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authorPaul Gilbert2018-03-06 07:11:33 -0500
committerPaul Gilbert2018-03-06 07:11:33 -0500
commitb2811fa5673de51a6c1198a10d43e7b5f5218df5 (patch)
treeb8de43b05eba068d4e974f4d0c8b8915657f1969
parenta461a39e4a864a0e850e72322e8771db188b7d4a (diff)
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XEEN: Change setMusicVolume to setMusicPercent for better range clarity
-rw-r--r--engines/xeen/locations.cpp20
-rw-r--r--engines/xeen/sound.cpp11
-rw-r--r--engines/xeen/sound.h5
-rw-r--r--engines/xeen/worldofxeen/clouds_cutscenes.cpp7
-rw-r--r--engines/xeen/worldofxeen/darkside_cutscenes.cpp17
5 files changed, 34 insertions, 26 deletions
diff --git a/engines/xeen/locations.cpp b/engines/xeen/locations.cpp
index 4a9abf073d..bf724ae8d0 100644
--- a/engines/xeen/locations.cpp
+++ b/engines/xeen/locations.cpp
@@ -1336,7 +1336,7 @@ int ReaperCutscene::show() {
}
}
- sound.setMusicVolume(48);
+ sound.setMusicPercent(38);
sprites1.draw(0, 0, Common::Point(0, 0));
if (_isDarkCc) {
sprites1.draw(0, 1, Common::Point(160, 0));
@@ -1433,7 +1433,7 @@ exit:
// Restore game screen
sound.stopSound();
- sound.setMusicVolume(95);
+ sound.setMusicPercent(75);
screen.loadBackground("back.raw");
intf.drawParty(false);
@@ -1641,7 +1641,7 @@ int GolemCutscene::show() {
if (g_vm->shouldExit() || _buttonValue)
goto exit;
}
- sound.setMusicVolume(48);
+ sound.setMusicPercent(38);
sound.playSound(_mazeFlag ? "golem15.voc" : "golem13.voc");
do {
@@ -1729,7 +1729,7 @@ int GolemCutscene::show() {
goto exit;
}
- sound.setMusicVolume(95);
+ sound.setMusicPercent(75);
if (!_mazeFlag) {
for (int idx = 0; !g_vm->shouldExit() && idx < (_isDarkCc ? 9 : 12); ++idx) {
@@ -1756,7 +1756,7 @@ exit:
setNewLocation();
// Restore game screen
- sound.setMusicVolume(95);
+ sound.setMusicPercent(75);
sound.stopSound();
screen.loadBackground("back.raw");
@@ -1939,7 +1939,7 @@ int DwarfCutscene::show() {
goto exit;
}
- sound.setMusicVolume(48);
+ sound.setMusicPercent(38);
screen.blitFrom(savedBg);
sprites2.draw(0, 0);
windows[0].update();
@@ -1999,7 +1999,7 @@ exit:
setNewLocation();
// Restore game screen
- sound.setMusicVolume(95);
+ sound.setMusicPercent(75);
sound.stopSound();
screen.loadBackground("back.raw");
@@ -2140,7 +2140,7 @@ int SphinxCutscene::show() {
goto exit;
}
- sound.setMusicVolume(48);
+ sound.setMusicPercent(38);
for (int idx = 0; idx < (_mazeFlag ? 3 : 2); ++idx) {
switch (idx) {
@@ -2172,7 +2172,7 @@ int SphinxCutscene::show() {
sprites1.draw(0, 1, Common::Point(160, 0));
}
- sound.setMusicVolume(95);
+ sound.setMusicPercent(75);
if (!_mazeFlag) {
for (int idx = 0; idx < 8; ++idx) {
@@ -2198,7 +2198,7 @@ exit:
setNewLocation();
// Restore game screen
- sound.setMusicVolume(95);
+ sound.setMusicPercent(75);
screen.loadBackground("back.raw");
intf.drawParty(false);
intf.draw3d(false, false);
diff --git a/engines/xeen/sound.cpp b/engines/xeen/sound.cpp
index a82901efe6..01d65f743e 100644
--- a/engines/xeen/sound.cpp
+++ b/engines/xeen/sound.cpp
@@ -29,7 +29,7 @@
namespace Xeen {
Sound::Sound(Audio::Mixer *mixer) : _mixer(mixer), _fxOn(true), _musicOn(true),
- _songData(nullptr), _effectsData(nullptr), _musicSide(0) {
+ _songData(nullptr), _effectsData(nullptr), _musicSide(0), _musicPercent(100) {
_SoundDriver = new AdlibSoundDriver();
}
@@ -81,6 +81,7 @@ void Sound::stopAllAudio() {
stopSong();
stopFX();
stopSound();
+ setMusicPercent(100);
}
void Sound::setFxOn(bool isOn) {
@@ -191,4 +192,12 @@ bool Sound::isMusicPlaying() const {
return _SoundDriver->isPlaying();
}
+void Sound::setMusicPercent(byte percent) {
+ assert(percent <= 100);
+ _musicPercent = percent;
+
+ songCommand(SET_VOLUME, (int)percent * 127 / 100);
+}
+
+
} // End of namespace Xeen
diff --git a/engines/xeen/sound.h b/engines/xeen/sound.h
index e0629170ef..91a1fa79c8 100644
--- a/engines/xeen/sound.h
+++ b/engines/xeen/sound.h
@@ -39,6 +39,7 @@ private:
const byte *_songData;
