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author | Torbjörn Andersson | 2003-12-01 10:24:02 +0000 |
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committer | Torbjörn Andersson | 2003-12-01 10:24:02 +0000 |
commit | b0037e29e24eca4a75891522612318acaae6d3c5 (patch) | |
tree | 42163488933c6e898d6d498ef06d925f593de432 | |
parent | b39836306028af7454fc545987f952934613217e (diff) | |
download | scummvm-rg350-b0037e29e24eca4a75891522612318acaae6d3c5.tar.gz scummvm-rg350-b0037e29e24eca4a75891522612318acaae6d3c5.tar.bz2 scummvm-rg350-b0037e29e24eca4a75891522612318acaae6d3c5.zip |
Removed semi-colon after REGISTER_PLUGIN() to be consistent with the other
game engines.
svn-id: r11447
-rw-r--r-- | sword2/sword2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/sword2.cpp b/sword2/sword2.cpp index 5c5b3ac4b0..b6d40c3251 100644 --- a/sword2/sword2.cpp +++ b/sword2/sword2.cpp @@ -74,7 +74,7 @@ Engine *Engine_SWORD2_create(GameDetector *detector, OSystem *syst) { return new Sword2::Sword2Engine(detector, syst); } -REGISTER_PLUGIN("Broken Sword II", Engine_SWORD2_gameList, Engine_SWORD2_create, Engine_SWORD2_detectGames); +REGISTER_PLUGIN("Broken Sword II", Engine_SWORD2_gameList, Engine_SWORD2_create, Engine_SWORD2_detectGames) namespace Sword2 { |