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author | Paul Gilbert | 2015-07-04 10:23:39 -0400 |
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committer | Paul Gilbert | 2015-07-04 10:23:39 -0400 |
commit | b95591da61a10d43c82efbcff7e1b104a8b45392 (patch) | |
tree | 69e601f498bdb1174ac373fa6eda6e95f8c36a6a | |
parent | 96005c7da9229f4801ac73b4200c54e38dcd7e32 (diff) | |
download | scummvm-rg350-b95591da61a10d43c82efbcff7e1b104a8b45392.tar.gz scummvm-rg350-b95591da61a10d43c82efbcff7e1b104a8b45392.tar.bz2 scummvm-rg350-b95591da61a10d43c82efbcff7e1b104a8b45392.zip |
SHERLOCK: RT: Fix going to map from the starting scene
-rw-r--r-- | engines/sherlock/tattoo/tattoo_scene.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sherlock/tattoo/tattoo_scene.h b/engines/sherlock/tattoo/tattoo_scene.h index e198ba06e7..695fef3d49 100644 --- a/engines/sherlock/tattoo/tattoo_scene.h +++ b/engines/sherlock/tattoo/tattoo_scene.h @@ -31,7 +31,7 @@ namespace Sherlock { namespace Tattoo { enum { - STARTING_GAME_SCENE = 1, STARTING_INTRO_SCENE = 91, OVERHEAD_MAP2 = 99, OVERHEAD_MAP = 100 + STARTING_GAME_SCENE = 1, STARTING_INTRO_SCENE = 91, OVERHEAD_MAP2 = 90, OVERHEAD_MAP = 100 }; struct SceneTripEntry { |