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author | Bastien Bouclet | 2018-05-10 16:04:49 +0200 |
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committer | Bastien Bouclet | 2018-05-10 16:06:40 +0200 |
commit | b2ba147d9655dbe8a165a4fafab0faf4bc4686fa (patch) | |
tree | 88fcae81c5d7f7d0d917306123d62551280682ad | |
parent | 9729b099191e73d5958dbe13820a40f95d91dbcf (diff) | |
download | scummvm-rg350-b2ba147d9655dbe8a165a4fafab0faf4bc4686fa.tar.gz scummvm-rg350-b2ba147d9655dbe8a165a4fafab0faf4bc4686fa.tar.bz2 scummvm-rg350-b2ba147d9655dbe8a165a4fafab0faf4bc4686fa.zip |
MOHAWK: RIVEN: Hide the mouse cursor after pressing a prison code button
It now matches the behavior of the original engine.
Fixes #10521.
-rw-r--r-- | engines/mohawk/riven_stacks/pspit.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/mohawk/riven_stacks/pspit.cpp b/engines/mohawk/riven_stacks/pspit.cpp index a3134754b4..37d159ff94 100644 --- a/engines/mohawk/riven_stacks/pspit.cpp +++ b/engines/mohawk/riven_stacks/pspit.cpp @@ -83,7 +83,9 @@ void PSpit::catherineIdleTimer() { void PSpit::xpisland990_elevcombo(const ArgumentArray &args) { // Play button sound based on args[0] _vm->_sound->playSound(args[0] + 5); + _vm->_cursor->hideCursor(); _vm->delay(500); + _vm->_cursor->showCursor(); // It is impossible to get here if Gehn is not trapped. However, // the original also disallows brute forcing the ending if you have |