diff options
author | Paul Gilbert | 2016-04-21 22:13:44 -0400 |
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committer | Paul Gilbert | 2016-07-10 16:11:38 -0400 |
commit | b398a5001bb128c5e53d6ac5426b926de6b73893 (patch) | |
tree | ab3fd6f73bf07cf4e2f951ae788fba89f5361730 | |
parent | a8f8e4b69eab768f38d5cd73ceecce03bd096a4d (diff) | |
download | scummvm-rg350-b398a5001bb128c5e53d6ac5426b926de6b73893.tar.gz scummvm-rg350-b398a5001bb128c5e53d6ac5426b926de6b73893.tar.bz2 scummvm-rg350-b398a5001bb128c5e53d6ac5426b926de6b73893.zip |
TITANIC: Implementing CPetLoad and CPetSave
-rw-r--r-- | engines/titanic/core/game_object.h | 10 | ||||
-rw-r--r-- | engines/titanic/pet_control/pet_element.cpp | 2 | ||||
-rw-r--r-- | engines/titanic/pet_control/pet_element.h | 9 | ||||
-rw-r--r-- | engines/titanic/pet_control/pet_glyphs.h | 33 | ||||
-rw-r--r-- | engines/titanic/pet_control/pet_load.cpp | 21 | ||||
-rw-r--r-- | engines/titanic/pet_control/pet_load.h | 31 | ||||
-rw-r--r-- | engines/titanic/pet_control/pet_load_save.cpp | 155 | ||||
-rw-r--r-- | engines/titanic/pet_control/pet_load_save.h | 86 | ||||
-rw-r--r-- | engines/titanic/pet_control/pet_quit.cpp | 4 | ||||
-rw-r--r-- | engines/titanic/pet_control/pet_quit.h | 6 | ||||
-rw-r--r-- | engines/titanic/pet_control/pet_save.cpp | 30 | ||||
-rw-r--r-- | engines/titanic/pet_control/pet_save.h | 35 | ||||
-rw-r--r-- | engines/titanic/pet_control/pet_text.cpp | 5 | ||||
-rw-r--r-- | engines/titanic/pet_control/pet_text.h | 2 |
14 files changed, 413 insertions, 16 deletions
diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h index b987606a4c..94c3e5418d 100644 --- a/engines/titanic/core/game_object.h +++ b/engines/titanic/core/game_object.h @@ -107,11 +107,6 @@ protected: void makeDirty(const Rect &r); /** - * Marks the area occupied by the object as dirty, requiring re-rendering - */ - void makeDirty(); - - /** * Sets a new area in the PET */ void setPetArea(PetArea newArea) const; @@ -321,6 +316,11 @@ public: * Returns the object's frame number */ int getFrameNumber() const { return _frameNumber; } + + /** + * Marks the area occupied by the object as dirty, requiring re-rendering + */ + void makeDirty(); }; } // End of namespace Titanic diff --git a/engines/titanic/pet_control/pet_element.cpp b/engines/titanic/pet_control/pet_element.cpp index 032e7fc7a0..db6b122c94 100644 --- a/engines/titanic/pet_control/pet_element.cpp +++ b/engines/titanic/pet_control/pet_element.cpp @@ -33,7 +33,7 @@ void CPetElement::getBounds(Rect *rect) { *rect = Rect(); } -bool CPetElement::proc6(const Point &pt) { +bool CPetElement::highlightBounds(const Point &pt) { bool result = _bounds.contains(pt); if (result) setMode(MODE_SELECTED); diff --git a/engines/titanic/pet_control/pet_element.h b/engines/titanic/pet_control/pet_element.h index 8aec1fbcf6..7ee28368b2 100644 --- a/engines/titanic/pet_control/pet_element.h +++ b/engines/titanic/pet_control/pet_element.h @@ -69,7 +69,14 @@ public: */ virtual void getBounds(Rect *rect); - virtual bool proc6(const Point &pt); + /** + * Highlights the element if the cursor is on it + */ + virtual bool highlightBounds(const Point &pt); + + /** + * Handles processing mouse button messages + */ virtual bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); /** diff --git a/engines/titanic/pet_control/pet_glyphs.h