diff options
author | Sven Hesse | 2007-01-28 13:19:17 +0000 |
---|---|---|
committer | Sven Hesse | 2007-01-28 13:19:17 +0000 |
commit | b13e7ce8ecf853809b98abf3b455a0093f26b202 (patch) | |
tree | 92e67a034b28c4028ec5923ac637ed654ed4eb3f | |
parent | aae330b4c16545fcadc029a432514022894c84d7 (diff) | |
download | scummvm-rg350-b13e7ce8ecf853809b98abf3b455a0093f26b202.tar.gz scummvm-rg350-b13e7ce8ecf853809b98abf3b455a0093f26b202.tar.bz2 scummvm-rg350-b13e7ce8ecf853809b98abf3b455a0093f26b202.zip |
- Fixed the Adlib data ugliness
- Worked around the caching of raw sprite video memory to a file
svn-id: r25244
-rw-r--r-- | engines/gob/game.cpp | 5 | ||||
-rw-r--r-- | engines/gob/global.cpp | 3 | ||||
-rw-r--r-- | engines/gob/global.h | 7 | ||||
-rw-r--r-- | engines/gob/gob.cpp | 217 | ||||
-rw-r--r-- | engines/gob/gob.h | 4 | ||||
-rw-r--r-- | engines/gob/inter_v2.cpp | 101 | ||||
-rw-r--r-- | engines/gob/parse_v2.cpp | 6 |
7 files changed, 161 insertions, 182 deletions
diff --git a/engines/gob/game.cpp b/engines/gob/game.cpp index e569daed53..c74f4b587d 100644 --- a/engines/gob/game.cpp +++ b/engines/gob/game.cpp @@ -354,10 +354,13 @@ void Game::freeSoundSlot(int16 slot) { if (_soundADL[slot]) { if (_vm->_adlib && (_vm->_adlib->getIndex() == slot)) _vm->_adlib->stopPlay(); + if (_soundFromExt[slot] == 1) { - delete[] ((char *) _soundSamples[slot]); + delete[] _soundSamples[slot]->data; _soundFromExt[slot] = 0; } + + delete _soundSamples; } else { char* data = _soundSamples[slot]->data; diff --git a/engines/gob/global.cpp b/engines/gob/global.cpp index 972d7b79fd..d78b3eca29 100644 --- a/engines/gob/global.cpp +++ b/engines/gob/global.cpp @@ -151,6 +151,9 @@ Global::Global(GobEngine *vm) : _vm(vm) { for (i = 0; i < 128; i++) _pressedKeys[i] = 0; + + _savedBack = 0; + _savedBackSize = -1; } } // End of namespace Gob diff --git a/engines/gob/global.h b/engines/gob/global.h index 242c05578f..4fd5455201 100644 --- a/engines/gob/global.h +++ b/engines/gob/global.h @@ -163,6 +163,13 @@ public: int16 _inter_mouseX; int16 _inter_mouseY; + // While using the notepad or changing the font, the original executable + // temporarily dumps Draw::_backSurface to a file. Since that's not really + // a nice thing to do, we work around it. + Video::SurfaceDesc *_savedBack; + Video::Color _savedPal[256]; + int32 _savedBackSize; + inline void clearVars(uint32 count) { uint32 i; diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp index 122fc4ecfa..1ef2350fc9 100644 --- a/engines/gob/gob.cpp +++ b/engines/gob/gob.cpp @@ -284,7 +284,9 @@ int32 GobEngine::getSaveSize(enum SaveFiles sFile) { } #endif // GOB_ORIGSAVES - if ((in = _saveFileMan->openForLoading(_saveFiles[(int) sFile]))) { + if (sFile == SAVE_SAV) + size = _global->_savedBack == 0 ? -1 : _global->_savedBackSize; + else if ((in = _saveFileMan->openForLoading(_saveFiles[(int) sFile]))) { size = getSaveSize(*in); delete in; } @@ -302,70 +304,92 @@ const char *GobEngine::getSaveSlotFile(int slot) { } void GobEngine::saveGameData(enum SaveFiles sFile, int16 dataVar, int32 size, int32 