diff options
author | Paul Gilbert | 2014-03-15 18:43:39 -0400 |
---|---|---|
committer | Paul Gilbert | 2014-03-15 18:43:39 -0400 |
commit | b652e2eafd3de5436b45619659b5299d945074be (patch) | |
tree | 4766419b95c6f44c309256a7d5860d4bb184e8c1 | |
parent | 10124f6806150aad409f6db9a6c7a60afcb44872 (diff) | |
download | scummvm-rg350-b652e2eafd3de5436b45619659b5299d945074be.tar.gz scummvm-rg350-b652e2eafd3de5436b45619659b5299d945074be.tar.bz2 scummvm-rg350-b652e2eafd3de5436b45619659b5299d945074be.zip |
MADS: Merged the InterfaceSurface and UserInterface classes
-rw-r--r-- | engines/mads/animation.cpp | 11 | ||||
-rw-r--r-- | engines/mads/animation.h | 6 | ||||
-rw-r--r-- | engines/mads/interface.cpp | 132 | ||||
-rw-r--r-- | engines/mads/interface.h | 69 | ||||
-rw-r--r-- | engines/mads/mads.cpp | 3 | ||||
-rw-r--r-- | engines/mads/mads.h | 1 | ||||
-rw-r--r-- | engines/mads/module.mk | 1 | ||||
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.cpp | 2 | ||||
-rw-r--r-- | engines/mads/nebular/nebular_scenes8.cpp | 2 | ||||
-rw-r--r-- | engines/mads/scene.cpp | 24 | ||||
-rw-r--r-- | engines/mads/scene.h | 3 | ||||
-rw-r--r-- | engines/mads/scene_data.cpp | 16 | ||||
-rw-r--r-- | engines/mads/user_interface.cpp | 101 | ||||
-rw-r--r-- | engines/mads/user_interface.h | 37 |
14 files changed, 155 insertions, 253 deletions
diff --git a/engines/mads/animation.cpp b/engines/mads/animation.cpp index 09a9e1fc04..783611e3da 100644 --- a/engines/mads/animation.cpp +++ b/engines/mads/animation.cpp @@ -172,9 +172,9 @@ void Animation::free() { delete this; } -void Animation::load(MSurface &depthSurface, InterfaceSurface &interfaceSurface, - const Common::String &resName, int flags, Common::Array<RGB4> *palAnimData, - SceneInfo *sceneInfo) { +void Animation::load(UserInterface &interfaceSurface, MSurface &depthSurface, + const Common::String &resName, int flags, Common::Array<RGB4> *palAnimData, + SceneInfo *sceneInfo) { Common::String resourceName = resName; if (!resourceName.contains(".")) resourceName += ".AA"; @@ -352,7 +352,7 @@ bool Animation::drawFrame(SpriteAsset &spriteSet, const Common::Point &pt, int f return 0; } -void Animation::loadInterface(InterfaceSurface &interfaceSurface, MSurface &depthSurface, +void Animation::loadInterface(UserInterface &interfaceSurface, MSurface &depthSurface, AAHeader &header, int flags, Common::Array<RGB4> *palAnimData, SceneInfo *sceneInfo) { _scene->_depthStyle = 0; if (header._animMode <= 2) { @@ -363,8 +363,7 @@ void Animation::loadInterface(InterfaceSurface &interfaceSurface, MSurface &dept for (uint i = 0; i < sceneInfo->_palAnimData.size(); ++i) palAnimData->push_back(sceneInfo->_palAnimData[i]); } - } - else if (header._animMode == 4) { + } else if (header._animMode == 4) { // Load a scene interface Common::String resourceName = "*" + header._interfaceFile; interfaceSurface.load(resourceName); diff --git a/engines/mads/animation.h b/engines/mads/animation.h index c5308b7753..dd902b8b68 100644 --- a/engines/mads/animation.h +++ b/engines/mads/animation.h @@ -29,7 +29,7 @@ #include "mads/msurface.h" #include "mads/scene_data.h" #include "mads/font.h" -#include "mads/interface.h" +#include "mads/user_interface.h" namespace MADS { @@ -144,7 +144,7 @@ private: /** * Load the user interface display for an animation */ - void loadInterface(InterfaceSurface &interfaceSurface, MSurface &depthSurface, + void loadInterface(UserInterface &interfaceSurface, MSurface &depthSurface, AAHeader &header, int flags, Common::Array<RGB4> *palAnimData, SceneInfo *sceneInfo); /** @@ -169,7 +169,7 @@ public: /** * Loads animation data */ - void load(MSurface &depthSurface, InterfaceSurface &interfaceSurface, const Common::String &resName, + void load(UserInterface &interfaceSurface, MSurface &depthSurface, const Common::String &resName, int flags, Common::Array<RGB4> *palAnimData, SceneInfo *sceneInfo); /** diff --git a/engines/mads/interface.cpp b/engines/mads/interface.cpp deleted file mode 100644 index 8ea8913b69..0000000000 --- a/engines/mads/interface.cpp +++ /dev/null @@ -1,132 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "common/scummsys.h" -#include "mads/mads.h" -#include "mads/compression.h" -#include "mads/interface.h" - -namespace MADS { - -void SceneNode::load(Common::SeekableReadStream *f) { - _walkPos.x = f->readSint16LE(); - _walkPos.y = f->readSint16LE(); - for (int i = 0; i < MAX_ROUTE_NODES; ++i) - _indexes[i] = f->readUint16LE(); -} - -/*------------------------------------------------------------------------*/ - -InterfaceSurface::InterfaceSurface(MADSEngine *vm) : _vm(vm) { - _category = CAT_NONE; - _screenObjectsCount = 0; -} - - -void InterfaceSurface::load(const Common::String &resName) { - File f(resName); - MadsPack madsPack(&f); - - // Load in the palette - Common::SeekableReadStream *palStream = madsPack.getItemStream(0); - - uint32 *gamePalP = &_vm->_palette->_palFlags[0]; - byte *palP = &_vm->_palette->_mainPalette[0]; - - for (int i = 0; i < 16; ++i, gamePalP++, palP += 3) { - palP[0] = VGA_COLOR_TRANS(palStream->readByte()); - palP[1] = VGA_COLOR_TRANS(palStream->readByte()); - palP[2] = VGA_COLOR_TRANS(palStream->readByte()); - *gamePalP |= 1; - palStream->skip(3); - } - delete palStream; - - // set the size for the interface - setSize(MADS_SCREEN_WIDTH, MADS_INTERFACE_HEIGHT); - Common::SeekableReadStream *pixelsStream = madsPack.getItemStream(1); - pixelsStream->read(getData(), MADS_SCREEN_WIDTH * MADS_INTERFACE_HEIGHT); - delete pixelsStream; -} - -void InterfaceSurface::setup(int id) { - Scene &scene = _vm->_game->_scene; - - if (scene._screenObjects._v832EC != id) { - Common::String resName = _vm->_game->_aaName; - - // Strip off any extension - const char *p = strchr(resName.c_str(), '.'); - if (p) { - resName = Common::String(resName.c_str(), p); - } - - // Add on suffix if necessary - if (id) - resName += "A"; - - resName += ".INT"; - free(); - load(resName); - } - scene._screenObjects._v832EC = id; - - scene._imageInterEntries.clear(); - scene._imageInterEntries.add(-2, 0xff); - _vm->_game->_ticksExpiry = _vm->_events->getFrameCounter(); - scene._v1A = true; - _vm->_game->_objectHiliteVocabIdx = -1; - scene._v1C = -1; - - // Make a copy of the surface - copyTo(&_surface); - - if (_vm->_game->_v1 == 5) - scene._imageInterEntries.call(0, 0); - - scene._action.clear(); - writeText(); - loadElements(); - scene._dynamicHotspots.refresh(); -} - -void InterfaceSurface::elementHighlighted() { - warning("TODO: InterfaceSurface::elementHighlighted"); -} - -void InterfaceSurface::writeText() { - warning("TODO: InterfaceSurface::writeText"); -} - - -void