b/engines/titanic/pet_control/pet_glyphs.h index adc7ceb5e8..9d2f283af4 100644 --- a/engines/titanic/pet_control/pet_glyphs.h +++ b/engines/titanic/pet_control/pet_glyphs.h @@ -23,6 +23,7 @@ #ifndef TITANIC_PET_GLYPHS_H #define TITANIC_PET_GLYPHS_H +#include "common/keyboard.h" #include "titanic/core/list.h" #include "titanic/pet_control/pet_gfx_element.h" #include "titanic/support/rect.h" @@ -109,17 +110,41 @@ public: */ virtual Rect getBounds() { return Rect(); } - virtual int proc16() { return 0; } + /** + * Checks and updates any highlight of the glyph or any contextual + * information it displays + */ + virtual bool checkHighlight(const Point &pt) { return false; } + virtual int proc17() { return 0; } virtual int proc18() { return 0; } virtual int proc19() { return 0; } + + /** + * Handles mouse button messages + */ virtual bool MouseButtonDownMsg(CMouseButtonDownMsg *msg) { return false; } + virtual int proc21() { return 0; } virtual int proc22() { return 0; } - virtual int proc23() { return 0; } + + /** + * Handles keypresses when the glyph is focused + */ + virtual bool KeyCharMsg(Common::KeyCode key) { return false; } + virtual int proc24() { return 0; } - virtual void proc25() {} - virtual void proc26() {} + + /** + * Unhighlight any currently highlighted element + */ + virtual void unhighlightCurrent() {} + + /** + * Highlight any currently highlighted element + */ + virtual void highlightCurrent() {} + virtual void proc27() {} virtual void proc28() {} virtual int proc29() { return 0; } diff --git a/engines/titanic/pet_control/pet_load.cpp b/engines/titanic/pet_control/pet_load.cpp index 1008425604..f4be690bd2 100644 --- a/engines/titanic/pet_control/pet_load.cpp +++ b/engines/titanic/pet_control/pet_load.cpp @@ -21,8 +21,29 @@ */ #include "titanic/pet_control/pet_load.h" +#include "titanic/pet_control/pet_control.h" namespace Titanic { +bool CPetLoad::reset() { + CPetLoadSave::reset(); + + CPetControl *pet = getPetControl(); + if (pet) { + setName("PetLoad", pet); + _btnLoadSave.reset("PetLoadOut", pet, MODE_UNSELECTED); + _btnLoadSave.reset("PetLoadIn", pet, MODE_SELECTED); + } + + return true; +} + +void CPetLoad::getTooltip(CPetText *text) { + text->setText("Load the game."); +} + +void CPetLoad::execute() { + warning("TODO: CPetLoad::execute"); +} } // End of namespace Titanic diff --git a/engines/titanic/pet_control/pet_load.h b/engines/titanic/pet_control/pet_load.h index 297cb97c54..093fca0977 100644 --- a/engines/titanic/pet_control/pet_load.h +++ b/engines/titanic/pet_control/pet_load.h @@ -28,6 +28,37 @@ namespace Titanic { class CPetLoad : public CPetLoadSave { +public: + /** + * Reset the glyph + */ + virtual bool reset(); + + /** + * Highlight any currently highlighted element + */ + virtual void highlightCurrent() { resetSlots(); } + + /** + * Returns the tooltip text for when the glyph is selected + */ + virtual void getTooltip(CPetText *text); + + /** + * Highlights a save slot + */ + virtual void highlightSave(int index) {} + + /** + * Unhighlight a save slot + */ + virtual void unhighlightSave(int index) {} + + /** + * Executes the loading or saving + */ + virtual void execute(); + }; } // End of namespace Titanic diff --git a/engines/titanic/pet_control/pet_load_save.cpp b/engines/titanic/pet_control/pet_load_save.cpp