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authorTorbjörn Andersson2007-06-21 19:55:22 +0000
committerTorbjörn Andersson2007-06-21 19:55:22 +0000
commitb61738b270f11642f5e8d10c8c9087fb0c4c25c9 (patch)
tree793eecbeb7480e14f54da2eebc0e3d023fd17f5e
parentdb8e5332fc4109898f44b01dd7d4faa362debbe2 (diff)
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Use KEYCODE constants. (Except for '~' which doesn't seem to have one.)
svn-id: r27595
-rw-r--r--engines/saga/input.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/engines/saga/input.cpp b/engines/saga/input.cpp
index 64bb222efb..d5495e7bd4 100644
--- a/engines/saga/input.cpp
+++ b/engines/saga/input.cpp
@@ -45,7 +45,7 @@ int SagaEngine::processInput() {
switch (event.type) {
case Common::EVENT_KEYDOWN:
if (event.kbd.flags == Common::KBD_CTRL) {
- if (event.kbd.keycode == 'd')
+ if (event.kbd.keycode == Common::KEYCODE_d)
_console->attach();
}
if (_interface->_textInput || _interface->_statusTextInput) {
@@ -54,64 +54,64 @@ int SagaEngine::processInput() {
}
switch (event.kbd.keycode) {
- case '#':
- case '`':
- case '~':
+ case Common::KEYCODE_HASH:
+ case Common::KEYCODE_BACKQUOTE:
+ case '~': // Has no KEYCODE constant
_console->attach();
break;
- case 'r':
+ case Common::KEYCODE_r:
_interface->draw();
break;
#if 0
- case 269:
- case 270:
- case 273:
- case 274:
- case 275:
- case 276:
+ case Common::KEYCODE_KP_MINUS:
+ case Common::KEYCODE_KP_PLUS:
+ case Common::KEYCODE_UP:
+ case Common::KEYCODE_DOWN:
+ case Common::KEYCODE_RIGHT:
+ case Common::KEYCODE_LEFT:
if (_vm->_scene->getFlags() & kSceneFlagISO) {
- _vm->_isoMap->_viewDiff += (event.kbd.keycode == 270) - (event.kbd.keycode == 269);
- _vm->_isoMap->_viewScroll.y += (_vm->_isoMap->_viewDiff * (event.kbd.keycode == 274) - _vm->_isoMap->_viewDiff * (event.kbd.keycode == 273));
- _vm->_isoMap->_viewScroll.x += (_vm->_isoMap->_viewDiff * (event.kbd.keycode == 275) - _vm->_isoMap->_viewDiff * (event.kbd.keycode == 276));
+ _vm->_isoMap->_viewDiff += (event.kbd.keycode == Common::KEYCODE_KP_PLUS) - (event.kbd.keycode == Common::KEYCODE_KP_MINUS);
+ _vm->_isoMap->_viewScroll.y += (_vm->_isoMap->_viewDiff * (event.kbd.keycode == Common::KEYCODE_DOWN) - _vm->_isoMap->_viewDiff * (event.kbd.keycode == Common::KEYCODE_UP));
+ _vm->_isoMap->_viewScroll.x += (_vm->_isoMap->_viewDiff * (event.kbd.keycode == Common::KEYCODE_RIGHT) - _vm->_isoMap->_viewDiff * (event.kbd.keycode == Common::KEYCODE_LEFT));
}
break;
#endif
- case 282: // F1
+ case Common::KEYCODE_F1:
_render->toggleFlag(RF_SHOW_FPS);
_actor->_handleActionDiv = (_actor->_handleActionDiv == 15) ? 50 : 15;
break;
- case 283: // F2
+ case Common::KEYCODE_F2:
_render->toggleFlag(RF_PALETTE_TEST);
break;
- case 284: // F3
+ case Common::KEYCODE_F3:
_render->toggleFlag(RF_TEXT_TEST);
break;
- case 285: // F4
+ case Common::KEYCODE_F4:
_render->toggleFlag(RF_OBJECTMAP_TEST);
break;
- case 286: // F5
+ case Common::KEYCODE_F5:
if (_interface->getSaveReminderState() > 0)
_interface->setMode(kPanelOption);
break;
- case 287: // F6
+ case Common::KEYCODE_F6:
_render->toggleFlag(RF_ACTOR_PATH_TEST);
break;
- case 288: // F7
+ case Common::KEYCODE_F7:
//_actor->frameTest();
break;
- case 289: // F8
+ case Common::KEYCODE_F8:
break;
- case 290: // F9
+ case Common::KEYCODE_F9:
_interface->keyBoss();
break;
// Actual game keys
- case 32: // space
+ case Common::KEYCODE_SPACE:
_actor->abortSpeech();
break;
- case 19: // pause
- case 'z':
+ case Common::KEYCODE_PAUSE:
+ case Common::KEYCODE_z:
_render->toggleFlag(RF_RENDERPAUSE);
break;
default: