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author | Oystein Eftevaag | 2007-12-31 00:22:37 +0000 |
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committer | Oystein Eftevaag | 2007-12-31 00:22:37 +0000 |
commit | b65cc2904aebe7e95bd9fdeeea0f51593a84598f (patch) | |
tree | 0f60d2efb436585e3e922b4662eb970079e3353c | |
parent | 41f29f0504e3a5c797d48c2af823878e0b04dcc9 (diff) | |
download | scummvm-rg350-b65cc2904aebe7e95bd9fdeeea0f51593a84598f.tar.gz scummvm-rg350-b65cc2904aebe7e95bd9fdeeea0f51593a84598f.tar.bz2 scummvm-rg350-b65cc2904aebe7e95bd9fdeeea0f51593a84598f.zip |
Added support for landscape mode in addition to the upside-down landscape mode we already had, and a few minor optimizations
svn-id: r30090
-rw-r--r-- | backends/platform/iphone/iphone_common.h | 6 | ||||
-rw-r--r-- | backends/platform/iphone/osys_iphone.cpp | 311 | ||||
-rw-r--r-- | backends/platform/iphone/osys_iphone.h | 5 |
3 files changed, 214 insertions, 108 deletions
diff --git a/backends/platform/iphone/iphone_common.h b/backends/platform/iphone/iphone_common.h index 3240182354..b4723670eb 100644 --- a/backends/platform/iphone/iphone_common.h +++ b/backends/platform/iphone/iphone_common.h @@ -35,6 +35,12 @@ enum InputEvent { kInputApplicationResumed }; +enum ScreenOrientation { + kScreenOrientationPortrait, + kScreenOrientationLandscape, + kScreenOrientationFlippedLandscape +}; + // We need this to be able to call functions from/in Objective-C. #ifdef __cplusplus extern "C" { diff --git a/backends/platform/iphone/osys_iphone.cpp b/backends/platform/iphone/osys_iphone.cpp index 24cd44ac69..6120a5fa2a 100644 --- a/backends/platform/iphone/osys_iphone.cpp +++ b/backends/platform/iphone/osys_iphone.cpp @@ -46,7 +46,6 @@ #include "gui/message.h" #include "osys_iphone.h" -#include "iphone_common.h" #include "blit_arm.h" const OSystem::GraphicsMode OSystem_IPHONE::s_supportedGraphicsModes[] = { @@ -61,7 +60,7 @@ OSystem_IPHONE::OSystem_IPHONE() : _savefile(NULL), _mixer(NULL), _timer(NULL), _offscreen(NULL), _overlayVisible(false), _overlayBuffer(NULL), _fullscreen(NULL), _mouseHeight(0), _mouseWidth(0), _mouseBuf(NULL), _lastMouseTap(0), - _secondaryTapped(false), _lastSecondaryTap(0), _landscapeMode(true), + _secondaryTapped(false), _lastSecondaryTap(0), _screenOrientation(kScreenOrientationFlippedLandscape), _needEventRestPeriod(false), _mouseClickAndDragEnabled(false), _gestureStartX(-1), _gestureStartY(-1), _fullScreenIsDirty(false), _mouseDirty(false), _timeSuspended(0) @@ -153,7 +152,7 @@ void OSystem_IPHONE::initSize(uint width, uint height) { _fullscreen = (uint16 *)malloc(fullSize); bzero(_fullscreen, fullSize); - if (_landscapeMode) + if (_screenOrientation != kScreenOrientationPortrait) iPhone_initSurface(height, width, true); else iPhone_initSurface(width, height, false); @@ -271,17 +270,14 @@ void OSystem_IPHONE::updateScreen() { if (_dirtyRects.size() == 0 && !