index 7660b717c6..4ebe9d03b0 100644 --- a/engines/titanic/pet_control/pet_load_save.cpp +++ b/engines/titanic/pet_control/pet_load_save.cpp @@ -21,8 +21,163 @@ */ #include "titanic/pet_control/pet_load_save.h" +#include "titanic/pet_control/pet_control.h" +#include "titanic/core/project_item.h" namespace Titanic { +int CPetLoadSave::_savegameSlotNum; + +bool CPetLoadSave::setup(CPetControl *petControl, CPetGlyphs *owner) { + CPetGlyph::setup(petControl, owner); + _savegameSlotNum = -1; + + for (int idx = 0; idx < SAVEGAME_SLOTS_COUNT; ++idx) { + Rect slotRect = getSlotBounds(idx); + _slotNames[idx].setBounds(slotRect); + _slotNames[idx].resize(3); + _slotNames[idx].set30(22); + _slotNames[idx].setHasBorder(false); + _slotNames[idx].setup(); + } + + Rect r1(0, 0, 68, 52); + r1.moveTo(496, 388); + _btnLoadSave.setBounds(r1); + + Rect r2(0, 0, 168, 78); + r2.moveTo(309, 377); + _gutter.setBounds(r2); + return true; +} + +bool CPetLoadSave::reset() { + highlightChange(); + + CPetControl *pet = getPetControl(); + if (pet) { + _gutter.reset("PetSaveGutter", pet, MODE_UNSELECTED); + } + + return true; +} + +void CPetLoadSave::draw2(CScreenManager *screenManager) { + _gutter.draw(screenManager); + + for (int idx = 0; idx < SAVEGAME_SLOTS_COUNT; ++idx) + _slotNames[idx].draw(screenManager); + + _btnLoadSave.draw(screenManager); +} + +bool CPetLoadSave::checkHighlight(const Point &pt) { + if (_btnLoadSave.highlightBounds(pt)) + return true; + + checkSlotsHighlight(pt); + return false; +} + +bool CPetLoadSave::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { + if (_btnLoadSave.MouseButtonDownMsg(msg)) { + execute(); + resetSlots(); + return true; + } else { + return false; + } +} + +bool CPetLoadSave::KeyCharMsg(Common::KeyCode key) { + switch (key) { + case Common::KEYCODE_TAB: + case Common::KEYCODE_DOWN: + case Common::KEYCODE_KP2: + if (_savegameSlotNum != -1) { + highlightSlot((_savegameSlotNum + 1) % 5); + getPetControl()->makeDirty(); + } + return true; + + case Common::KEYCODE_UP: + case Common::KEYCODE_KP8: + if (_savegameSlotNum != -1) { + int slotNum = --_savegameSlotNum; + highlightSlot((slotNum == -1) ? SAVEGAME_SLOTS_COUNT - 1 : slotNum); + getPetControl()->makeDirty(); + } + return true; + + case Common::KEYCODE_RETURN: + case Common::KEYCODE_KP_ENTER: + execute(); + return true; + + default: + return false; + } +} + +Rect CPetLoadSave::getSlotBounds(int index) { + return Rect(323, 376 + index * 16, 473, 392 + index * 16); +} + +void CPetLoadSave::resetSlots() { + CPetControl *pet = getPetControl(); + CProjectItem *project = pet ? pet->getRoot() : nullptr; + + for (int idx = 0; idx < SAVEGAME_SLOTS_COUNT; ++idx) { + _slotNames[idx].setText("Empty"); + + if (project) { + warning("TODO: Get savegame name"); + } + } + + highlightSlot(_savegameSlotNum); +} + +void CPetLoadSave::highlightSlot(int index) { + unhighlightSave(_savegameSlotNum); + _savegameSlotNum = index; + highlightChange(); + highlightSave(_savegameSlotNum); +} + +void CPetLoadSave::highlightChange() { + CPetSection *section = getPetSection(); + + uint col = section ? section->getColor(3) : 0; + for (int idx = 0; idx < SAVEGAME_SLOTS_COUNT; ++idx) + _slotNames[idx].setColor(col); + + // TODO: Unknown if check + if (true) { + col = section ? section->getColor(4) : 