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authorNipun Garg2019-07-09 02:13:04 +0530
committerEugene Sandulenko2019-09-03 17:17:15 +0200
commitb7b8b23d295e8701b69a4bea27892a62aab988c7 (patch)
treef571e660b525a0419e0c072bebf984839034e95d
parent6e60d6a287e3bea956cc607f2f2ebfc5b3d11829 (diff)
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HDB: Add openFile, write, closeFile Lua functions
-rw-r--r--engines/hdb/hdb.cpp5
-rw-r--r--engines/hdb/lua-script.cpp69
-rw-r--r--engines/hdb/lua-script.h2
3 files changed, 65 insertions, 11 deletions
diff --git a/engines/hdb/hdb.cpp b/engines/hdb/hdb.cpp
index 3259241517..d97e127208 100644
--- a/engines/hdb/hdb.cpp
+++ b/engines/hdb/hdb.cpp
@@ -435,7 +435,6 @@ bool HDBGame::saveSlot(int slot) {
Common::OutSaveFile *out;
Common::String saveFileName = Common::String::format("%s.%03d", _targetName.c_str(), slot);
- Common::String saveLuaName = Common::String::format("%s.l.%03d", _targetName.c_str(), slot);
if (!(out = _saveFileMan->openForSaving(saveFileName)))
error("Unable to open save file");
@@ -444,11 +443,11 @@ bool HDBGame::saveSlot(int slot) {
// Actual Save Data
saveGame(out);
- _lua->save(out, saveLuaName.c_str());
+ _lua->save(out, _targetName.c_str(), slot);
out->finalize();
if (out->err())
- warning("Can't wrtie file '%s'. (Disk full?)", saveFileName.c_str());
+ warning("Can't write file '%s'. (Disk full?)", saveFileName.c_str());
delete out;
diff --git a/engines/hdb/lua-script.cpp b/engines/hdb/lua-script.cpp
index bef9c05c0f..0a1b3118c0 100644
--- a/engines/hdb/lua-script.cpp
+++ b/engines/hdb/lua-script.cpp
@@ -41,6 +41,9 @@ struct ScriptPatch {
{"GLOBAL.LUA", "if( getglobal( \"map\"..tostring(v1)..\"_complete\" ) ) then", "if( _G[\"map\"..tostring(v1)..\"_complete\"] ) then"},
{"GLOBAL.LUA", "closefunc = getglobal( npcdef.codename..\"_use\" )", "closefunc = _G[npcdef.codename..\"_use\"]"},
{"GLOBAL.LUA", "strsub(", "string.sub("}, // line 15
+ {"GLOBAL.LUA", "for i,v in globals() do", "for i,v in pairs(_G) do"},
+ {"GLOBAL.LUA", "return gsub( s, \"\\n\", \"\\\\\\n\" )", "return string.gsub( s, \"\\n\", \"\\\\\\n\" )"},
+ {"GLOBAL.LUA", "for i,v in t do", "for i,v in pairs(t) do"},
{"MAP00.LUA", "tempfunc = function() emptybed_use( %x, %y, %v1, %v2 ) end", "tempfunc = function() emptybed_use(x, y, v1, v2) end"},
{"MAP00.LUA", "if( getn( beds ) == 0 ) then", "if( #beds == 0 ) then"},
{"MAP01.LUA", "if( covert_index < getn(covert_dialog) ) then", "if( covert_index < #covert_dialog ) then"},
@@ -144,7 +147,7 @@ void LuaScript::purgeGlobals() {
_globals.clear();
}
-void LuaScript::save(Common::OutSaveFile *out, const char *fName) {
+void LuaScript::save(Common::OutSaveFile *out, const char *targetName, int slot) {
out->writeUint32LE(_globals.size());
// Save Globals
@@ -155,14 +158,11 @@ void LuaScript::save(Common::OutSaveFile *out, const char *fName) {
out->write(_globals[i]->string, 32);
}
- // Delete Lua Save File
- Common::InSaveFile *inLua = g_system->getSavefileManager()->openForLoading(fName);
- if (inLua)
- delete inLua;
-
+ Common::String saveLuaName = Common::String::format("%s.l.%03d", targetName, slot);
+ lua_printstack(_state);
lua_getglobal(_state, "SaveState");
- lua_pushstring(_state, fName);
+ lua_pushstring(_state, saveLuaName.c_str());
lua_call(_state, 1, 0);
}
@@ -1191,6 +1191,57 @@ static int playVoice(lua_State *L) {
return 0;
}
+static int openFile(lua_State *L) {
+
+ const char *fName = lua_tostring(L, 1);
+ const char *mode = lua_tostring(L, 2);
+
+ g_hdb->_lua->checkParameters("openFile", 2);
+
+ lua_pop(L, 2);
+
+ if (!scumm_stricmp(mode, "wt")) {
+ // Delete Lua Save File
+ Common::InSaveFile *inLua = g_system->getSavefileManager()->openForLoading(fName);
+ if (inLua)
+ delete inLua;
+
+ Common::OutSaveFile *outLua = g_system->getSavefileManager()->openForSaving(fName);
+ if (!outLua)
+ error("Cannot open %s", fName);
+ lua_pushlightuserdata(L, outLua);
+ }
+
+ return 1;
+}
+
+static int write(lua_State *L) {
+ Common::OutSaveFile *out = (Common::OutSaveFile *)lua_topointer(L, 1);
+ const char *data = lua_tostring(L, 2);
+
+ g_hdb->_lua->checkParameters("write", 2);
+
+ lua_pop(L, 2);
+
+ out->write(data, strlen(data));
+
+ return 0;
+}
+
+static int closeFile(lua_State *L) {
+ Common::OutSaveFile *out = (Common::OutSaveFile *)lua_topointer(L, 1);
+
+ g_hdb->_lua->checkParameters("closeFile", 1);
+
+ lua_pop(L, 1);
+
+ out->finalize();
+
+ delete out;
+
+ return 0;
+}
+
/*
Lua Initialization Code
*/
@@ -1490,6 +1541,10 @@ struct FuncInit {
{ "Cine_TextOut", cineTextOut },
{ "Cine_CenterTextOut", cineCenterTextOut },
{ "Cine_PlayVoice", cinePlayVoice },
+
+ { "openfile", openFile, },
+ { "write", write, },
+ { "closefile", closeFile, },
{ NULL, NULL }
};
diff --git a/engines/hdb/lua-script.h b/engines/hdb/lua-script.h
index 22168a94b6..ff061afbc5 100644
--- a/engines/hdb/lua-script.h
+++ b/engines/hdb/lua-script.h
@@ -59,7 +59,7 @@ public:
void saveGlobalString(const char *global, const char *string);
void loadGlobal(const char *global);
void purgeGlobals();
- void save(Common::OutSaveFile *out, const char *fName);
+ void save(Common::OutSaveFile *out, const char *targetName, int slot);
void loadSaveFile(Common::InSaveFile *in, const char *fName);
bool init();