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authorJordi Vilalta Prat2008-05-14 17:26:05 +0000
committerJordi Vilalta Prat2008-05-14 17:26:05 +0000
commitb35941c3c2da0b1c184390ee601689cedebdb32c (patch)
tree3ab8b9ca06d5e4ed0f7039fd24c863fa5d83751f
parentc834bbba0698a8d7671c1bfc16ce8b3d65eab85a (diff)
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Added plugin priority so there's just one plugin that provides a module functionality.
svn-id: r32121
-rw-r--r--base/plugins.cpp30
-rw-r--r--base/plugins.h7
2 files changed, 23 insertions, 14 deletions
diff --git a/base/plugins.cpp b/base/plugins.cpp
index 7dae94e006..ac8e498469 100644
--- a/base/plugins.cpp
+++ b/base/plugins.cpp
@@ -317,16 +317,26 @@ bool PluginManager::tryLoadPlugin(Plugin *plugin) {
assert(plugin);
// Try to load the plugin
if (plugin->loadPlugin()) {
- // If successful, add it to the list of known plugins and return.
- _plugins[plugin->getType()].push_back(plugin);
-
- // TODO/FIXME: We should perform some additional checks here:
- // * Check for some kind of "API version" (possibly derived from the
- // SVN tree revision?)
- // * If two plugins provide the same engine, we should only load one.
- // To detect this situation, we could just compare the plugin name.
- // To handle it, simply prefer modules loaded earlier to those coming.
- // Or vice versa... to be determined... :-)
+ // The plugin is valid, see if it provides the same module as an
+ // already loaded one and should replace it.
+ bool found = false;
+
+ PluginList::iterator pl = _plugins[plugin->getType()].begin();
+ while (!found && pl != _plugins[plugin->getType()].end()) {
+ if (!strcmp(plugin->getName(), (*pl)->getName())) {
+ // Found a duplicated module. Replace the old one.
+ found = true;
+ delete *pl;
+ *pl = plugin;
+ debug(1, "Replaced the duplicated plugin: '%s'", plugin->getName());
+ }
+ pl++;
+ }
+
+ if (!found) {
+ // If it provides a new module, just add it to the list of known plugins.
+ _plugins[plugin->getType()].push_back(plugin);
+ }
return true;
} else {
diff --git a/base/plugins.h b/base/plugins.h
index b64334074c..d03a240922 100644
--- a/base/plugins.h
+++ b/base/plugins.h
@@ -27,9 +27,8 @@
#define BASE_PLUGINS_H
#include "common/error.h"
-#include "common/list.h"
#include "common/singleton.h"
-#include "base/game.h"
+#include "common/util.h"
#ifdef DYNAMIC_MODULES
#include "common/fs.h"
@@ -69,7 +68,7 @@ enum PluginType {
};
// TODO: Make the engine API version depend on ScummVM's version
-// because of the backlinking
+// because of the backlinking (posibly from the SVN revision)
#define PLUGIN_TYPE_ENGINE_VERSION 1
#define PLUGIN_TYPE_MIDI_VERSION 1
@@ -274,7 +273,7 @@ protected:
* managing all Plugin class instances, and unloading them.
*/
class PluginManager : public Common::Singleton<PluginManager> {
- typedef Common::List<PluginProvider *> ProviderList;
+ typedef Common::Array<PluginProvider *> ProviderList;
private:
PluginList _plugins[PLUGIN_TYPE_MAX];
ProviderList _providers;