offset) { - int32 retSize; int16 index; - int16 top; bool writePal; - bool needEnforceEndian; char *sName; char *buf; char *oBuf; + int32 retSize; int32 iSize; int32 oSize; int32 oOff; - Video::SurfaceDesc *destDesc; Video::SurfaceDesc *srcDesc; Common::InSaveFile *in; Common::OutSaveFile *out; + retSize = 0; index = 0; oBuf = 0; in = 0; writePal = false; sName = _saveFiles[(int) sFile]; - needEnforceEndian = false; WRITE_VAR(1, 1); - if (size < 0) { + if (sFile == SAVE_SAV) { + _global->_savedBackSize = -1; + if (size >= 0) { + warning("Invalid attempt at saving a sprite"); + return; + } if (size < -1000) { - writePal = true; size += 1000; + writePal = true; + memcpy((char *) _global->_savedPal, (char *) _global->_pPaletteDesc->vgaPal, 768); } index = -size - 1; - assert((index >= 0) && (index < 50)); // Just to be sure... - buf = (char *) _draw->_spritesArray[index]->vidPtr; - size = _draw->getSpriteRectSize(index); - if ((_draw->_spritesArray[index]->vidMode & 0x80) == 0) - size = -size; - } else { - int32 varSize = READ_LE_UINT32(_game->_totFileData + 0x2C) * 4; - - if (size == 0) { - dataVar = 0; - size = varSize; - } - buf = _global->_inter_variables + dataVar; -#ifndef GOB_ORIGSAVES - if (sFile == SAVE_CAT) { - if(saveGame((offset - 600) / varSize, dataVar, size, offset)) - WRITE_VAR(1, 0); - return; - } else if (offset != 0) { - warning("Can't write file \"%s\": Can't correctly enfore endianness with offset", sName); + if ((index < 0) || (index >= 50)) { + warning("Invalid attempt at saving a sprite"); return; } - needEnforceEndian = true; -#endif // GOB_ORIGSAVES + srcDesc = _draw->_spritesArray[index]; + + if (_global->_savedBack) + _video->freeSurfDesc(_global->_savedBack); + + _global->_savedBack = + _video->initSurfDesc(_vm->_global->_videoMode, srcDesc->width, srcDesc->height, 0); + _vm->_video->drawSprite(srcDesc, _global->_savedBack, 0, 0, + srcDesc->width - 1, srcDesc->height - 1, 0, 0, 0); + + _global->_savedBackSize = _draw->getSpriteRectSize(index); + if (writePal) + _global->_savedBackSize += 768; + + WRITE_VAR(1, 0); + return; } + if (size < 0) { + warning("Invalid saving procedure"); + return; + } + + int32 varSize = READ_LE_UINT32(_game->_totFileData + 0x2C) * 4; + + if (size == 0) { + dataVar = 0; + size = varSize; + } + buf = _global->_inter_variables + dataVar; +#ifndef GOB_ORIGSAVES + if (sFile == SAVE_CAT) { + if(saveGame((offset - 600) / varSize, dataVar, size, offset)) + WRITE_VAR(1, 0); + return; + } else if (offset != 0) { + warning("Can't write file \"%s\": Can't correctly enfore endianness with offset", sName); + return; + } +#endif // GOB_ORIGSAVES + if ((in = _saveFileMan->openForLoading(sName))) iSize = getSaveSize(*in); else iSize = 0; oOff = offset < 0 ? MAX((int32) 0, iSize - (-offset - 1)) : offset; - oSize = MAX(iSize, oOff + ABS(size)); + oSize = MAX(iSize, oOff + size); oBuf = new char[oSize]; memset(oBuf, 0, oSize); @@ -380,33 +404,11 @@ void GobEngine::saveGameData(enum SaveFiles sFile, int16 dataVar, int32 size, in return; } - if (writePal) { - memcpy(oBuf + oOff, (char *) _global->_pPaletteDesc->vgaPal, 768); - oOff += 768; - } - - if (!needEnforceEndian) { - if (size < 0) { - srcDesc = _draw->_spritesArray[index]; - destDesc = _video->initSurfDesc(_global->_videoMode, srcDesc->width, 25, 0); - for (top = 0, retSize = 0; top < srcDesc->height; top += 25) { - int16 height = MIN(25, srcDesc->height - top); - _video->drawSprite(srcDesc, destDesc, 0, top, srcDesc->width - 1, - top + height - 1, 0, 0, 0); - memcpy(oBuf + oOff, (char *) destDesc->vidPtr, srcDesc->width * 25); - oOff += srcDesc->width * 25; - } - _video->freeSurfDesc(destDesc); - } else - memcpy(oBuf + oOff, buf, size); - - out->write(oBuf, oSize); - } else - writeDataEndian(*out, buf, _global->_inter_variablesSizes + dataVar, size); + retSize = writeDataEndian(*out, buf, _global->_inter_variablesSizes + dataVar, size); out->flush(); - if (out->ioFailed()) + if (out->ioFailed() || (retSize != size)) warning("Can't write file \"%s\"", sName); else { debugC(1, kDebugFileIO, "Saved file \"%s\" (%d, %d bytes at %d)", @@ -494,57 +496,77 @@ void GobEngine::loadGameData(enum SaveFiles sFile, int16 dataVar, int32 size, in int32 sSize; int32 retSize; int16 index; - int16 y; char *buf; char *sName; bool readPal; - bool needEnforceEndian; Video::SurfaceDesc *destDesc; - Video::SurfaceDesc *srcDesc; Common::InSaveFile *in; index = 0; readPal = false; sName = _saveFiles[(int) sFile]; - needEnforceEndian = false; WRITE_VAR(1, 1); - - if (size < 0) { + + if (sFile == SAVE_SAV) { + if (size >= 0) { + warning("Invalid attempt at loading a sprite"); + return; + } if (size < -1000) { - readPal = true; size += 1000; + readPal = true; + memcpy((char *) _global->_pPaletteDesc->vgaPal, (char *) _global->_savedPal, 768); } index = -size - 1; - assert((index >= 0) && (index < 50)); // Just to be sure... - buf = (char *) _draw->_spritesArray[index]->vidPtr; - size = _draw->getSpriteRectSize(index); - if ((_draw->_spritesArray[index]->vidMode & 0x80) == 0) - size = -size; - } else { - int32 varSize; - varSize = READ_LE_UINT32(_game->_totFileData + 0x2C) * 4; - if (size == 0) { - dataVar = 0; - size = varSize; - } - buf = _global->_inter_variables + dataVar; -#ifndef GOB_ORIGSAVES - if (sFile == SAVE_CAT) { - if(loadGame((offset - 600) / varSize, dataVar, size, offset)) - WRITE_VAR(1, 0); + if ((index < 0) || (index >= 50)) { + warning("Invalid attempt at loading a sprite"); return; - } else if (offset != 0) { - warning("Can't read file \"%s\": Can't correctly enfore endianness with offset", sName); + } + destDesc = _draw->_spritesArray[index]; + + if ((destDesc->width != _global->_savedBack->width) || + (destDesc->height != _global->_savedBack->height)) { + warning("Resolution doesn't match while loading a sprite"); return; } - needEnforceEndian = true; -#endif // GOB_ORIGSAVES + + _vm->_video->drawSprite(_global->_savedBack, destDesc, 0, 0, + destDesc->width - 1, destDesc->height - 1, 0, 0, 0); + if (index == 21) { + _video->drawSprite(_draw->_backSurface, _draw->_frontSurface, 0, 0, + _draw->_frontSurface->width - 