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author | Max Horn | 2006-04-25 21:37:53 +0000 |
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committer | Max Horn | 2006-04-25 21:37:53 +0000 |
commit | b36a5afbd841df965151716fda4c06485ac8901b (patch) | |
tree | 440f30073b0528dd3110ba042ed6c46a46305449 | |
parent | e9332e41d6508bd143df2e1e2fa31e8434011552 (diff) | |
download | scummvm-rg350-b36a5afbd841df965151716fda4c06485ac8901b.tar.gz scummvm-rg350-b36a5afbd841df965151716fda4c06485ac8901b.tar.bz2 scummvm-rg350-b36a5afbd841df965151716fda4c06485ac8901b.zip |
Files that are *not* 00.LFL or 000.LFL indicate V5+ games -> teach the detector about that
svn-id: r22159
-rw-r--r-- | engines/scumm/plugin.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/scumm/plugin.cpp b/engines/scumm/plugin.cpp index f2255db8f5..455fec01e3 100644 --- a/engines/scumm/plugin.cpp +++ b/engines/scumm/plugin.cpp @@ -1186,6 +1186,10 @@ void detectGames(const FSList &fslist, Common::List<DetectorResult> &results, co } else continue; } else { + // Must be a V5+ game + if (g->version < 5) + continue; + // So at this point the gameid is determined, but not necessarily // the variant! |