0; + _slotNames[_savegameSlotNum].setColor(0, col); + } +} + +bool CPetLoadSave::checkSlotsHighlight(const Point &pt) { + for (int idx = 0; idx < SAVEGAME_SLOTS_COUNT; ++idx) { + if (isSlotHighlighted(idx, pt)) { + highlightSlot(idx); + return true; + } + } + + return false; +} + +bool CPetLoadSave::isSlotHighlighted(int index, const Point &pt) { + Rect r = getSlotBounds(index); + if (r.contains(pt)) { + highlightSlot(index); + return true; + } else { + return false; + } +} } // End of namespace Titanic diff --git a/engines/titanic/pet_control/pet_load_save.h b/engines/titanic/pet_control/pet_load_save.h index 780fd75af0..ef7e54a3f2 100644 --- a/engines/titanic/pet_control/pet_load_save.h +++ b/engines/titanic/pet_control/pet_load_save.h @@ -24,14 +24,96 @@ #define TITANIC_PET_LOAD_SAVE_H #include "titanic/pet_control/pet_glyphs.h" +#include "titanic/pet_control/pet_text.h" namespace Titanic { +#define SAVEGAME_SLOTS_COUNT 5 + class CPetLoadSave : public CPetGlyph { +private: + /** + * Get the rect area for a given savegame name will be displayed in + */ + Rect getSlotBounds(int index); + + /** + * Highlight one of the slots + */ + void highlightSlot(int index); + + /** + * Called when savegame slot highlight changes or the view is reset + */ + void highlightChange(); + + /** + * Check for whether a slot is under the passed point + */ + bool checkSlotsHighlight(const Point &pt); + + /** + * Checks if a point is within a given saveame slot + */ + bool isSlotHighlighted(int index, const Point &pt); +protected: + CPetText _slotNames[SAVEGAME_SLOTS_COUNT]; + CPetGfxElement _btnLoadSave; + CPetGfxElement _gutter; + static int _savegameSlotNum; protected: - CPetGfxElement _element1; - CPetGfxElement _element2; + /** + * Reset the slot names list + */ + void resetSlots(); public: + /** + * Setup the glyph + */ + virtual bool setup(CPetControl *petControl, CPetGlyphs *owner); + + /** + * Reset the glyph + */ + virtual bool reset(); + + /** + * Handles any secondary drawing of the glyph + */ + virtual void draw2(CScreenManager *screenManager); + + /** + * Checks and updates any highlight of the glyph or any contextual + * information it displays + */ + virtual bool checkHighlight(const Point &pt); + + /** + * Handles mouse button messages + */ + virtual bool MouseButtonDownMsg(CMouseButtonDownMsg *msg); + + /** + * Handles keypresses when the glyph is focused + */ + virtual bool KeyCharMsg(Common::KeyCode key); + + virtual void resetSaves() { resetSlots(); } + + /** + * Highlights a save slot + */ + virtual void highlightSave(int index) = 0; + + /** + * Unhighlight a save slot + */ + virtual void unhighlightSave(int index) = 0; + + /** + * Executes the loading or saving + */ + virtual void execute() = 0; }; } // End of namespace Titanic diff --git a/engines/titanic/pet_control/pet_quit.cpp b/engines/titanic/pet_control/pet_quit.cpp index c3d6e4e40d..be7257f209 100644 --- a/engines/titanic/pet_control/pet_quit.cpp +++ b/engines/titanic/pet_control/pet_quit.cpp @@ -66,8 +66,8 @@ void CPetQuit::draw2(CScreenManager *screenManager) { _btnYes.draw(screenManager); } -bool CPetQuit::proc16(const Point &pt) { - return !_btnYes.proc6(pt); +bool CPetQuit::checkHighlight(const Point &pt) { + return !