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| author | Strangerke | 2016-05-24 07:37:51 +0200 | 
|---|---|---|
| committer | Strangerke | 2016-05-24 07:46:23 +0200 | 
| commit | afbf1133d33bda71818f398150117f5189337346 (patch) | |
| tree | 44f73135a1ab0ff09eb8ed139048f2fc0fc11228 | |
| parent | d70e3dd0d6f55685dd236c5205b1accad4352068 (diff) | |
| download | scummvm-rg350-afbf1133d33bda71818f398150117f5189337346.tar.gz scummvm-rg350-afbf1133d33bda71818f398150117f5189337346.tar.bz2 scummvm-rg350-afbf1133d33bda71818f398150117f5189337346.zip | |
GNAP: Fix code alignment
| -rw-r--r-- | engines/gnap/gamesys.cpp | 8 | 
1 files changed, 4 insertions, 4 deletions
| diff --git a/engines/gnap/gamesys.cpp b/engines/gnap/gamesys.cpp index 80cf68943f..bd94558d1a 100644 --- a/engines/gnap/gamesys.cpp +++ b/engines/gnap/gamesys.cpp @@ -1052,12 +1052,12 @@ void GameSys::fatUpdateFrame() {  						}  						currFrameNum = gfxItem->_currFrameNum;  						if (animation->_framesCount > currFrameNum) { -							while (animation->_framesCount > currFrameNum && -								animation->frames[currFrameNum]._duration <= duration) { +							while (animation->_framesCount > currFrameNum +								&& animation->frames[currFrameNum]._duration <= duration) {  								if (animation->frames[currFrameNum]._soundId != -1)  									_soundIds.push_back((gfxItem->_sequenceId & 0xFFFF0000) | animation->frames[currFrameNum]._soundId); -									duration -= animation->frames[currFrameNum]._duration; -									++currFrameNum; +								duration -= animation->frames[currFrameNum]._duration; +								++currFrameNum;  							}  							if (animation->_framesCount > currFrameNum)  								gfxItem->_currFrame = animation->frames[currFrameNum++]; | 
