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authorColin Snover2016-08-19 10:21:33 -0500
committerColin Snover2016-08-19 15:23:10 -0500
commitb106ba1102739381aac1813fcfbac2461c9e6b7d (patch)
tree9ce2da6f9ac1a353c3b11990ed209716e0bfb36d
parentc4250c05d02dc25fb20e8314ec960bec5ac59779 (diff)
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SCI: Avoid attempts to use exe/txt/dll files as patches
Fixes some false warnings when games try to read in non-patch files with names that start with A/B/S/T.
-rw-r--r--engines/sci/resource.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/sci/resource.cpp b/engines/sci/resource.cpp
index f2321f5589..2bd941b11a 100644
--- a/engines/sci/resource.cpp
+++ b/engines/sci/resource.cpp
@@ -1493,6 +1493,12 @@ void ResourceManager::readResourcePatchesBase36() {
for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
name = (*x)->getName();
+ // The S/T prefixes often conflict with non-patch files and generate
+ // spurious warnings about invalid patches
+ if (name.hasSuffix(".DLL") || name.hasSuffix(".EXE") || name.hasSuffix(".TXT")) {
+ continue;
+ }
+
ResourceId resource36 = convertPatchNameBase36((ResourceType)i, name);
/*