1, _draw->_frontSurface->height - 1, 0, 0, 0); + _video->waitRetrace(_global->_videoMode); + } + + WRITE_VAR(1, 0); + return; } + if (size < 0) { + warning("Invalid loading procedure"); + return; + } + + int32 varSize; + varSize = READ_LE_UINT32(_game->_totFileData + 0x2C) * 4; + if (size == 0) { + dataVar = 0; + size = varSize; + } + buf = _global->_inter_variables + dataVar; +#ifndef GOB_ORIGSAVES + if (sFile == SAVE_CAT) { + if(loadGame((offset - 600) / varSize, dataVar, size, offset)) + WRITE_VAR(1, 0); + return; + } else if (offset != 0) { + warning("Can't read file \"%s\": Can't correctly enfore endianness with offset", sName); + return; + } +#endif // GOB_ORIGSAVES + if (_global->_inter_resStr[0] == 0) { - if (readPal) - size += 768; WRITE_VAR(1, size); return; } @@ -564,30 +586,7 @@ void GobEngine::loadGameData(enum SaveFiles sFile, int16 dataVar, int32 size, in else in->seek(offset, 0); - if (readPal) { - retSize = in->read((char *) _global->_pPaletteDesc->vgaPal, 768); - _draw->_applyPal = 1; - } - - if (!needEnforceEndian) { - if (size < 0) { - destDesc = _draw->_spritesArray[index]; - srcDesc = _video->initSurfDesc(_global->_videoMode, destDesc->width, 25, 0); - for (y = 0, retSize = 0; y < destDesc->height; y += 25) { - int16 height = MIN(25, destDesc->height - y); - retSize += in->read((char *) srcDesc->vidPtr, destDesc->width * 25); - _video->drawSprite(srcDesc, destDesc, 0, 0, destDesc->width - 1, height - 1, 0, y, 0); - } - _video->freeSurfDesc(srcDesc); - } else - retSize = in->read(buf, size); - if (index == 21) { - _video->drawSprite(_draw->_backSurface, _draw->_frontSurface, 0, 0, - _draw->_frontSurface->width - 1, _draw->_frontSurface->height - 1, 0, 0, 0); - _video->waitRetrace(_global->_videoMode); - } - } else - retSize = readDataEndian(*in, buf, _global->_inter_variablesSizes + dataVar, size); + retSize = readDataEndian(*in, buf, _global->_inter_variablesSizes + dataVar, size); if (retSize == size) WRITE_VAR(1, 0); diff --git a/engines/gob/gob.h b/engines/gob/gob.h index 208e463ff6..911e5a0343 100644 --- a/engines/gob/gob.h +++ b/engines/gob/gob.h @@ -110,8 +110,8 @@ enum { enum SaveFiles { SAVE_CAT = 0, // Saves - SAVE_SAV, // Draw::_backSurface (as a temporary buffer when using the notepad - // and changing the font. TODO: That probably should be worked around + SAVE_SAV, // Holds a sprite, normally a cache for Draw::_backBuffer + // (see Global::_savedBack) SAVE_BLO // Notes }; diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp index fd21e6e12f..1dbad5fae1 100644 --- a/engines/gob/inter_v2.cpp +++ b/engines/gob/inter_v2.cpp @@ -933,8 +933,8 @@ void Inter_v2::o2_stub0x85(void) { } int16 Inter_v2::loadSound(int16 search) { - int16 id; // si - int16 slot; // di + int16 id; + int16 slot; uint32 i; bool isADL; char sndfile[14]; @@ -969,7 +969,7 @@ int16 Inter_v2::loadSound(int16 search) { _vm->_game->_soundIds[slot] = id; _vm->_game->_soundADL[slot] = isADL; - if (id == -1) { // loc_969D + if (id == -1) { strcpy(sndfile, _vm->_global->_inter_execPtr); _vm->_global->_inter_execPtr += 9; if (!isADL) { @@ -977,12 +977,16 @@ int16 Inter_v2::loadSound(int16 search) { _vm->_game->_soundSamples[slot] = _vm->_game->loadSND(sndfile, 3); } else { strcat(sndfile, ".ADL"); - // TODO: This is very ugly - _vm->_game->_soundSamples[slot] = (Snd::SoundDesc *) _vm->_dataio->getData(sndfile); + dataPtr = _vm->_dataio->getData(sndfile); + if (dataPtr == 0) + return slot; + + _vm->_game->_soundSamples[slot] = new Snd::SoundDesc; + _vm->_game->_soundSamples[slot]->data = dataPtr; } _vm->_game->_soundTypes[slot] = 2; - } else { // loc_9735 - if (id >= 30000) { // loc_973E + } else { + if (id >= 30000) { if (!isADL && (_vm->_game->_totFileData[0x29] >= 51)) { // loc_9763 if (_vm->_inter->_terminate != 0) return slot; @@ -993,43 +997,41 @@ int16 Inter_v2::loadSound(int16 search) { return slot; } soundDesc->data = extData + 6; - soundDesc->frequency = (extData[4] << 8) + extData[5]; + soundDesc->frequency = MAX((extData[4] << 8) + extData[5], 4700); soundDesc->size = (extData[1] << 16) + (extData[2] << 8) + extData[3]; soundDesc->flag = 0; - if (soundDesc->frequency < 4700) - soundDesc->frequency = 4700; soundDesc->frequency = -soundDesc->frequency; for (i = 0, dataPtr = soundDesc->data; i < soundDesc->size; i++, dataPtr++) *dataPtr ^= 0x80; + _vm->_game->_soundFromExt[slot] = 1; _vm->_game->_soundTypes[slot] = 4; _vm->_game->_soundSamples[slot] = soundDesc; - _vm->_game->_soundFromExt[slot] = 1; - } else { // loc_99BC + } else { uint32 dataSize; extData = _vm->_game->loadExtData(id, 0, 0, &dataSize); if (extData == 0) return slot; + + _vm->_game->_soundFromExt[slot] = 1; _vm->_game->_soundTypes[slot] = 1; - if (!isADL) + if (isADL) { + _vm->_game->_soundSamples[slot] = new Snd::SoundDesc; + _vm->_game->_soundSamples[slot]->data = extData; + } else _vm->_game->loadSound(slot, extData, dataSize); - else - // TODO: This is very ugly - _vm->_game->_soundSamples[slot] = (Snd::SoundDesc *) extData; - _vm->_game->_soundFromExt[slot] = 1; } - } else { // loc_9A13 + } else { int16 dataSize; extData = _vm->_game->loadTotResource(id, &dataSize); - if (!isADL) + if (isADL) { + _vm->_game->_soundSamples[slot] = new Snd::SoundDesc; + _vm->_game->_soundSamples[slot]->data = extData; + } else _vm->_game->loadSound(slot, extData, dataSize); - else - // TODO: This is very ugly - _vm->_game->_soundSamples[slot] = (Snd::SoundDesc *) extData; } } - // loc_9A4E if (isADL) _vm->_game->_soundTypes[slot] |= 8; @@ -1362,18 +1364,11 @@ bool Inter_v2::o2_readData(char &cmdCount, int16 &counter, int16 &retFlag) { int32 retSize; int32 size; int32 offset; - int16 dataVar; // si + int16 dataVar; int16 handle; - int16 index; - int16 y; char *buf; char tmp[4]; - bool readPal; - Video::SurfaceDesc *destDesc; - Video::SurfaceDesc *srcDesc; - index = 0; - readPal = false; evalExpr(0); dataVar = _vm->_parse->parseVarIndex(); size = _vm->_parse->parseValExpr(); @@ -1398,28 +1393,16 @@ bool Inter_v2::o2_readData(char &cmdCount, int16 &counter, int16 &retFlag) { } if (size < 0) { - if (size < -1000) { - readPal = true; - size += 1000; - } - index = -size - 1; - assert((index >= 0) && (index < 50)); // Just to be sure... - buf = (char *) _vm->_draw->_spritesArray[index]->vidPtr; - size = _vm->_draw->getSpriteRectSize(index); - if ((_vm->_draw->_spritesArray[index]->vidMode & 0x80) == 0) - size = -size; - } else { - if (size == 0) { - dataVar = 0; - size = READ_LE_UINT32(_vm->_game->_totFileData + 0x2C) * 4; - } - buf = _vm->_global->_inter_variables + dataVar; - memset(_vm->_global->_inter_variablesSizes + dataVar, 0, size); + warning("Attempted to read a raw sprite from file \"%s\"", _vm->_global->_inter_resStr); + return false ; + } else if (size == 0) { + dataVar = 0; + size = READ_LE_UINT32(_vm->_game->_totFileData + 0x2C) * 4; } + buf = _vm->_global->_inter_variables + dataVar; + memset(_vm->_global->_inter_variablesSizes + dataVar, 0, size); if (_vm->_global->_inter_resStr[0] == 0) { - if (readPal) - size += 768; WRITE_VAR(1, size); return false; } @@ -1436,21 +1419,7 @@ bool Inter_v2::o2_readData(char &cmdCount, int16 &counter, int16 &retFlag) { else _vm->_dataio->seekData(handle, offset, 0); - if (readPal) { - retSize = _vm->_dataio->readData(handle, (char *) _vm->_global->_pPaletteDesc->vgaPal, 768); - _vm->_draw->_applyPal = 1; - } - - if (size < 0) { - destDesc = _vm->_draw->_spritesArray[index]; - srcDesc = _vm->_video->initSurfDesc(_vm->_global->_videoMode, destDesc->width, 25, 0); - for (y = 0, retSize = 0; y < destDesc->height; y += 25) { - int16 height = MIN(25, destDesc->height - y); - retSize += _vm->_dataio->readData(handle, (char *) srcDesc->vidPtr, destDesc->width * 25); - _vm->_video->drawSprite(srcDesc, destDesc, 0, 0, destDesc->width - 1, height - 1, 0, y, 0); - } - _vm->_video->freeSurfDesc(srcDesc); - } else if (((dataVar >> 2) == 59) && (size == 4)) { + if (((dataVar >> 2) == 59) && (size == 4)) { retSize = _vm->_dataio->readData(handle, tmp, 4); WRITE_VAR(59, READ_LE_UINT32(tmp)); } else @@ -1603,7 +1572,7 @@ bool Inter_v2::o2_playSound(char &cmdCount, int16 &counter, int16 &retFlag) { // loc_E2F3 if ((_vm->_game->_soundTypes[index] & 8)) { if (_vm->_adlib) { - _vm->_adlib->load((byte *) _vm->_game->_soundSamples[index], index); + _vm->_adlib->load((byte *) _vm->_game->_soundSamples[index]->data, index); _vm->_adlib->setRepeating(repCount - 1); _vm->_adlib->startPlay(); } diff --git a/engines/gob/parse_v2.cpp b/engines/gob/parse_v2.cpp index 6947bfe766..132adfa037 100644 --- a/engines/gob/parse_v2.cpp +++ b/engines/gob/parse_v2.cpp @@ -114,7 +114,6 @@ int16 Parse_v2::parseValExpr(unsigned stopToken) { int16 brackPos; static int16 flag = 0; int16 oldflag; - int16 foo; oldflag = flag; if (flag == 0) { @@ -189,8 +188,7 @@ int16 Parse_v2::parseValExpr(unsigned stopToken) { break; case 24: - foo = _vm->_inter->load16(); - *valPtr = READ_VARO_UINT16(foo * 4); + *valPtr = READ_VARO_UINT16(_vm->_inter->load16() * 4); break; case 25: @@ -441,7 +439,7 @@ int16 Parse_v2::parseExpr(char stopToken, byte *arg_2) { case 21: *operPtr = 20; - *valPtr = *((int8 *) _vm->_global->_inter_execPtr++); + *valPtr = (int8) (*_vm->_global->_inter_execPtr++); break; case 22: |