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authorArnaud Boutonné2010-10-10 10:32:58 +0000
committerArnaud Boutonné2010-10-10 10:32:58 +0000
commitaf6ffafe5fd6549b5dfce516a6c255cba515f54a (patch)
treeb5ee0e1cad9d1608ae97803df993cb1ad479bd1f
parent8e6ce812d1d4b27e048b1a2468ecbb6650e6fe32 (diff)
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GUI: Message dialog width
Ensure the message dialog is wide enough when it contains 2 buttons. This is used by Hugo's engine, e.g. when Exiting the DOS versions. svn-id: r53114
-rw-r--r--gui/message.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/gui/message.cpp b/gui/message.cpp
index 6f5d7d9e77..06b4524eab 100644
--- a/gui/message.cpp
+++ b/gui/message.cpp
@@ -58,7 +58,11 @@ MessageDialog::MessageDialog(const Common::String &message, const char *defaultB
int maxlineWidth = g_gui.getFont().wordWrapText(message, screenW - 2 * 20, lines);
// Calculate the desired dialog size (maxing out at 300*180 for now)
- _w = MAX(maxlineWidth, buttonWidth) + 20;
+ if (altButton)
+ _w = MAX(maxlineWidth, (2 * buttonWidth) + 10) + 20;
+ else
+ _w = MAX(maxlineWidth, buttonWidth) + 20;
+
lineCount = lines.size();
_h = 16;