 131 | ||||
-rw-r--r-- | gui/TabWidget.h | 66 | ||||
-rw-r--r-- | gui/launcher.cpp | 7 | ||||
-rw-r--r-- | gui/module.mk | 1 |
4 files changed, 205 insertions, 0 deletions
diff --git a/gui/TabWidget.cpp b/gui/TabWidget.cpp new file mode 100644 index 0000000000..4b29bd2d7b --- /dev/null +++ b/gui/TabWidget.cpp @@ -0,0 +1,131 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2002-2003 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + */ + +#include "stdafx.h" +#include "common/util.h" +#include "gui/TabWidget.h" +#include "gui/dialog.h" +#include "gui/newgui.h" + +enum { + kTabHeight = 14, + + kTabLeftOffset = 4, + kTabSpacing = 2 +}; + +TabWidget::TabWidget(GuiObject *boss, int x, int y, int w, int h) + : Widget(boss, x, y, w, h) { + + _flags = WIDGET_ENABLED; + _type = kTabWidget; + _activeTab = -1; + + _tabWidth = 50; + + // TODO: Dummy for now + addTab("Tab 1"); + addTab("Tab 2"); + addTab("Tab 3"); + setActiveTab(1); +} + +int TabWidget::addTab(const String &title) { + // TODO + Tab newTab = { title, NULL }; + _tabs.push_back(newTab); + return _tabs.size() - 1; +} + +/* +void TabWidget::removeTab(int tabID) { + // TODO +} +*/ + +void TabWidget::setActiveTab(int tabID) { + assert(0 <= tabID && tabID < _tabs.size()); + if (_activeTab != tabID) { + _activeTab = tabID; + _firstWidget = _tabs[tabID].firstWidget; + draw(); + } +} + + +void TabWidget::handleMouseDown(int x, int y, int button, int clickCount) { + assert(y < kTabHeight); + + // Determine which tab was clicked + int tabID = -1; + x -= kTabLeftOffset; + if (x >= 0 && x % (_tabWidth + kTabSpacing) < _tabWidth) { + tabID = x / (_tabWidth + kTabSpacing); + if (tabID >= _tabs.size()) + tabID = -1; + } + + // If a tab was clicked, switch to that pane + if (tabID >= 0) { + setActiveTab(tabID); + } +} + +bool TabWidget::handleKeyDown(uint16 ascii, int keycode, int modifiers) { + // TODO: maybe there should be a way to switch between tabs + // using the keyboard? E.g. Alt-Shift-Left/Right-Arrow or something + // like that. + return Widget::handleKeyDown(ascii, keycode, modifiers); +} + + +void TabWidget::drawWidget(bool hilite) { + // TODO + + NewGui *gui = &g_gui; + + // Draw horizontal line + gui->hLine(_x+1, _y + kTabHeight - 2, _x + _w - 2, gui->_shadowcolor); + + // Iterate over all tabs and draw them + int i, x = _x + kTabLeftOffset; + for (i = 0; i < _tabs.size(); ++i) { + NewGuiColor color = (i == _activeTab) ? gui->_color : gui->_shadowcolor; + gui->box(x, _y, _tabWidth, kTabHeight, color, color); + gui->drawString(_tabs[i].title, x, _y + 4, _tabWidth, gui->_textcolor, kTextAlignCenter); + x += _tabWidth + kTabSpacing; + } + + // Draw more horizontal lines + gui->hLine(_x+1, _y + kTabHeight - 1, _x + _w - 2, gui->_color); + gui->hLine(_x+1, _y + _h - 2, _x + _w - 2, gui->_shadowcolor); + gui->hLine(_x+1, _y + _h - 1, _x + _w - 2, gui->_color); +} + + +Widget *TabWidget::findWidget(int x, int y) { + if (y < kTabHeight) { + // Click was in the tab area + return this; + } else { + // Iterate over all child widgets and find the one which was clicked + return Widget::findWidgetInChain(_firstWidget, x, y); + } +} diff --git a/gui/TabWidget.h b/gui/TabWidget.h new file mode 100644 index 0000000000..76165e5b1b --- /dev/null +++ b/gui/TabWidget.h @@ -0,0 +1,66 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2002-2003 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + */ + +#ifndef TABWIDGET_H +#define TABWIDGET_H + +#include "widget.h" +#include "common/str.h" +#include "common/list.h" + +class TabWidget : public Widget { + typedef Common::String String; + struct Tab { + String title; + Widget *firstWidget; + }; + typedef Common::List<Tab> TabList; +protected: + int _activeTab; + TabList _tabs; + int _tabWidth; + +public: + TabWidget(GuiObject *boss, int x, int y, int w, int h); + +// use Dialog::releaseFocus() when changing to another tab + +// Problem: how to add items to a tab? +// First off, widget should allow non-dialog bosses, (i.e. also other widgets) +// Could add a common base class for Widgets and Dialogs. +// Then you add tabs using the following method, which returns a unique ID + int addTab(const String &title); +// Maybe we need to remove tabs again? Hm + //void removeTab(int tabID); +// Setting the active tab: + void setActiveTab(int tabID); +// setActiveTab changes the value of _firstWidget. This means Widgets added afterwards +// will be added to the active tab. + + virtual void handleMouseDown(int x, int y, int button, int clickCount); + virtual bool handleKeyDown(uint16 ascii, int keycode, int modifiers); + +protected: + virtual void drawWidget(bool hilite); + + virtual Widget *findWidget(int x, int y); +}; + +#endif diff --git a/gui/launcher.cpp b/gui/launcher.cpp index ead4891d25..18b0e8a000 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -29,6 +29,7 @@ #include "gui/options.h" #include "gui/EditTextWidget.h" #include "gui/ListWidget.h" +#include "gui/TabWidget.h" #include "backends/fs/fs.h" @@ -174,7 +175,13 @@ LauncherDialog::LauncherDialog(GameDetector &detector) new ButtonWidget(this, x, _h - 24, width, 16, "Start", kStartCmd, 'S'); x += space + width; // Add list with game titles +#if 0 + // HACK HACK HACK FIXME + new TabWidget(this, 0, 76, 320, 64); + _list = new ListWidget(this, 10, 28, 300, 46); +#else _list = new ListWidget(this, 10, 28, 300, 112); +#endif _list->setEditable(false); _list->setNumberingMode(kListNumberingOff); diff --git a/gui/module.mk b/gui/module.mk index e04af24355..097deb8e93 100644 --- a/gui/module.mk +++ b/gui/module.mk @@ -14,6 +14,7 @@ MODULE_OBJS := \ gui/options.o \ gui/PopUpWidget.o \ gui/ScrollBarWidget.o \ + gui/TabWidget.o \ gui/widget.o \ MODULE_DIRS += \ |