_btnYes.highlightBounds(pt); } bool CPetQuit::mouseButtonDownMsg(CMouseButtonDownMsg *msg) { diff --git a/engines/titanic/pet_control/pet_quit.h b/engines/titanic/pet_control/pet_quit.h index 213ed450d4..cfe3e6fb76 100644 --- a/engines/titanic/pet_control/pet_quit.h +++ b/engines/titanic/pet_control/pet_quit.h @@ -49,7 +49,11 @@ public: */ virtual void draw2(CScreenManager *screenManager); - virtual bool proc16(const Point &pt); + /** + * Checks and updates any highlight of the glyph or any contextual + * information it displays + */ + virtual bool checkHighlight(const Point &pt); virtual bool mouseButtonDownMsg(CMouseButtonDownMsg *msg); diff --git a/engines/titanic/pet_control/pet_save.cpp b/engines/titanic/pet_control/pet_save.cpp index d8835e1920..a2e458b52a 100644 --- a/engines/titanic/pet_control/pet_save.cpp +++ b/engines/titanic/pet_control/pet_save.cpp @@ -21,7 +21,37 @@ */ #include "titanic/pet_control/pet_save.h" +#include "titanic/pet_control/pet_control.h" namespace Titanic { +bool CPetSave::reset() { + CPetLoadSave::reset(); + + CPetControl *pet = getPetControl(); + if (pet) { + setName("PetSave", pet); + _btnLoadSave.reset("PetSaveOut", pet, MODE_UNSELECTED); + _btnLoadSave.reset("PetSaveIn", pet, MODE_SELECTED); + } + + return true; +} + +void CPetSave::getTooltip(CPetText *text) { + text->setText("Save the game."); +} + +void CPetSave::highlightSave(int index) { + warning("TODO: CPetSave::highlightSave"); +} + +void CPetSave::unhighlightSave(int index) { + warning("TODO: CPetSave::unhighlightSave"); +} + +void CPetSave::execute() { + warning("TODO: CPetSave::execute"); +} + } // End of namespace Titanic diff --git a/engines/titanic/pet_control/pet_save.h b/engines/titanic/pet_control/pet_save.h index 21e59cbf96..006b2cd95a 100644 --- a/engines/titanic/pet_control/pet_save.h +++ b/engines/titanic/pet_control/pet_save.h @@ -28,6 +28,41 @@ namespace Titanic { class CPetSave : public CPetLoadSave { +public: + /** + * Reset the glyph + */ + virtual bool reset(); + + /** + * Unhighlight any currently highlighted element + */ + virtual void unhighlightCurrent() { unhighlightSave(_savegameSlotNum); } + + /** + * Highlight any currently highlighted element + */ + virtual void highlightCurrent() { highlightSave(_savegameSlotNum); } + + /** + * Returns the tooltip text for when the glyph is selected + */ + virtual void getTooltip(CPetText *text); + + /** + * Highlights a save slot + */ + virtual void highlightSave(int index); + + /** + * Unhighlight a save slot + */ + virtual void unhighlightSave(int index); + + /** + * Executes the loading or saving + */ + virtual void execute(); }; } // End of namespace Titanic diff --git a/engines/titanic/pet_control/pet_text.cpp b/engines/titanic/pet_control/pet_text.cpp index af00473050..faa25d05ad 100644 --- a/engines/titanic/pet_control/pet_text.cpp +++ b/engines/titanic/pet_control/pet_text.cpp @@ -174,4 +174,9 @@ void CPetText::setColor(uint col) { _textB = (col >> 16) & 0xff; } +void CPetText::set30(int val) { + if (val >= -1 && val < 257) + _field30 = val; +} + } // End of namespace Titanic diff --git a/engines/titanic/pet_control/pet_text.h b/engines/titanic/pet_control/pet_text.h index 55416fdc7d..17707117e5 100644 --- a/engines/titanic/pet_control/pet_text.h +++ b/engines/titanic/pet_control/pet_text.h @@ -119,6 +119,8 @@ public: * Set text color */ void setColor(uint col); + + void set30(int val); }; } // End of namespace Titanic |