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author | lukaslw | 2014-07-14 03:26:17 +0200 |
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committer | lukaslw | 2014-07-14 03:26:17 +0200 |
commit | b0c454fc9ba282f5f72a0c69a6b897e38eaddb82 (patch) | |
tree | 52c304d0d2036978354375c01a6aee4e507c9999 | |
parent | 52dbd8866e418c4f0f7861216e14a70263822949 (diff) | |
download | scummvm-rg350-b0c454fc9ba282f5f72a0c69a6b897e38eaddb82.tar.gz scummvm-rg350-b0c454fc9ba282f5f72a0c69a6b897e38eaddb82.tar.bz2 scummvm-rg350-b0c454fc9ba282f5f72a0c69a6b897e38eaddb82.zip |
PRINCE: Pathfinding - bug fixing, first correct path
-rw-r--r-- | engines/prince/hero.cpp | 16 | ||||
-rw-r--r-- | engines/prince/hero.h | 17 | ||||
-rw-r--r-- | engines/prince/prince.cpp | 101 | ||||
-rw-r--r-- | engines/prince/prince.h | 6 | ||||
-rw-r--r-- | engines/prince/script.cpp | 8 |
5 files changed, 91 insertions, 57 deletions
diff --git a/engines/prince/hero.cpp b/engines/prince/hero.cpp index e91d6a971f..94c7b8b313 100644 --- a/engines/prince/hero.cpp +++ b/engines/prince/hero.cpp @@ -38,6 +38,7 @@ Hero::Hero(PrinceEngine *vm, GraphicsMan *graph) : _vm(vm), _graph(graph) , _specAnim(0), _drawX(0), _drawY(0), _drawZ(0), _zoomFactor(0), _scaleValue(0) , _shadZoomFactor(0), _shadScaleValue(0), _shadLineLen(0), _shadDrawX(0), _shadDrawY(0) , _frameXSize(0), _frameYSize(0), _scaledFrameXSize(0), _scaledFrameYSize(0), _color(0) + , _coords(nullptr), _dirTab(nullptr), _currCoords(nullptr), _currDirTab(nullptr), _step(0) { _zoomBitmap = (byte *)malloc(kZoomBitmapLen); _shadowBitmap = (byte *)malloc(2 * kShadowBitmapSize); @@ -788,6 +789,21 @@ void Hero::scrollHero() { _drawX -= destValue; } +void Hero::freeOldMove() { + if (_coords != nullptr) { + free(_coords); + _coords = nullptr; + } + if (_dirTab != nullptr) { + free(_dirTab); + _dirTab = nullptr; + } + _step = 0; + _phase = 0; + _moveDelay = 0; + _state = Hero::STAY; +} + } /* vim: set tabstop=4 noexpandtab: */ diff --git a/engines/prince/hero.h b/engines/prince/hero.h index ae33419176..82b4ac7dd7 100644 --- a/engines/prince/hero.h +++ b/engines/prince/hero.h @@ -132,6 +132,7 @@ public: void setShadowScale(int32 shadowScale); void specialAnim(); void getState(); + void freeOldMove(); //private: PrinceEngine *_vm; @@ -142,8 +143,6 @@ public: int16 _state; int16 _middleX; // middle of X int16 _middleY; // lower part of hero - int16 _lastDirection; - int16 _destDirection; int16 _moveSetType; int8 _zoomFactor; @@ -164,16 +163,16 @@ public: int16 _shadDrawX; int16 _shadDrawY; - // Coords array of coordinates - // DirTab array of directions - // CurrCoords current coordinations - // CurrDirTab current direction - // LastDir previous move direction - // DestDir + byte *_coords; // array of coordinates + byte *_dirTab; // array of directions + byte *_currCoords; // current coordinations + byte *_currDirTab; // current direction + int16 _lastDirection; // previous move direction + int16 _destDirection; // LeftRight previous left/right direction // UpDown previous up/down direction int32 _phase; // Phase animation phase - // Step x/y step size depends on direction + int16 _step; // Step x/y step size depends on direction // MaxBoredom stand still timeout int16 _boredomTime;// Boredom current boredom time in frames uint16 _boreNum; // Bore anim frame diff --git a/engines/prince/prince.cpp b/engines/prince/prince.cpp index d6b57a39ea..48ffc576a8 100644 --- a/engines/prince/prince.cpp +++ b/engines/prince/prince.cpp @@ -94,7 +94,7 @@ PrinceEngine::PrinceEngine(OSystem *syst, const PrinceGameDescription *gameDesc) _traceLineLen(0), _traceLineFlag(0), _rembBitmapTemp(nullptr), _rembBitmap(nullptr), _rembMask(0), _rembX(0), _rembY(0), _checkBitmapTemp(nullptr), _checkBitmap(nullptr), _checkMask(0), _checkX(0), _checkY(0), _traceLineFirstPointFlag(false), _coordsBuf2(nullptr), _coords2(nullptr), _coordsBuf3(nullptr), _coords3(nullptr), - _tracePointFlag(0) { + _tracePointFlag(0), _shanLen1(0), _directionTable(nullptr) { // Debug/console setup DebugMan.addDebugChannel(DebugChannel::kScript, "script", "Prince Script debug channel"); @@ -2013,7 +2013,9 @@ void PrinceEngine::leftMouseButton() { _optionsMob = _selectedMob; if (_optionsMob == -1) { // @@walkto - TODO - if (_mainHero->_visible) { // second hero? + if (_mainHero->_visible) { + //freeHeroAnim(); + _mainHero->freeOldMove(); _interpreter->storeNewPC(_script->_scriptInfo.usdCode); int destX, destY; if (_optionsMob != -1) { @@ -2026,8 +2028,14 @@ void PrinceEngine::leftMouseButton() { destY = mousePos.y; _mainHero->_destDirection = 0; // second hero? } - if (makePath(destX, destY)) { - // Shani movement + _mainHero->_coords = makePath(destX, destY); + if (_mainHero->_coords != nullptr) { + _mainHero->_currCoords = _mainHero->_coords; + _mainHero->_dirTab = _directionTable; + _mainHero->_currDirTab = _directionTable; + _directionTable = nullptr; + _mainHero->_state = _mainHero->MOVE; + moveShandria(); } } return; @@ -2094,6 +2102,9 @@ void PrinceEngine::leftMouseButton() { void PrinceEngine::rightMouseButton() { if (_mouseFlag) { + _mainHero->freeOldMove(); + _secondHero->freeOldMove(); + _interpreter->storeNewPC(0); if (_currentPointerNumber < 2) { enableOptions(); } else { @@ -3441,7 +3452,6 @@ int PrinceEngine::cpe() { _checkBitmapTemp = _rembBitmapTemp; _checkBitmap = _rembBitmap; _checkMask = _rembMask; - // add esp, 4 ?? return -1; } return 0; @@ -3480,8 +3490,7 @@ int PrinceEngine::checkLeftDownDir() { } _checkX--; _checkY++; - cpe(); - return 0; + return cpe(); } else { return -1; } @@ -3515,8 +3524,7 @@ int PrinceEngine::checkLeftDir() { } } _checkX--; - cpe(); - return 0; + return cpe(); } else { return -1; } @@ -3529,8 +3537,7 @@ int PrinceEngine::checkDownDir() { _checkBitmap += kPBW; _checkBitmapTemp += kPBW; _checkY++; - cpe(); - return 0; + return cpe(); } else { return 1; } @@ -3549,8 +3556,7 @@ int PrinceEngine::checkUpDir() { _checkBitmap -= kPBW; _checkBitmapTemp -= kPBW; _checkY--; - cpe(); - return 0; + return cpe(); } else { return 1; } @@ -3590,8 +3596,7 @@ int PrinceEngine::checkRightDir() { } } _checkX++; - cpe(); - return 0; + return cpe(); } else { return -1; } @@ -3628,8 +3633,7 @@ int PrinceEngine::checkLeftUpDir() { } _checkX--; _checkY--; - cpe(); - return 0; + return cpe(); } else { return -1; } @@ -3666,8 +3670,7 @@ int PrinceEngine::checkRightDownDir() { } _checkX++; _checkY++; - cpe(); - return 0; + return cpe(); } else { return -1; } @@ -3704,8 +3707,7 @@ int PrinceEngine::checkRightUpDir() { } _checkX++; _checkY--; - cpe(); - return 0; + return cpe(); } else { return -1; } @@ -3933,7 +3935,17 @@ void PrinceEngine::approxPath() { } } -int PrinceEngine::makePath(int destX, int destY) { +// TODO +void PrinceEngine::scanDirections() { + +} + +// TODO +void PrinceEngine::moveShandria() { + +} + +byte *PrinceEngine::makePath(int destX, int destY) { int realDestX = destX; int realDestY = destY; _flags->setFlagValue(Flags::MOVEDESTX, destX); @@ -3963,7 +3975,7 @@ int PrinceEngine::makePath(int destX, int destY) { //add esp,8 //byemovemove //eax = -1 - return -1; + return nullptr; } } // not_differs @@ -4004,7 +4016,7 @@ int