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author | Jonathan Gray | 2003-11-04 03:31:50 +0000 |
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committer | Jonathan Gray | 2003-11-04 03:31:50 +0000 |
commit | b674717fbcc962505ce61c453231a560b8f0dcde (patch) | |
tree | c725f7cb5c0b448ccc2160a1a53a5098e3d5bd22 | |
parent | 76e4cbe2cb298f5b5a87ffb0a8864ae3b517882d (diff) | |
download | scummvm-rg350-b674717fbcc962505ce61c453231a560b8f0dcde.tar.gz scummvm-rg350-b674717fbcc962505ce61c453231a560b8f0dcde.tar.bz2 scummvm-rg350-b674717fbcc962505ce61c453231a560b8f0dcde.zip |
lec don't have copyright on all the SCUMM games, add broken sword while here. Maybe we should just say something like all copyrights and trademarks are owned by their respective owners instead of having this list and stick a bit about the GPL in that the TODO mentioned?
svn-id: r11123
-rw-r--r-- | gui/about.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/gui/about.cpp b/gui/about.cpp index 15ca1f0ebc..addb91e660 100644 --- a/gui/about.cpp +++ b/gui/about.cpp @@ -25,8 +25,8 @@ #include "gui/widget.h" AboutDialog::AboutDialog() - : Dialog(10, 20, 300, 124) { - addButton((_w - kButtonWidth)/2, 100, "OK", kCloseCmd, '\r'); // Close dialog - FIXME + : Dialog(10, 20, 300, 144) { + addButton((_w - kButtonWidth)/2, 120, "OK", kCloseCmd, '\r'); // Close dialog - FIXME Common::String version("ScummVM "); version += gScummVMVersion; @@ -41,8 +41,10 @@ AboutDialog::AboutDialog() new StaticTextWidget(this, 10, 35, _w - 20, kLineHeight, "Copyright (C) 2002-2003 The ScummVM project", kTextAlignCenter); new StaticTextWidget(this, 10, 45, _w - 20, kLineHeight, "http://www.scummvm.org", kTextAlignCenter); - new StaticTextWidget(this, 10, 65, _w - 20, kLineHeight, "SCUMM Games (C) LucasArts", kTextAlignCenter); - new StaticTextWidget(this, 10, 75, _w - 20, kLineHeight, "Simon the Sorcerer (C) Adventure Soft", kTextAlignCenter); - new StaticTextWidget(this, 10, 85, _w - 20, kLineHeight, "Beneath a Steel Sky (C) Revolution", kTextAlignCenter); + new StaticTextWidget(this, 10, 65, _w - 20, kLineHeight, "LucasArts SCUMM Games (C) LucasArts", kTextAlignCenter); + new StaticTextWidget(this, 10, 75, _w - 20, kLineHeight, "Humongous SCUMM Games (C) Humongous", kTextAlignCenter); + new StaticTextWidget(this, 10, 85, _w - 20, kLineHeight, "Simon the Sorcerer (C) Adventure Soft", kTextAlignCenter); + new StaticTextWidget(this, 10, 95, _w - 20, kLineHeight, "Beneath a Steel Sky (C) Revolution", kTextAlignCenter); + new StaticTextWidget(this, 10, 105, _w - 20, kLineHeight, "Broken Sword Games (C) Revolution", kTextAlignCenter); } |