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authorMax Horn2002-07-02 20:14:49 +0000
committerMax Horn2002-07-02 20:14:49 +0000
commitb55b20c79d0f865b996f4e50cf1d4bea57faab77 (patch)
treed32a939d954be3682157b49cd67d9de0dc469eb2
parenta0964cb56228dee13f238001a8d1e043cecce9aa (diff)
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removed akos_findManyDirection, bit_table and many_direction_tab_2; no need to export many_direction_tab
svn-id: r4448
-rw-r--r--scumm.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/scumm.h b/scumm.h
index 4e9a8299a4..a4c5f072cb 100644
--- a/scumm.h
+++ b/scumm.h
@@ -72,10 +72,6 @@ enum {
ssRunning = 2
};
-extern const int16 many_direction_tab[18];
-extern const int16 many_direction_tab_2[16];
-extern const int bit_table[16];
-
struct ScummPoint {
int x,y;
};
@@ -1024,8 +1020,6 @@ public:
void akos_decodeData(Actor *a, int frame, uint usemask);
int akos_frameToAnim(Actor *a, int frame);
bool akos_hasManyDirections(Actor *a);
- int akos_findManyDirection(int16 ManyDirection, uint16 facing);
-
/* Should be in Graphics class? */