InterfaceSurface::setBounds(const Common::Rect &r) { - _bounds = r; -} - -void InterfaceSurface::loadElements() { - warning("TODO: InterfaceSurface::loadElements"); -} - -/*------------------------------------------------------------------------*/ - - -} // End of namespace MADS diff --git a/engines/mads/interface.h b/engines/mads/interface.h deleted file mode 100644 index 0d7860b30a..0000000000 --- a/engines/mads/interface.h +++ /dev/null @@ -1,69 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifndef MADS_INTERFACE_H -#define MADS_INTERFACE_H - -#include "common/scummsys.h" -#include "common/rect.h" -#include "common/str.h" -#include "mads/msurface.h" - -namespace MADS { - -class InterfaceSurface : public MSurface { -private: - MADSEngine *_vm; - - void loadElements(); -public: - ScrCategory _category; - int _screenObjectsCount; - Common::Rect _bounds; - Common::Rect *_rectP; - MSurface _surface; -public: - /** - * Constructor - */ - InterfaceSurface(MADSEngine *vm); - - /** - * Loads an interface from a specified resource - */ - void load(const Common::String &resName); - - /** - * Set up the interface - */ - void setup(int id); - - void elementHighlighted(); - - void writeText(); - - void setBounds(const Common::Rect &r); -}; - -} // End of namespace MADS - -#endif /* MADS_INTERFACE_H */ diff --git a/engines/mads/mads.cpp b/engines/mads/mads.cpp index 9cab1ad8f9..ded94871f6 100644 --- a/engines/mads/mads.cpp +++ b/engines/mads/mads.cpp @@ -52,7 +52,6 @@ MADSEngine::MADSEngine(OSystem *syst, const MADSGameDescription *gameDesc) : _palette = nullptr; _resources = nullptr; _sound = nullptr; - _userInterface = nullptr; } MADSEngine::~MADSEngine() { @@ -64,7 +63,6 @@ MADSEngine::~MADSEngine() { delete _palette; delete _resources; delete _sound; - delete _userInterface; } void MADSEngine::initialise() { @@ -85,7 +83,6 @@ void MADSEngine::initialise() { _font = new Font(this); _screen.init(); _sound = new SoundManager(this, _mixer); - _userInterface = UserInterface::init(this); _game = Game::init(this); _screen.empty(); diff --git a/engines/mads/mads.h b/engines/mads/mads.h index 749c69a64c..10f4badf75 100644 --- a/engines/mads/mads.h +++ b/engines/mads/mads.h @@ -100,7 +100,6 @@ public: Resources *_resources; ScreenSurface _screen; SoundManager *_sound; - UserInterface *_userInterface; bool _easyMouse; bool _invObjectStill; bool _textWindowStill; diff --git a/engines/mads/module.mk b/engines/mads/module.mk index 76d80bc3e3..74376dc149 100644 --- a/engines/mads/module.mk +++ b/engines/mads/module.mk @@ -20,7 +20,6 @@ MODULE_OBJS := \ game.o \ game_data.o \ hotspots.o \ - interface.o \ inventory.o \ mads.o \ messages.o \ diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index d684f02c84..cdc754702c 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -117,7 +117,7 @@ void Scene103::enter() { _globals._spriteIndexes[17], SM_FRAME_INDEX, 2, 72); _globals._spriteIndexes[19] = _scene->_sequences.addSubEntry( _globals._spriteIndexes[17], SM_FRAME_INDEX, 2, 72); - int idx = _scene->_sequences.addSubEntry(_globals._spriteIndexes[17], + _scene->_sequences.addSubEntry(_globals._spriteIndexes[17], SM_FRAME_INDEX, 2, 73); _globals._spriteIndexes[23] = _scene->_sequences.addSpriteCycle( diff --git a/engines/mads/nebular/nebular_scenes8.cpp b/engines/mads/nebular/nebular_scenes8.cpp index 7bc1af9298..2aa65d90f0 100644 --- a/engines/mads/nebular/nebular_scenes8.cpp +++ b/engines/mads/nebular/nebular_scenes8.cpp @@ -138,7 +138,7 @@ void Scene804::enter() { Scene8xx::enter1(); if (_globals[165] && !