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author | Kirben | 2015-07-19 19:51:46 +1000 |
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committer | Kirben | 2015-07-19 19:51:46 +1000 |
commit | b6995c5bd34f395648e4cb975a0bb34833fa02cd (patch) | |
tree | b0053360709ef8d2e9270c6e90c3ce5a542fbc63 | |
parent | f415fe49a74c3c38834b4a40f4720d11676c9be0 (diff) | |
download | scummvm-rg350-b6995c5bd34f395648e4cb975a0bb34833fa02cd.tar.gz scummvm-rg350-b6995c5bd34f395648e4cb975a0bb34833fa02cd.tar.bz2 scummvm-rg350-b6995c5bd34f395648e4cb975a0bb34833fa02cd.zip |
AGI: Enable sound by default in Mickey's Space Adventure.
-rw-r--r-- | engines/agi/preagi_mickey.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp index a1572d7f1f..883107a957 100644 --- a/engines/agi/preagi_mickey.cpp +++ b/engines/agi/preagi_mickey.cpp @@ -2299,6 +2299,8 @@ void MickeyEngine::init() { _gameStateMickey.fItemUsed[IDI_MSA_ITEM_LETTER] = true; #endif + + setflag(fSoundOn, true); // enable sound } Common::Error MickeyEngine::go() { |