PrinceEngine::makePath(int destX, int destY) { byte *choosenCoords = _coords2; int choosenLength = pathLen1; if (pathLen1 < pathLen2) { - chosenCoordsBuf = _coordsBuf2; + chosenCoordsBuf = _coordsBuf3; choosenCoords = _coords3; choosenLength = pathLen2; } @@ -4035,10 +4047,10 @@ int PrinceEngine::makePath(int destX, int destY) { _coords = _coordsBuf + sizeChoosen; } //done_back - WRITE_UINT32(_coords, -1); + WRITE_UINT32(_coords, 0xFFFFFFFF); freeCoords2(); freeCoords3(); - //scanDirections(); + scanDirections(); // normal values: byte *tempCoordsBuf = _coordsBuf; // esi @@ -4063,12 +4075,11 @@ int PrinceEngine::makePath(int destX, int destY) { //copy_coords_done: WRITE_UINT16(newCoords - 4, realDestX); WRITE_UINT16(newCoords - 2, realDestY); - WRITE_UINT32(newCoords, -1); + WRITE_UINT32(newCoords, 0xFFFFFFFF); newCoords += 4; - int shanLen1 = (newCoords - newCoordsBegin); // to global? - // shr shanLen1, 2 ? - //return newCoordsBegin; - return 0; + _shanLen1 = (newCoords - newCoordsBegin); + //_shanLen1 /= 4 ? + return newCoordsBegin; // free memory! } } } @@ -4077,13 +4088,12 @@ int PrinceEngine::makePath(int destX, int destY) { _coordsBuf = nullptr; freeCoords2(); freeCoords3(); - return -1; + return nullptr; } else { //byemove - //freeOldMove(); + _mainHero->freeOldMove(); _mainHero->_state = _mainHero->TURN; - // eax = -1 - return -1; + return nullptr; } } @@ -4105,16 +4115,19 @@ void PrinceEngine::freeCoords3() { } void PrinceEngine::testDrawPath() { - /* - byte *tempCoords = _coords; - while (tempCoords != _coordsBuf) { - int x = READ_UINT16(tempCoords - 2); - int y = READ_UINT16(tempCoords - 4); - tempCoords -= 4; - debug("x: %d, y: %d", x, y); - _graph->drawPixel(_graph->_frontScreen, x, y); + byte *tempCoords = _mainHero->_coords; + if (tempCoords != nullptr) { + while (1) { + int flag = READ_UINT32(tempCoords); + if (flag == 0xFFFFFFFF) { + break; + } + int x = READ_UINT16(tempCoords); + int y = READ_UINT16(tempCoords + 2); + tempCoords += 4; + _graph->drawPixel(_graph->_frontScreen, x, y); + } } - */ } void PrinceEngine::mainLoop() { diff --git a/engines/prince/prince.h b/engines/prince/prince.h index 5dffaf6f73..89c24ec0a5 100644 --- a/engines/prince/prince.h +++ b/engines/prince/prince.h @@ -460,6 +460,8 @@ public: int _traceLineFlag; // return value of plotTraceLine bool _traceLineFirstPointFlag; // if plotTraceLine after first point int _tracePointFlag; // return value of plotTracePoint + byte *_directionTable; + int _shanLen1; byte *_checkBitmapTemp; //esi byte *_checkBitmap; // ebp @@ -481,7 +483,7 @@ public: } _fpResult; bool loadPath(const char *resourceName); - int makePath(int destX, int destY); + byte *makePath(int destX, int destY); void findPoint(int x1, int y1, int x2, int y2); int fpGetPixelAddr(int x, int y); int fpGetPixel(int x, int y); @@ -498,6 +500,8 @@ public: static void plotTracePoint(int x, int y, int color, void *data); void specialPlotInside2(int x, int y); void approxPath(); + void scanDirections(); + void moveShandria(); void testDrawPath(); diff --git a/engines/prince/script.cpp b/engines/prince/script.cpp index 36cd991bfd..14fae2b42f 100644 --- a/engines/prince/script.cpp +++ b/engines/prince/script.cpp @@ -1588,10 +1588,12 @@ void Interpreter::O_SETFGCODE() { void Interpreter::O_STOPHERO() { uint16 heroId = readScriptFlagValue(); - + if (!heroId) { + _vm->_mainHero->freeOldMove(); + } else if (heroId == 1) { + _vm->_secondHero->freeOldMove(); + } debugInterpreter("O_STOPHERO heroId %d", heroId); - - // clear move steps for hero } void Interpreter::O_ANIMUPDATEOFF() { |