_globals[164]) { - _scene->_interface.setup(2); + _scene->_userInterface.setup(2); _vm->_sound->command(19); } } diff --git a/engines/mads/scene.cpp b/engines/mads/scene.cpp index 8bf0b6a527..d1e83f6d0a 100644 --- a/engines/mads/scene.cpp +++ b/engines/mads/scene.cpp @@ -29,9 +29,9 @@ namespace MADS { Scene::Scene(MADSEngine *vm): _vm(vm), _action(_vm), _depthSurface(vm), - _dirtyAreas(_vm), _dynamicHotspots(vm), _interface(vm), - _kernelMessages(vm), _screenObjects(vm), _sequences(vm), - _sprites(vm), _spriteSlots(vm), _textDisplay(vm) { + _dirtyAreas(_vm), _dynamicHotspots(vm), _kernelMessages(vm), + _screenObjects(vm), _sequences(vm), _sprites(vm), _spriteSlots(vm), + _textDisplay(vm), _userInterface(vm) { _priorSceneId = 0; _nextSceneId = 0; _currentSceneId = 0; @@ -159,8 +159,8 @@ void Scene::loadScene(int sceneId, const Common::String &prefix, bool palFlag) { flags |= 0x200; _animationData = Animation::init(_vm, this); - MSurface surface; - _animationData->load(surface, _interface, prefix, flags, nullptr, nullptr); + UserInterface surface(_vm); + _animationData->load(surface, _userInterface, prefix, flags, nullptr, nullptr); _vm->_palette->_paletteUsage.load(0); @@ -171,7 +171,7 @@ void Scene::loadScene(int sceneId, const Common::String &prefix, bool palFlag) { _interfaceY = MADS_SCENE_HEIGHT; _spritesCount = _sprites.size(); - _interface.setup(_screenObjects._v832EC); + _userInterface.setup(_screenObjects._v832EC); warning("TODO: showMouse"); @@ -341,7 +341,7 @@ void Scene::doFrame() { CursorType cursorId = CURSOR_ARROW; if (_action._v83338 == 1 && !_screenObjects._v7FECA && _screenObjects._category == CAT_HOTSPOT) { - int idx = _screenObjects._selectedObject - _interface._screenObjectsCount; + int idx = _screenObjects._selectedObject - _userInterface._screenObjectsCount; if (idx >= (int)_hotspots.size()) { idx -= _hotspots.size(); _vm->_events->_newCursorId = _dynamicHotspots[idx]._cursor; @@ -392,7 +392,7 @@ void Scene::doFrame() { // Write any text needed by the interface if (_vm->_game->_abortTimers2) - _interface.writeText(); + _userInterface.writeText(); // Draw any elements drawElements((ScreenTransition)_vm->_game->_abortTimers2, _vm->_game->_abortTimers2); @@ -454,7 +454,7 @@ void Scene::drawElements(ScreenTransition transitionType, bool surfaceFlag) { // _vm->_screen.setPointer(&_vm->_screen); - _interface.setBounds(Common::Rect(_vm->_screen._offset.x, _vm->_screen._offset.y, + _userInterface.setBounds(Common::Rect(_vm->_screen._offset.x, _vm->_screen._offset.y, _vm->_screen._offset.x + _vm->_screen.w, _vm->_screen._offset.y + _vm->_screen.h)); if (transitionType) { @@ -500,11 +500,11 @@ void Scene::checkKeyboard() { void Scene::loadAnimation(const Common::String &resName, int abortTimers) { assert(_activeAnimation == nullptr); - MSurface sceneSurface; - InterfaceSurface interfaceSurface(_vm); + MSurface depthSurface; + UserInterface interfaceSurface(_vm); _activeAnimation = Animation::init(_vm, this); - _activeAnimation->load(sceneSurface, interfaceSurface, resName, + _activeAnimation->load(interfaceSurface, depthSurface, resName, _vm->_game->_v2 ? 