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| author | Max Horn | 2004-12-19 16:59:01 +0000 | 
|---|---|---|
| committer | Max Horn | 2004-12-19 16:59:01 +0000 | 
| commit | b892b8b04e87ff6016eba198b6bf99dc0100b102 (patch) | |
| tree | 25008e02d27830819601efd4c439bf3bb8b35b8d | |
| parent | f1750f7c0436a938387793977f700081500807b5 (diff) | |
| download | scummvm-rg350-b892b8b04e87ff6016eba198b6bf99dc0100b102.tar.gz scummvm-rg350-b892b8b04e87ff6016eba198b6bf99dc0100b102.tar.bz2 scummvm-rg350-b892b8b04e87ff6016eba198b6bf99dc0100b102.zip | |
This is done
svn-id: r16138
| -rw-r--r-- | TODO | 6 | 
1 files changed, 0 insertions, 6 deletions
| @@ -185,12 +185,6 @@ Files    Of course that can be added w/o a FileManager class, too - but it might be    nice to have all of these integrated. -Game Detector -============= -* Improve the detector for games with all datafiles in subdirs (i.e. -  Broken Sword 1 & 2). To allow this, we could pass also directories to the -  detect functions; those then could optionally scan sub directories. -  GUI  ===  * Remove hard coded 320x200 assumptions, use game screen size | 
