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author | Bastien Bouclet | 2016-07-24 14:14:50 +0200 |
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committer | Bastien Bouclet | 2016-07-24 14:17:45 +0200 |
commit | b51589e99385bea99e06b3feb184d3b516ecee8a (patch) | |
tree | e1c5bf690a2afab052400bf7d00ade32d2217fd5 | |
parent | afcf31f194961f80538d8471e6dbed6adc9c7ac3 (diff) | |
download | scummvm-rg350-b51589e99385bea99e06b3feb184d3b516ecee8a.tar.gz scummvm-rg350-b51589e99385bea99e06b3feb184d3b516ecee8a.tar.bz2 scummvm-rg350-b51589e99385bea99e06b3feb184d3b516ecee8a.zip |
MOHAWK: Make sure the cursor is visible after loading in Myst
Fixes #7164.
-rw-r--r-- | engines/mohawk/myst_state.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/mohawk/myst_state.cpp b/engines/mohawk/myst_state.cpp index 4324d6bde5..213a976413 100644 --- a/engines/mohawk/myst_state.cpp +++ b/engines/mohawk/myst_state.cpp @@ -120,6 +120,7 @@ bool MystGameState::load(int slot) { _vm->changeToStack(kIntroStack, 5, 0, 0); // Set our default cursor + _vm->_cursor->showCursor(); if (_globals.heldPage == 0 || _globals.heldPage > 13) _vm->setMainCursor(kDefaultMystCursor); else if (_globals.heldPage < 7) |