_mouseDirty) return; + internUpdateScreen(); _fullScreenIsDirty = false; - if (_landscapeMode) - internUpdateScreen<true>(); - else - internUpdateScreen<false>(); - + //memcpy(iPhone_getSurface(), _fullscreen, _screenWidth * _screenHeight * 2); + iPhone_updateScreen(); } -template <bool landscapeMode> void OSystem_IPHONE::internUpdateScreen() { int16 mouseX = _mouseX - _mouseHotspotX; int16 mouseY = _mouseY - _mouseHotspotY; @@ -292,8 +288,11 @@ void OSystem_IPHONE::internUpdateScreen() { Common::Rect mouseRect(mouseX, mouseY, mouseX + mouseWidth, mouseY + mouseHeight); if (_mouseDirty) { - _dirtyRects.push_back(mouseRect); - _dirtyRects.push_back(_lastDrawnMouseRect); + if (!_fullScreenIsDirty) { + _dirtyRects.push_back(_lastDrawnMouseRect); + _dirtyRects.push_back(mouseRect); + } + _mouseDirty = false; _lastDrawnMouseRect = mouseRect; } @@ -301,108 +300,184 @@ void OSystem_IPHONE::internUpdateScreen() { Common::Rect dirtyRect = _dirtyRects.remove_at(_dirtyRects.size() - 1); //printf("Drawing: (%i, %i) -> (%i, %i)\n", dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom); - int row; + int h = dirtyRect.bottom - dirtyRect.top; + int w = dirtyRect.right - dirtyRect.left; + if (_overlayVisible) { - if (landscapeMode) { - uint16 *src = (uint16 *)&_overlayBuffer[dirtyRect.top * _screenWidth + dirtyRect.left]; - uint16 *dst = &_fullscreen[(_screenWidth - dirtyRect.left - 1) * _screenHeight + dirtyRect.top]; - int h = dirtyRect.bottom - dirtyRect.top; - // for (int x = dirtyRect.right-dirtyRect.left; x > 0; x--) { - // for (int y = h; y > 0; y--) { - // *dst++ = *src; - // src += _screenWidth; - // } - // dst -= _screenHeight + h; - // src += 1 - h * _screenWidth; - // } - blitLandscapeScreenRect16bpp(dst, src, dirtyRect.right - dirtyRect.left, h, _screenWidth, _screenHeight); - } else { - uint16 *src = (uint16 *)&_overlayBuffer[dirtyRect.top * _screenWidth + dirtyRect.left]; - uint16 *dst = &_fullscreen[dirtyRect.top * _screenWidth + dirtyRect.left]; - int x = (dirtyRect.right - dirtyRect.left) * 2; - for (int y = dirtyRect.bottom - dirtyRect.top; y > 0; y--) { - memcpy(dst, src, x); - src += _screenWidth; - dst += _screenWidth; + switch (_screenOrientation) { + case kScreenOrientationPortrait: { + uint16 *src = (uint16 *)&_overlayBuffer[dirtyRect.top * _screenWidth + dirtyRect.left]; + uint16 *dst = &_fullscreen[dirtyRect.top * _screenWidth + dirtyRect.left]; + int x = (dirtyRect.right - dirtyRect.left) * 2; + for (int y = h; y > 0; y--) { + memcpy(dst, src, x); + src += _screenWidth; + dst += _screenWidth; + } + break; + } + case kScreenOrientationLandscape: { + uint16 *src = (uint16 *)&_overlayBuffer[(dirtyRect.bottom - 1) * _screenWidth + dirtyRect.left]; + uint16 *dst = &_fullscreen[dirtyRect.left * _screenHeight + (_screenHeight - dirtyRect.bottom)]; + blitLandscapeScreenRect16bpp(dst, src, w, h, -_screenWidth, -_screenHeight); + break; + } + case kScreenOrientationFlippedLandscape: { + uint16 *src = (uint16 *)&_overlayBuffer[dirtyRect.top * _screenWidth + dirtyRect.left]; + uint16 *dst = &_fullscreen[(_screenWidth - dirtyRect.left - 1) * _screenHeight + dirtyRect.top]; + blitLandscapeScreenRect16bpp(dst, src, dirtyRect.right - dirtyRect.left, h, _screenWidth, _screenHeight); + break; } } } else { - if (landscapeMode) { - byte *src = &_offscreen[dirtyRect.top * _screenWidth + dirtyRect.left]; - uint16 *dst = &_fullscreen[(_screenWidth - dirtyRect.left - 1) * _screenHeight + dirtyRect.top]; - int h = dirtyRect.bottom - dirtyRect.top; - // for (int x = dirtyRect.right - dirtyRect.left; x > 0; x--) { - // for (int y = h; y > 0; y--) { - // *dst++ = _palette[*src]; - // src += _screenWidth; - // } - // dst -= _screenHeight + h; - // src += 1 - h * _screenWidth; - // } - blitLandscapeScreenRect8bpp(dst, src, dirtyRect.right - dirtyRect.left, h, _palette, _screenWidth, _screenHeight); - } else { - byte *src = &_offscreen[dirtyRect.top * _screenWidth + dirtyRect.left]; - uint16 *dst = &_fullscreen[dirtyRect.top * _screenWidth + dirtyRect.left]; - int width = dirtyRect.right - dirtyRect.left; - for (int y = dirtyRect.bottom - dirtyRect.top; y > 0; y--) { - for (int x = width; x > 0; x--) { - *dst++ = _palette[*src++]; + switch (_screenOrientation) { + case kScreenOrientationPortrait: { + byte *src = &_offscreen[dirtyRect.top * _screenWidth + dirtyRect.left]; + uint16 *dst = &_fullscreen[dirtyRect.top * _screenWidth + dirtyRect.left]; + for (int y = h; y > 0; y--) { + for (int x = w; x > 0; x--) + *dst++ = _palette[*src++]; + + dst += _screenWidth - w; + src += _screenWidth - w; } - dst += _screenWidth - width; - src += _screenWidth - width; + break; + } + case kScreenOrientationLandscape: { + byte *src = &_offscreen[(dirtyRect.bottom - 1) * _screenWidth + dirtyRect.left]; + uint16 *dst = &_fullscreen[dirtyRect.left * _screenHeight + (_screenHeight - dirtyRect.bottom)]; + blitLandscapeScreenRect8bpp(dst, src, w, h, _palette, -_screenWidth, -_screenHeight); + break; + } + case kScreenOrientationFlippedLandscape: { + byte *src = &_offscreen[dirtyRect.top * _screenWidth + dirtyRect.left]; + uint16 *dst = &_fullscreen[(_screenWidth - dirtyRect.left - 1) * _screenHeight + dirtyRect.top]; + blitLandscapeScreenRect8bpp(dst, src, w, h, _palette, _screenWidth, _screenHeight); + break; } - } + } } //draw mouse on top - int mx, my; - if (_mouseVisible && dirtyRect.intersects(mouseRect)) { - for (uint x = 0; x < _mouseWidth; x++) { - mx = _mouseX + x - _mouseHotspotX; - row = (_screenWidth - mx - 1) * _screenHeight; - if (mx >= 0 && mx < _screenWidth) { - - for (uint y = 0; y < _mouseHeight; y++) { - if (_mouseBuf[y * _mouseWidth + x] != _mouseKeyColour) { - my = _mouseY + y - _mouseHotspotY; - - if (my >= 0 && my < _screenHeight) { - if (landscapeMode) - _fullscreen[row + my] = _palette[_mouseBuf[y * _mouseWidth + x]]; - else - _fullscreen[my * _screenWidth + mx] = _palette[_mouseBuf[y * _mouseWidth + x]]; - } + if (_mouseVisible && (dirtyRect.intersects(mouseRect))) { + int srcX = 0; + int srcY = 0; + int left = _mouseX - _mouseHotspotX; + if (left < 0) { + srcX -= left; + left = 0; + } + int top = _mouseY - _mouseHotspotY; + if (top < 0) { + srcY -= top; + top = 0; + } + + //int right = left + _mouseWidth; + int bottom = top + _mouseHeight; + if (bottom > _screenWidth) + bottom = _screenWidth; + + int displayWidth = _mouseWidth; + if (_mouseWidth + left > _screenWidth) + displayWidth = _screenWidth - left; + + int displayHeight = _mouseHeight; + if (_mouseHeight + top > _screenHeight) + displayHeight = _screenHeight - top; + + switch (_screenOrientation) { + case kScreenOrientationPortrait: { + byte *src = &_mouseBuf[srcY * _mouseWidth + srcX]; + uint16 *dst = &_fullscreen[top * _screenWidth + left]; + for (int y = displayHeight; y > srcY; y--) { + for (int x = displayWidth; x > srcX; x--) { + if (*src != _mouseKeyColour) + *dst = _palette[*src]; + dst++; + src++; + } + dst += _screenWidth - displayWidth + srcX; + src += _mouseWidth - displayWidth + srcX; + } + break; + } + case kScreenOrientationLandscape: { + byte *src = &_mouseBuf[_mouseHeight * _mouseWidth - 1]; + uint16 *dst = &_fullscreen[left * _screenHeight + (_screenHeight - bottom + srcY)]; + for (int x = displayWidth; x > srcX; x--) { + for (int y = displayHeight; y > srcY; y--) { + if (*src != _mouseKeyColour) + *dst = _palette[*src]; + dst++; + src -= _mouseWidth; + } + dst -= -_screenHeight + displayHeight - srcY; + src -= 1 - (displayHeight - srcY) * _mouseWidth; + } + break; + } + case kScreenOrientationFlippedLandscape: { + byte *src = &_mouseBuf[srcY * _mouseWidth + srcX]; + uint16 *dst = &_fullscreen[(_screenWidth - left - 1) * _screenHeight + top]; + for (int x = displayWidth; x > srcX; x--) { + for (int y = displayHeight; y > srcY; y--) { + if (*src != _mouseKeyColour) + *dst = _palette[*src]; + dst++; + src += _mouseWidth; } - } + dst -= _screenHeight + displayHeight - srcY; + src += 1 - (displayHeight - srcY) * _mouseWidth; + } + break; } } } + uint16 *surface = iPhone_getSurface(); - if (dirtyRect.right == _screenWidth && dirtyRect.bottom == _screenHeight) + if (w == _screenWidth && h == _screenHeight) memcpy(surface, _fullscreen, _screenWidth * _screenHeight * 2); else { - if (landscapeMode) { - int height = (dirtyRect.bottom - dirtyRect.top) * 2 ; - int offset = ((_screenWidth - dirtyRect.left - 1) * _screenHeight + dirtyRect.top); - uint16 *fs = _fullscreen + offset; - surface += offset; - for (int x = dirtyRect.right - dirtyRect.left; x > 0; x--) { - memcpy(surface, fs, height); - surface -= _screenHeight; - fs -= _screenHeight; - } - } else { - int width = (dirtyRect.right - dirtyRect.left) * 2; - int offset = dirtyRect.top * _screenWidth + dirtyRect.left; - uint16 *fs = _fullscreen + offset; - surface += offset; - for (int y = dirtyRect.bottom - dirtyRect.top; y > 0; y--) { - memcpy(surface, fs, width); - surface += _screenWidth; - fs += _screenWidth; + switch (_screenOrientation) { + case kScreenOrientationPortrait: { + int width = w * 2; + int offset = dirtyRect.top * _screenWidth + dirtyRect.left; + uint16 *fs = _fullscreen + offset; + surface += offset; + for (int y = h; y > 0; y--) { + memcpy(surface, fs, width); + surface += _screenWidth; + fs += _screenWidth; + } + break; } - } + case kScreenOrientationLandscape: { + int height = h * 2; + int offset = dirtyRect.left * _screenHeight + (_screenHeight - dirtyRect.bottom); + uint16 *fs = _fullscreen + offset; + surface += offset; + for (int x = w; x > 0; x--) { + memcpy(surface, fs, height); + surface += _screenHeight; + fs += _screenHeight; + } + break; + } + case kScreenOrientationFlippedLandscape: { + int height = h * 2; + int offset = ((_screenWidth - dirtyRect.left - 1) * _screenHeight + dirtyRect.top); + uint16 *fs = _fullscreen + offset; + surface += offset; + for (int x = w; x > 0; x--) { + memcpy(surface, fs, height); + surface -= _screenHeight; + fs -= _screenHeight; + } + break; + } + } } //iPhone_updateScreenRect(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom ); @@ -532,7 +607,8 @@ void OSystem_IPHONE::dirtyMouseCursor() { void OSystem_IPHONE::dirtyFullScreen() { if (!_fullScreenIsDirty) { _dirtyRects.clear(); - _dirtyRects.push_back(Common::Rect(0, 0, _screenWidth, _screenHeight)); + _dirtyRects.push_back(Common::Rect(0, 0, _screenWidth, _screenHeight)); + _fullScreenIsDirty = true; } } @@ -589,12 +665,19 @@ bool OSystem_IPHONE::pollEvent(Common::Event &event) { if (iPhone_fetchEvent(&eventType, &xUnit, &yUnit)) { int x; int y; - if (_landscapeMode) { - x = (int)((1.0 - yUnit) * _screenWidth); - y = (int)(xUnit * _screenHeight); - } else { - x = (int)(xUnit * _screenWidth); - y = (int)(yUnit * _screenHeight); + switch (_screenOrientation) { + case kScreenOrientationPortrait: + x = (int)(xUnit * _screenWidth); + y = (int)(yUnit * _screenHeight); + break; + case kScreenOrientationLandscape: + x = (int)(yUnit * _screenWidth); + y = (int)((1.0 - xUnit) * _screenHeight); + break; + case kScreenOrientationFlippedLandscape: + x = (int)((1.0 - yUnit) * _screenWidth); + y = (int)(xUnit * _screenHeight); + break; } switch ((InputEvent)eventType) { @@ -755,11 +838,27 @@ bool OSystem_IPHONE::pollEvent(Common::Event &event) { } break; case kInputOrientationChanged: - bool newModeIsLandscape = (int)xUnit != 1; //printf("Orientation: %i", (int)xUnit); - if (_landscapeMode != newModeIsLandscape) { - _landscapeMode = newModeIsLandscape; - if (_landscapeMode) + + ScreenOrientation newOrientation; + switch ((int)xUnit) { + case 1: + newOrientation = kScreenOrientationPortrait; + break; + case 3: + newOrientation = kScreenOrientationLandscape; + break; + case 4: + newOrientation = kScreenOrientationFlippedLandscape; + break; + default: + return false; + } + + + if (_screenOrientation != newOrientation) { + _screenOrientation = newOrientation; + if (_screenOrientation != kScreenOrientationPortrait) iPhone_initSurface(_screenHeight, _screenWidth, true); else iPhone_initSurface(_screenWidth, _screenHeight, false); diff --git a/backends/platform/iphone/osys_iphone.h b/backends/platform/iphone/osys_iphone.h index 8ae768fd44..2d0bea310d 100644 --- a/backends/platform/iphone/osys_iphone.h +++ b/backends/platform/iphone/osys_iphone.h @@ -26,6 +26,7 @@ #ifdef IPHONE_BACKEND #include "graphics/surface.h" +#include "iphone_common.h" #define AUDIO_BUFFERS 3 #define WAVE_BUFFER_SIZE 8192 @@ -89,7 +90,7 @@ protected: TimerProc _timerCallback; Common::Array<Common::Rect> _dirtyRects; - bool _landscapeMode; + ScreenOrientation _screenOrientation; bool _fullScreenIsDirty; public: @@ -155,7 +156,7 @@ public: protected: inline void addDirtyRect(int16 x1, int16 y1, int16 w, int16 h); - template <bool landscapeMode> void internUpdateScreen(); + void internUpdateScreen(); void dirtyMouseCursor(); void dirtyFullScreen(); void clipRectToScreen(int16 &x, int16 &y, int16 &w, int16 &h); |