Audio::Mixer *_mixer;
Audio::SoundHandle _soundHandle;
+ byte _musicPercent;
private:
/**
* Loads effects data that was embedded in the music driver
@@ -84,9 +85,9 @@ public:
void restartSong() { songCommand(RESTART_SONG); }
/**
- * Sets the music volume
+ * Sets the in-game music volume percent. This is separate from the ScummVM volume
*/
- void setMusicVolume(byte volume) { songCommand(SET_VOLUME, volume); }
+ void setMusicPercent(byte percent);
/**
* Plays a song
diff --git a/engines/xeen/worldofxeen/clouds_cutscenes.cpp b/engines/xeen/worldofxeen/clouds_cutscenes.cpp
index 436abb3b42..6662cbae29 100644
--- a/engines/xeen/worldofxeen/clouds_cutscenes.cpp
+++ b/engines/xeen/worldofxeen/clouds_cutscenes.cpp
@@ -44,7 +44,6 @@ bool CloudsCutscenes::showCloudsIntro() {
bool seenIntro = showCloudsTitle() && showCloudsIntroInner();
sound.stopAllAudio();
- sound.setMusicVolume(100);
screen.freePages();
return seenIntro;
@@ -247,7 +246,7 @@ bool CloudsCutscenes::showCloudsIntroInner() {
if (doScroll(false, true))
return false;
- sound.setMusicVolume(75);
+ sound.setMusicPercent(60);
screen.restoreBackground();
screen.update();
resetSubtitles(0, 1);
@@ -523,7 +522,7 @@ bool CloudsCutscenes::showCloudsEnding1() {
WAIT(3);
}
- sound.setMusicVolume(75);
+ sound.setMusicPercent(60);
// Alamar's monologue
for (int idx = 0; idx < 3; ++idx) {
@@ -570,7 +569,7 @@ bool CloudsCutscenes::showCloudsEnding1() {
// Laugh
sound.playSound("darklaff.voc");
- sound.setMusicVolume(95);
+ sound.setMusicPercent(75);
// Alamar fade out
for (int idx = 12; idx >= 0; --idx) {
diff --git a/engines/xeen/worldofxeen/darkside_cutscenes.cpp b/engines/xeen/worldofxeen/darkside_cutscenes.cpp
index 171ce06f2a..488161edae 100644
--- a/engines/xeen/worldofxeen/darkside_cutscenes.cpp
+++ b/engines/xeen/worldofxeen/darkside_cutscenes.cpp
@@ -95,7 +95,7 @@ bool DarkSideCutscenes::showDarkSideTitle(bool seenIntro) {
screen.horizMerge(0);
screen.fadeIn();
- sound.setMusicVolume(0x5f);
+ sound.setMusicPercent(75);
sound.playFX(1);
// Initial loop for dragon roaring
@@ -191,7 +191,6 @@ bool DarkSideCutscenes::showDarkSideIntro(bool seenIntro) {
}
sound.stopAllAudio();
- sound.setMusicVolume(100);
screen.freePages();
return seenIntro;
@@ -247,7 +246,7 @@ bool DarkSideCutscenes::showDarkSideIntro1() {
};
// Play the intro music
- sound.setMusicVolume(95);
+ sound.setMusicPercent(75);
sound.playSong("bigtheme.m");
screen.loadBackground("jvc.raw");
@@ -299,7 +298,7 @@ bool DarkSideCutscenes::showDarkSideIntro1() {
screen.saveBackground();
screen.freePages();
- WAIT(30);
+ WAIT(20);
// Zoom into the Pharoah's base closeup view
for (int idx = 14; idx >= 0 && !_vm->shouldExit(); --idx) {
@@ -307,7 +306,7 @@ bool DarkSideCutscenes::showDarkSideIntro1() {
pyraTop.draw(0, 1, Common::Point(XLIST2[idx], YLIST1[idx]), 0, idx);
if (idx == 2)
- sound.setMusicVolume(48);
+ sound.setMusicPercent(38);
WAIT(2);
}
@@ -724,7 +723,7 @@ bool DarkSideCutscenes::showDarkSideIntro3() {
sound.playFX(0);
screen.fadeOut();
- sound.setMusicVolume(95);
+ sound.setMusicPercent(75);
screen.loadBackground("bird.raw");
screen.saveBackground();
screen.fadeIn();
@@ -1193,7 +1192,7 @@ bool DarkSideCutscenes::showDarkSideEnding2() {
// Closeup of side of Alamar's helmet
SpriteResource sc11("sc11.end");
- sound.setMusicVolume(95);
+ sound.setMusicPercent(75);
sound.playSong("dngon2.m");
screen.fadeOut();
screen.loadBackground("blank.raw");
@@ -1241,7 +1240,7 @@ bool DarkSideCutscenes::showDarkSideEnding2() {
// I'm ready for you this time
SpriteResource sc13("sc13.end");
resetSubtitles(26);
- sound.setMusicVolume(48);
+ sound.setMusicPercent(38);
for (int idx = 0; idx < 16; ++idx) {
if (idx == 1)
@@ -1430,7 +1429,7 @@ bool DarkSideCutscenes::showDarkSideEnding3() {
// Corak waving his hands
SpriteResource sc20("sc20.end");
- sound.setMusicVolume(95);
+ sound.setMusicPercent(75);
sound.playSong("sf17.m");
screen.loadBackground("blank.raw");
screen.saveBackground();