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author | Paul Gilbert | 2010-07-23 10:53:21 +0000 |
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committer | Paul Gilbert | 2010-07-23 10:53:21 +0000 |
commit | b062b413aab72035996d71d274e3f6a6f8702e15 (patch) | |
tree | 6653adc6c249690f4a0c9563c5c5af2b2a3cd09a | |
parent | 42851e047f9c8bef8d20a1854ff50dfd11a41741 (diff) | |
download | scummvm-rg350-b062b413aab72035996d71d274e3f6a6f8702e15.tar.gz scummvm-rg350-b062b413aab72035996d71d274e3f6a6f8702e15.tar.bz2 scummvm-rg350-b062b413aab72035996d71d274e3f6a6f8702e15.zip |
Removed some old deprecated code that was drawing the status text a second time
svn-id: r51201
-rw-r--r-- | engines/m4/mads_scene.cpp | 13 | ||||
-rw-r--r-- | engines/m4/mads_views.cpp | 4 |
2 files changed, 3 insertions, 14 deletions
diff --git a/engines/m4/mads_scene.cpp b/engines/m4/mads_scene.cpp index 2ee60ae6d4..c459a2a58a 100644 --- a/engines/m4/mads_scene.cpp +++ b/engines/m4/mads_scene.cpp @@ -308,19 +308,6 @@ void MadsScene::update() { drawElements(); _action.set(); - const char *sStatusText = _action.statusText(); - - // Handle display of any status text - if (sStatusText[0]) { - // Text colors are inverted in Dragonsphere - if (_vm->getGameType() == GType_DragonSphere) - _vm->_font->current()->setColours(_vm->_palette->BLACK, _vm->_palette->WHITE, _vm->_palette->BLACK); - else - _vm->_font->current()->setColours(_vm->_palette->WHITE, _vm->_palette->BLACK, _vm->_palette->BLACK); - - _vm->_font->setFont(FONT_MAIN_MADS); - _vm->_font->current()->writeString(this, sStatusText, (width() - _vm->_font->current()->getWidth(sStatusText)) / 2, 142, 0); - } } void MadsScene::updateState() { diff --git a/engines/m4/mads_views.cpp b/engines/m4/mads_views.cpp index 6566b37c50..34218cebfd 100644 --- a/engines/m4/mads_views.cpp +++ b/engines/m4/mads_views.cpp @@ -242,8 +242,10 @@ void MadsAction::refresh() { } // Add a new text display entry to display the status text at the bottom of the screen area + uint colours = (_vm->getGameType() == GType_DragonSphere) ? 0x0300 : 0x0003; + _statusTextIndex = _owner._textDisplay.add(160 - (strWidth / 2), - MADS_SURFACE_HEIGHT + _owner._posAdjust.y - 13, 3, textSpacing, _statusText, font); + MADS_SURFACE_HEIGHT + _owner._posAdjust.y - 13, colours, textSpacing, _statusText, font); } } |