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authorBastien Bouclet2016-07-24 14:14:50 +0200
committerBastien Bouclet2016-07-24 14:17:45 +0200
commitb51589e99385bea99e06b3feb184d3b516ecee8a (patch)
treee1c5bf690a2afab052400bf7d00ade32d2217fd5
parentafcf31f194961f80538d8471e6dbed6adc9c7ac3 (diff)
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MOHAWK: Make sure the cursor is visible after loading in Myst
Fixes #7164.
-rw-r--r--engines/mohawk/myst_state.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/mohawk/myst_state.cpp b/engines/mohawk/myst_state.cpp
index 4324d6bde5..213a976413 100644
--- a/engines/mohawk/myst_state.cpp
+++ b/engines/mohawk/myst_state.cpp
@@ -120,6 +120,7 @@ bool MystGameState::load(int slot) {
_vm->changeToStack(kIntroStack, 5, 0, 0);
// Set our default cursor
+ _vm->_cursor->showCursor();
if (_globals.heldPage == 0 || _globals.heldPage > 13)
_vm->setMainCursor(kDefaultMystCursor);
else if (_globals.heldPage < 7)