1 : 0, nullptr, nullptr); _activeAnimation->startAnimation(abortTimers); } diff --git a/engines/mads/scene.h b/engines/mads/scene.h index f96cb592e2..292eb4af80 100644 --- a/engines/mads/scene.h +++ b/engines/mads/scene.h @@ -35,6 +35,7 @@ #include "mads/animation.h" #include "mads/sequence.h" #include "mads/sprites.h" +#include "mads/user_interface.h" namespace MADS { @@ -101,7 +102,7 @@ public: SceneInfo *_sceneInfo; MSurface _backgroundSurface; DepthSurface _depthSurface; - InterfaceSurface _interface; + UserInterface _userInterface; bool _animFlag; int _animVal1; int _animCount; diff --git a/engines/mads/scene_data.cpp b/engines/mads/scene_data.cpp index de053a62e9..94bbb7b4c1 100644 --- a/engines/mads/scene_data.cpp +++ b/engines/mads/scene_data.cpp @@ -77,34 +77,34 @@ void ScreenObjects::check(bool scanFlag) { } // Handling for easy mouse - ScrCategory category = scene._interface._category; + ScrCategory category = scene._userInterface._category; if (_vm->_easyMouse && !_vm->_events->_vD4 && category != _category - && scene._interface._category != CAT_NONE) { + && scene._userInterface._category != CAT_NONE) { _released = true; if (category >= CAT_ACTION && category <= CAT_6) { - scene._interface.elementHighlighted(); + scene._userInterface.elementHighlighted(); } } _released = _vm->_events->_mouseReleased; if (_vm->_events->_vD2 || (_vm->_easyMouse && !_vm->_events->_vD4)) - scene._interface._category = _category; + scene._userInterface._category = _category; if (!_vm->_events->_mouseButtons || _vm->_easyMouse) { if (category >= CAT_ACTION && category <= CAT_6) { - scene._interface.elementHighlighted(); + scene._userInterface.elementHighlighted(); } } if (_vm->_events->_mouseButtons || (_vm->_easyMouse && scene._action._v83338 > 1 - && scene._interface._category == CAT_INV_LIST) || - (_vm->_easyMouse && scene._interface._category == CAT_HOTSPOT)) { + && scene._userInterface._category == CAT_INV_LIST) || + (_vm->_easyMouse && scene._userInterface._category == CAT_HOTSPOT)) { scene._action.checkActionAtMousePos(); } if (_vm->_events->_mouseReleased) { scene.leftClick(); - scene._interface._category = CAT_NONE; + scene._userInterface._category = CAT_NONE; } if (_vm->_events->_mouseButtons || _vm->_easyMouse || _yp) diff --git a/engines/mads/user_interface.cpp b/engines/mads/user_interface.cpp index ec5ca8a0b5..6afbf4c09c 100644 --- a/engines/mads/user_interface.cpp +++ b/engines/mads/user_interface.cpp @@ -22,22 +22,107 @@ #include "common/scummsys.h" #include "mads/mads.h" -#include "mads/screen.h" +#include "mads/compression.h" #include "mads/user_interface.h" -#include "mads/msurface.h" namespace MADS { -UserInterface *UserInterface::init(MADSEngine *vm) { - return new UserInterface(vm); +void SceneNode::load(Common::SeekableReadStream *f) { + _walkPos.x = f->readSint16LE(); + _walkPos.y = f->readSint16LE(); + for (int i = 0; i < MAX_ROUTE_NODES; ++i) + _indexes[i] = f->readUint16LE(); } -UserInterface::UserInterface(MADSEngine *vm): _vm(vm), _surface( - new MSurface(MADS_SCREEN_WIDTH, MADS_INTERFACE_HEIGHT)) { +/*------------------------------------------------------------------------*/ + +UserInterface::UserInterface(MADSEngine *vm) : _vm(vm) { + _category = CAT_NONE; + _screenObjectsCount = 0; +} + +void UserInterface::load(const Common::String &resName) { + File f(resName); + MadsPack madsPack(&f); + + // Load in the palette + Common::SeekableReadStream *palStream = madsPack.getItemStream(0); + + uint32 *gamePalP = &_vm->_palette->_palFlags[0]; + byte *palP = &_vm->_palette->_mainPalette[0]; + + for (int i = 0; i < 16; ++i, gamePalP++, palP += 3) { + palP[0] = VGA_COLOR_TRANS(palStream->readByte()); + palP[1] = VGA_COLOR_TRANS(palStream->readByte()); + palP[2] = VGA_COLOR_TRANS(palStream->readByte()); + *gamePalP |= 1; + palStream->skip(3); + } + delete palStream; + + // set the size for the interface + setSize(MADS_SCREEN_WIDTH, MADS_INTERFACE_HEIGHT); + Common::SeekableReadStream *pixelsStream = madsPack.getItemStream(1); + pixelsStream->read(getData(), MADS_SCREEN_WIDTH * MADS_INTERFACE_HEIGHT); + delete pixelsStream; +} + +void UserInterface::setup(int id) { + Scene &scene = _vm->_game->_scene; + + if (scene._screenObjects._v832EC != id) { + Common::String resName = _vm->_game->_aaName; + + // Strip off any extension + const char *p = strchr(resName.c_str(), '.'); + if (p) { + resName = Common::String(resName.c_str(), p); + } + + // Add on suffix if necessary + if (id) + resName += "A"; + + resName += ".INT"; + free(); + load(resName); + } + scene._screenObjects._v832EC = id; + + scene._imageInterEntries.clear(); + scene._imageInterEntries.add(-2, 0xff); + _vm->_game->_ticksExpiry = _vm->_events->getFrameCounter(); + scene._v1A = true; + _vm->_game->_objectHiliteVocabIdx = -1; + scene._v1C = -1; + + // Make a copy of the surface + copyTo(&_surface); + + if (_vm->_game->_v1 == 5) + scene._imageInterEntries.call(0, 0); + + scene._action.clear(); + writeText(); + loadElements(); + scene._dynamicHotspots.refresh(); +} + +void UserInterface::elementHighlighted() { + warning("TODO: UserInterface::elementHighlighted"); +} + +void UserInterface::writeText() { + warning("TODO: UserInterface::writeText"); +} + + +void UserInterface::setBounds(const Common::Rect &r) { + _bounds = r; } -UserInterface::~UserInterface() { - delete _surface; +void UserInterface::loadElements() { + warning("TODO: UserInterface::loadElements"); } } // End of namespace MADS diff --git a/engines/mads/user_interface.h b/engines/mads/user_interface.h index 838638ba0b..8bd02ff6fc 100644 --- a/engines/mads/user_interface.h +++ b/engines/mads/user_interface.h @@ -24,21 +24,44 @@ #define MADS_USER_INTERFACE_H #include "common/scummsys.h" +#include "common/rect.h" +#include "common/str.h" +#include "mads/msurface.h" namespace MADS { -class MADSEngine; - -class UserInterface { +class UserInterface : public MSurface { private: MADSEngine *_vm; - MSurface *_surface; - UserInterface(MADSEngine *vm); + void loadElements(); public: - static UserInterface *init(MADSEngine *vm); + ScrCategory _category; + int _screenObjectsCount; + Common::Rect _bounds; + Common::Rect *_rectP; + MSurface _surface; public: - ~UserInterface(); + /** + * Constructor + */ + UserInterface(MADSEngine *vm); + + /** + * Loads an interface from a specified resource + */ + void load(const Common::String &resName); + + /** + * Set up the interface + */ + void setup(int id); + + void elementHighlighted(); + + void writeText(); + + void setBounds(const Common::Rect &r); }; } // End of namespace MADS |