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author | Travis Howell | 2006-10-17 01:17:48 +0000 |
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committer | Travis Howell | 2006-10-17 01:17:48 +0000 |
commit | b785cf3601a693dfc696f681a3532b4c27c23c4f (patch) | |
tree | b0b0015ea4e7f875788f77a072ace24487ba6a70 | |
parent | d41192d4fcc23e058a45565c8e637225cfe19ae8 (diff) | |
download | scummvm-rg350-b785cf3601a693dfc696f681a3532b4c27c23c4f.tar.gz scummvm-rg350-b785cf3601a693dfc696f681a3532b4c27c23c4f.tar.bz2 scummvm-rg350-b785cf3601a693dfc696f681a3532b4c27c23c4f.zip |
Fix clearing window, when removing icons in earlier games
svn-id: r24357
-rw-r--r-- | engines/agos/icons.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agos/icons.cpp b/engines/agos/icons.cpp index d3ffcb6d36..c673ea00fb 100644 --- a/engines/agos/icons.cpp +++ b/engines/agos/icons.cpp @@ -674,7 +674,7 @@ void AGOSEngine::removeIconArray(uint num) { if (window == NULL || window->iconPtr == NULL) return; - if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) { + if (getGameType() != GType_FF && getGameType() != GType_PP) { changeWindow(num); windowPutChar(12); changeWindow(curWindow); |